Commit Graph

66 Commits

Author SHA1 Message Date
nhmall
32acb80174 resolve some valid warnings on Windows
../sys/windows/windmain.c:226:12: warning: address of array 'gc.chosen_windowtype' will always
      evaluate to 'true' [-Wpointer-bool-conversion]
  226 |     if (gc.chosen_windowtype && *gc.chosen_windowtype)

../sys/windows/consoletty.c:873:27: warning: address of array 'back->utf8str' will always evaluate
      to 'true' [-Wpointer-bool-conversion]
  873 |                 if (back->utf8str && front->utf8str
      |                     ~~~~~~^~~~~~~ ~~
../sys/windows/consoletty.c:873:45: warning: address of array 'front->utf8str' will always evaluate
      to 'true' [-Wpointer-bool-conversion]
  873 |                 if (back->utf8str && front->utf8str
      |                                   ~~ ~~~~~~~^~~~~~~
2026-04-21 05:13:46 -04:00
St4ckC00ki3
ea6ae3359e Fix windows-port crash on startup when showvers option is enabled 2026-04-17 17:59:03 +08:00
nhmall
80cc5ecb29 some windows cleanup at end of game 2026-04-11 14:08:36 -04:00
nhmall
4dd47db3ad yet more Windows startup; also safestartup vestige 2026-04-09 15:08:07 -04:00
nhmall
335cd65d5a some further Windows startup tweaking 2026-04-09 14:04:28 -04:00
nhmall
f8fbd9848e a couple more minor startup tweaks 2026-04-08 10:32:29 -04:00
nhmall
6234e96b57 Change Windows startup - take 2
remove the safeproc pseudo-windowport routines from
almost a decade ago.

A very early pass is made through the config file,
seeking out just the interface-related OPTIONS=windowport
and OPTIONS=soundlib and ignoring all other options in the
config file during that early pass, so the windowport
can be activated without the NetHack core initialization
in place that some of the other rcfile OPTIONS require.

Bundles the existing rcfile processing code into rcfile().

New functions to control which rcfile options will be
disregarded in the early config file pass, and which will be
processed:

    set_all_options_disregarded();
    set_all_options_heeded();
    disregard_this_option(opt_xx);
    heed_this_option(opt_xx);

Windows calls rcfile_interface_options(), which is
a bundling of a series of function calls to achieve
the desired result.

    void
    rcfile_interface_options(void)
    {
        allopt_array_init();
        set_all_options_disregarded();
        heed_this_option(opt_windowtype);
        heed_this_option(opt_soundlib);
        rcfile();
        set_all_options_heeded();
        disregard_this_option(opt_windowtype);
        disregard_this_option(opt_soundlib);
    }
2026-04-05 13:11:14 -04:00
nhmall
db1f230772 Revert "Change Windows startup"
This reverts commit acb85b18cf.

Some optlist issues arose on some platforms, but not all.
I need to investigate the cause of those.
2026-04-05 12:07:57 -04:00
nhmall
acb85b18cf Change Windows startup
remove the safeproc pseudo-windowport routines from
almost a decade ago.

A very early pass is made through the config file,
seeking out just the interface-related OPTIONS=windowport
and OPTIONS=soundlib and ignoring all other options in the
config file during that early pass, so the windowport
can be activated without the NetHack core initialization
in place that some of the other rcfile OPTIONS require.

Bundles the existing rcfile processing code into rcfile().

New functions to control which rcfile options will be
disregarded in the early config file pass, and which will be
processed:

    set_all_options_disregarded();
    set_all_options_heeded();
    disregard_this_option(opt_xx);
    heed_this_option(opt_xx);

Windows calls rcfile_interface_options(), which is
a bundling of a series of function calls to achieve
the desired result.

    void
    rcfile_interface_options(void)
    {
        allopt_array_init();
        set_all_options_disregarded();
        heed_this_option(opt_windowtype);
        heed_this_option(opt_soundlib);
        rcfile();
        set_all_options_heeded();
        disregard_this_option(opt_windowtype);
        disregard_this_option(opt_soundlib);
    }
2026-04-05 11:37:20 -04:00
nhmall
92340a6827 consolidate some arg processing
Unix and Windows had diverged significantly for command line
options handling.

This:
   1. uses the the Unix processing as a baseline.
   2. consolidates the code in earlyarg.c, where it can
      be a common copy to be shared.
   3. start converting the Windows command line argument
      processing to the Unix code that now resides in earlyarg.c.
2026-04-04 13:44:23 -04:00
nhmall
f4a6da2e52 save/restore changes - part 2
This is the second of a series of changes related to save/restore.

    No EDITLEVEL bump has been included, because although the code
    is changed extensively by this, the content of the savefiles have
    not been changed.

    Push the use of the structlevel bwrite() and mread() function use
    out of the core and into sfstruct.c. This is groundwork for upcoming
    changes.

    In the core, replace the bwrite() and mread() calls with the
    use of type-specific savefile output (Sfo) and savefile
    input (Sfi) macros.  The macros are defined in a new header file
    savefile.h, which also contains the prototypes for the sfo_* and
    sfi_* functions that the macros ultimately expand to. The functions
    themselves are in src/sfbase.c.

    On C99, each Sfo or Sfi macro expansion refers directly to the
    corresponding  type-specific sfo_* or sfi_* function.

    If C23 or later is is use, the majority (all but 3 types) of the
    macros refer to a single _Generic output routine sfo(nhfp, dt, tag),
    and a single _Generic input routine sfi(nhfp, dt, tag), which handles
    the dispatch of the type-specific underlying functions. This was
    somewhat experimental, but turned out to be practical because the
    compiler would gripe if the type for a variable was not included in
    the _Generic when passed as an argument, so it could be fixed.

    This alters the savefile verication process by having a common set
    return values for the related functions such as uptodate(),
    check_version(), etc. The new return values return more information
    about savefile incompatibilities, beyond failure/sucess. The
    additional information will be useful for an upcoming addition.
    The expanded return values are:
     SF_UPTODATE                     (0) everything matched and looks good
     SF_OUTDATED                     (1) savefile is outdated
     SF_CRITICAL_BYTE_COUNT_MISMATCH (2) critical size count mismatch
     SF_DM_IL32LLP64_ON_ILP32LL64    (3) Windows x64 savefile on x86
     SF_DM_I32LP64_ON_ILP32LL64      (4) Unix 64 savefile on x86
     SF_DM_ILP32LL64_ON_I32LP64      (5) x86 savefile on Unix 64
     SF_DM_ILP32LL64_ON_IL32LLP64    (6) x86 savefile on Windows x64
     SF_DM_I32LP64_ON_IL32LLP64      (7) Unix 64 savefile on Windows x64
     SF_DM_IL32LLP64_ON_I32LP64      (8) Windows x64 savefile on Unix 64
     SF_DM_MISMATCH                  (9) some other mismatch
    The callers in the core have been adjusted to deal with the expanded
    return values.

    Other miscellaneous inclusions:

       - go.oracle_loc -> svo.oracle_loc.
       - add a bit (1UL << 30) to  called SFCTOOL_BIT as groundwork
         for changes to follow.
2025-05-25 15:03:13 -04:00
nhmall
0c765ce207 move some Windows code: windmain.c -> windsys.c 2025-05-22 10:04:54 -04:00
nhmall
b169b79d36 dump monster and obj weights using --dumpweights 2025-03-15 19:55:49 -04:00
nhmall
f1be2eaffa add --dumpmongen to view mongen_order[] array 2025-02-14 09:38:29 -05:00
nhmall
37758c7e48 some tty updates
Add a note about NO_TERMS to include/wintty.h for clarity.

Rename tty_startup and tty_shutdown to term_startup() and
term_shutdown(). They are found in termcap.c for !NO_TERMS
like most of the other term_ routines, as well as having
versions for several of the NO_TERMS platforms. They aren't
part of the tty_interface called from the core. The tty
implementation does call and rely on them.

Remove some conditional #ifdef's around term_shutdown()
(formerly tty_shutdown()) and just ensure that all the
tty platforms have an implementation that they can link
with, even if it is just a stub presently.

Put the protype for nethack_exit in extern.h to reduce
maintenance to a single spot, and remove it from other
locations. A warning in the msdos cross-compile led to
this change.
2025-01-04 19:01:34 -05:00
nhmall
57f86662fd try harder to have --showpaths succeed
This helps avoid a potential chicken-and-egg scenario
with the system configuration file (sysconf).

If sysconf wasn't accessible at the expected location, it
caused an immediate exit, without relaying any helpful
information. That happened even when using:
    'nethack --showpaths'

That's particularly unhelpful, because the --showpaths
output might have been useful towards understanding where
NetHack was looking for such things.

That left you without an easy recourse to identify where
the game is looking for the sysconf file. That might be
especially troublesome if you didn't build the game
yourself.
2024-12-22 19:58:52 -05:00
nhmall
45b2a6c49a more C standard progress
There was a transcription error in the comments in cstd.h for
the standard list of header files, where only the description
remained for <stdlib.h>, not the name of the file itself.

Remove several extraneous inclusions of the standard C99 headers.

Tested on the following afterwards:
Linux (using hints/linux.370) including tty, curses, qt6, and X11
macOS (using hints/macOS.370) including tty, curses, qt5, and X11
Windows MSYS2 using sys/windows/GNUmakefile
Windows Visual Studio using sys/windows/Makefile.nmake
msdos cross-compile on Ubuntu using djgpp cross-compiler
2024-12-20 10:32:38 -05:00
nhmall
b89e792873 Some Windows gcc fixes 2024-11-30 19:06:05 -05:00
nhmall
0792e5fe9e expand implicit fallthrough detection to non-gcc compilers
gcc has recognized various "magic comments" for white-listing
occurrences of implicit fallthrough in switch statements for
a long time:

    The range and shape of "falls through" comments accepted are
    contingent upon the level of the warning. (The default level is =3.)

    -Wimplicit-fallthrough=0 disables the warning altogether.
    -Wimplicit-fallthrough=1 treats any kind of comment as a "falls through" comment.
    -Wimplicit-fallthrough=2 essentially accepts any comment that contains something
     that matches (case insensitively) "falls?[ \t-]*thr(ough|u)" regular expression.
    -Wimplicit-fallthrough=3 case sensitively matches a wide range of regular
     expressions, listed in the GCC manual. E.g., all of these are accepted:
        /* Falls through. */
        /* fall-thru */
        /* Else falls through. */
        /* FALLTHRU */
        /* ... falls through ... */
       etc.
    -Wimplicit-fallthrough=4 also, case sensitively matches a range of regular
     expressions but is much more strict than level =3.
    -Wimplicit-fallthrough=5 doesn't recognize any comments.

Plenty of other compilers did not recognize the gcc comment convention,
and up until now the compiler warning for detecting unintended
fallthrough had to be suppressed on other compilers. That's because the code
in NetHack has been relying on the gcc approach, and only the gcc approach.

The C23 standard introduces an attribute [[fallthrough]] for the
functionality, when implicit fallthrough warnings have been enabled.

Several popular compilers already support that, or a very similar attribute
style approach, today, even ahead of their C23 support:

       C compiler                       whitelist approach
       ---------------------------   -------------------------------------
       C23 conforming compilers         [[fallthrough]]

       clang versions supporting
       standards prior to
       C23                              __attribute__((__fallthrough__))

       Microsoft Visual Studio
       since VS 2022 17.4.
       The warning C5262 controls
       whether the implict
       fallthrough is detected and
       warned about with
       /std:clatest.                    [[fallthrough]]

This adds support to NetHack for the attribute approach by inserting a
macro FALLTHROUGH to the existing cases that require white-listing, so
other compilers can analyze things too.

The definition of the FALLTHROUGH macro is controlled in include/tradstdc.h.

The gcc comment approach has also been left in place at this time.
2024-11-30 14:16:27 -05:00
nhmall
52a9af7278 early_init() was being called twice on Windows GUI 2024-11-13 13:57:18 -05:00
nhmall
c85b5d3e56 rearrange function layout in Windows windmain.c 2024-11-13 13:48:03 -05:00
nhmall
7414b906b2 release some memory before exit under Windows 2024-11-11 16:50:57 -05:00
nhmall
0eb7f109e0 follow-up, program_state 2024-07-13 16:31:35 -04:00
nhmall
6c0ae092c6 distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
2024-07-13 14:57:50 -04:00
nhmall
38e8e99565 Windows symbols copying
Avoid leaving outdated symbols file in place when there is a newer one.
2024-05-12 08:06:41 -04:00
nhmall
66f92ad182 startup sequence and iflags values
early_init() calls decl_globals_init() which zeros out
a number structures:
    ZERO(flags);
    ZERO(iflags);
    ZERO(a11y);
    ZERO(disp);
    ZERO(u);
    ZERO(ubirthday);
    ZERO(urealtime);

Setting values in any of those during startup prior to
the early_init() call was futile, and the values would
get overwritten.

Such was the case with the setting of iflags.colorcount
during Windows startup, so do it after early_init() has
been called.
2024-03-25 22:30:08 -04:00
nhmall
b4f578495c more pointer style consistency 2024-02-20 13:04:32 -05:00
nhmall
688ac6ffbe remove register from variable declarations 2024-02-19 16:30:07 -05:00
nhkeni
3d3ce2369c Merge branch 'keni-wincw2' into NetHack-3.7
Lots of manually resolved conflicts.
2024-02-15 16:25:12 -05:00
nhkeni
dbe5c98dca add CRASHREPORT directly to browser
add CRASHREPORT for Windows
add ^P info to report (via DUMPLOG)

new options: crash_email, crash_name, crash_urlmax
new game command: #bugreport
new config option: CRASHREPORT_EXEC_NOSTDERR
new command line option: --bidshow

deleted helper scripts:
    NetHackCrashReport.Javascript
    nhcrashreport.lua

misc:
    update CRASHREPORTURL (will need to be updated before release)
    update bitrot in winchain
    winchain for Windows
    add missing synch_wait for NetHackW --showpaths
    add PANICTRACE (and CRASHREPORT) in mdlib.c:build_opts

missing:
    packaging (Windows needs the pdb file)
    no testing with MSVC command line build

port status:
    linux: working, but glibc's backtrace doesn't show static functions
    Windows VS: working.  pdb file is large - looking into options
    MacOS: working
    msdos: not supported
    VMS: not supported
    MSVC: planned, but not attempted
    MSYS2: working, but libbacktrace not showing symbols (yet?)
2024-02-06 18:33:59 -05:00
Michael Meyer
85b727c92c Apply sysconf EXPLORERS restriction on startup
The sysconf EXPLORERS list restricting access to explore mode was being
evaluated and used when a player used the #exploremode command in-game,
or when specifying -X or OPTIONS=playmode:explore on the command line
when resuming a normal game, but not when starting an entirely new game.
When SYSCF is avilable, check for authorization early, similar to debug
mode authorization, to restrict access to explore mode to EXPLORERS
under (hopefully) all circumstances.
2023-11-07 15:38:08 -08:00
nhmall
14faa682c4 improve selectsave handling for Windows
If there were outdated savefiles encountered during
startup, each individual one was getting a wait_synch
that required a <return> even though a message window
wasn't being used at that point.

Allow suppression of the individual per-file wait_synch()
calls on Windows, so that a single one can be done once
the selectsave processing is overwith.

This was a little messy because an indicator had to flow
down through validate(), uptodate(), etc.

There shouldn't be any change in how things behave on
any non-Windows platforms.
2023-09-22 15:14:53 -04:00
nhmall
61cc98af3c quiet a couple of Windows warnings 2023-09-21 16:31:34 -04:00
nhmall
49c7a136c8 fix a symbols file issue encountered under Windows 2023-09-21 15:12:34 -04:00
MrEveryDay98
6164357ed9 Added FMOD library support (needs work)
removed extra initializer
fmod.c int to int32_t
fmod support now functional
Added snd_lib check in windmain
fmod_ambience func for future implementation
updated some funcs
(CAN'T BUILD) -- static'd vars
2023-09-16 11:37:56 -04:00
nhkeni
8c095b009a Add CRASHREPORT, show contact form on panic/impossible
When calling panic() or impossible(), create the option
of opening a browser window with most of the fields
already populated.  Code for MacOS and linux is included;
other ports are affected by argument change to early_init
which are done but not tested.

To enable, define CRASHREPORT in config.h and set
CRASHREPORTURL in sysconf to (for the moment at least)
http[s]://www.nethack.org/common/contactcr.html

Adds --grep-defined option to makedefs for Makefiles.

Adds "bid" (binary identifier), an MD4 of the main nethack
binary.  This is ONLY for helping (in the future) contact.html
to set the "NetHack from" field automatically for our own
binaries.  This can be faked, but the user can lie so nothing
lost.  There's nothing magic about MD4; other ports can use
anything that prodcues a long apparently random string we can
match against.

- new option --bidshow for us to get the MD4 of a
  released binary so I can add it to the website.
  Only available in wizard mode and not in nethack.6.
- typo macos -> macosx in hints file

No support for packaging builds as I'm not sure what that
would look like.

Adds a javascript helper for MacOS.
Adds a lua helper for linux (and builds and installs
 nhlua).
2023-09-06 12:27:13 -04:00
Ray Chason
9037592ea1 parent 97edec62b5
author Ray Chason <ray.chason@protonmail.com> 1684372172 -0400
committer nhmall <nhmall@nethack.org> 1685414340 -0400

Add configuration to support Curses on WinGUI

and enable support for Unicode on Curses.

Allow NetHackW to select the Curses interface

Reorder drawing of extended command prompt

Curses on WinGUI needs this change. This may be a bug in PDCursesMod,
but it seems to be harmless to the other ports.

Avoid calling Curses after the windows are closed

Provide erase_char and kill_char for WinGUI Curses

Set Lua version to 5.4.6
2023-05-29 22:39:43 -04:00
nhmall
ec9d3cb88e keep external identifiers under 31 characters length 2023-05-13 13:49:57 -04:00
nhmall
2185d325c4 header file changes hack.h, decl.h/.c, system.h, wintty.h
- Move secondary preprocessor defines down further in config.h
so that they can be overridden via [platform]conf.h which is
included from global.h, specifically:
    LIVELOGFILE when LIVELOG is defined
    DUMPLOG_FILE when DUMPLOG is defined

- Minimize platform-specific, or compiler-specific code in hack.h and decl.h.

- reorganize src/decl.c to align with include/decl.h.

- a new header file cstd.h added, containing calls to C99
standard header files.

- hack.h, decl.h, and decl.c have been cleaned up and had code
moved so that things line up as follows:

     hack.h     defines values that are available to all
                NetHack source files, contains enums for use in all
                NetHack source files, and contains a number of
                struct definitions for use in all NetHack source files.
                It does not contain variable declarations or variable
                definitions.

     decl.h     contains the extern declarations for variables that
                are defined in decl.c. These variables are global and
                available to all NetHack source files. The location of
                the variables within decl.h was random, so give it some
                order for now.

     decl.c     contains the definition of the variables declared in
                decl.h, and initializes them where appropriate. The
                variable definitions are laid out in much the
                same order as their declarations in decl.h.

- wintty.h: There were some varying terminal-related prototypes in
system.h, and that was the only thing left that demanded that
system.h be included. Those have been replaced by an #include
<term.h> in include/wintty.h to get the more current (and hopefully
more correct) prototypes, rather than hardcoding them in NetHack
sources.

For edge-case platform compatiblity, there is no #include <term.h>
if the build defines NO_TERMCAP_HEADERS. In that case one set of
hardcoded prototypes is still used in include/wintty.h.

The added #include "term.h" is also bypassed for NO_TERMS builds (builds
that don't link to terminfo/termcap at all, but still present a tty
interface using platform or window-port specific functions to fulfill
the same role as that of terminfo/termcap).

- some scattered, unnecessary #include "integer.h" were removed from
various files, since that's always included in current NetHack-3.7
sources, either directly from config.h or indirectly from #include
"hack.h".

- system.h references removed.

- new cstd.h added; the #include "system.h" references in Makefiles
and project files (Xcode, visual studio), were replaced
with #include "cstd.h" references. A "make depends" is probably
warranted.

Also:

 - Use of <term.h>, which defines clear_screen() as a macro, conflicts
with an actual function with that name in win/tty/termcap.c. The most
straight-forward course of action was to rename the NetHack function,
and change the references to it, from clear_screen() to
term_clear_screen(), so that was done.
2023-04-05 11:49:09 -04:00
nhmall
8ee42f5644 further work on soundlib support code
move some inline code into functions
replace some magic numbers

The mingw code is not tested yet.
2023-01-31 22:19:29 -05:00
nhmall
2c5bbdc0ed fix a naming conflict 2023-01-31 01:10:02 -05:00
nhmall
ce0a4f60ca more windows Makefile tinkering
It looks like the Windows API call for PlaySound using SND_RESOURCE, from a
mingw32 built program, cannot find the resources that are
embeded into the .exe by the mingw32 resource compiler. That works fine
from visual studio.

For now, fall back to not using the SND_RESOURCE flag, use an ordinary
wav file name in the filesystem. Makefile.mingw32 has been modified
to copy the wav files to the binary directory along with the exe.

This probably won't be the final approach, but it will get things
working for now.
2023-01-31 00:45:27 -05:00
nhmall
446044e1d5 1st of a few sequencing changes
rename display_gamewindows() to init_sound_and_display_gamewindows()
(I know that's getting pretty long-named).

move activate_chosen_soundlib() into init_sound_and_display_gamewindows()
from moveloop_preamble().

Also included was a missing break in a switch related to sounds.
2023-01-26 17:15:59 -05:00
nhmall
8e0ed1e69d smooth use of soundlib(s) in Makefile.nmake
Related: also add a preprocesor #if defined(SND_LIB_WINDSOUND) around the
assign_soundlib() call in sys/windows/windmain.c
2023-01-25 23:05:36 -05:00
nhmall
ea4a81901d add an interface for sound libraries
Groundwork for a more versatile interface for using
sound libraries. A lot of sound libraries work across
multiple platforms.

The current NetHack sound stuff is quite limited.

Binaries can have a variety of window ports linked into
them, and it makes sense to have something similar for
sound.

This tries to set things up in a more soundlib-centric way,
rather than inserting things in a platform-centric way.

It establishes a new top-level directory sound (akin to win
for the window interface routines, or "window-port") where
sound-related additions and sndprocs and support files can be
added and used across platforms.

The default interface is nosound and the 'nosound' interface
is in src/sounds.c

The interface for 'windsound', which contains the same minimal
USER_SOUNDS support using built-in routines that has been in the
windows port for a long time is added to
sound/windsound/windsound.c.

For now, the sound interface support for 'qtsound' has been added
to the existing Qt files win/Qt/qt_bind.h and win/Qt/qt_bind.cpp,
and a note has been placed in sound/qtsound/README.md to avoid
confusion.

New header file added: include/sndprocs.h.
2023-01-19 18:51:42 -05:00
nhmall
ba5356603a yn()
A number of C compiler suites have a math.h library that includes a yn()
function name that conflicts with NetHack's yn() macro:
"The y0(), y1(), and yn() functions are Bessel functions of the second kind,
for orders 0, 1, and n, respectively. The argument x must be positive. The
argument n should be greater than or equal to zero. If n is less than zero,
there will be a negative exponent in the result."

At one point, isaac64.h included math.h, although that has since been removed.

Some libraries used in NetHack (Qt for one) do include math.h and that required
build work-arounds to avoid the conflict.

Rename the NetHack macro from yn() to y_n() and avoid the math.h conflict
altogether, eliminating the need for that particular work-around.
2023-01-12 16:04:40 -05:00
nhmall
6e136c6f7d more ATTNORETURN
A recent commit to alloc.c by Keni drew attention to the fact that
there are extern prototypes scattered around in various .c files.
Those can make use of ATTRNORETURN (non-gcc compilers and C23) the
same way the prototypes in extern.h can, and they were overlooked
when ATTRNORETURN was first added.
2023-01-12 15:38:15 -05:00
nhmall
215808abd1 clear up a few gcc warnings 2022-12-05 23:19:38 -05:00
nhmall
afef4bc781 issue with mingw resolved; resume mingw build in CI 2022-12-05 19:03:11 -05:00
nhmall
485797ee8c rework windows nmake file
Keep object files separate between gui and tty builds as they
are not the same binary on windows.

The stubs.c file will no longer be necessary.
2022-12-05 13:21:19 -05:00