Commit Graph
3604 Commits
Author SHA1 Message Date
PatR 625a9a7b79 fix 'Couldn't place lregion type 1' on Orc town
Stairs up from Orcish Town variation of Mine Town were being forced
to be near the bottom of the left side of the level due to a bogus
exclusion region in the level description.  If that small area was all
solid rock then a warning was issued and no stairs up were created.
2020-01-31 12:58:24 -08:00
PatR fe664435dc royal jelly
Applying royal jelly listed all of inventory as likely candidates for
  what to rub it on, including itself.
Applying it to anything took no time.
After the "you smear royal jelly on <foo>" message,
  unsuccessfully applying it to non-eggs gave no other feedback;
  successfully applying it to eggs gave no additional feedback.

Allow #rub to use royal jelly too.

Also, require hands to apply or #rub anything.

Not done:  fumbling and/or slippery fingers should have a chance to
  drop the jelly or to drop whatever gets rubbed with it.
2020-01-31 05:10:00 -08:00
Pasi Kallinen d44c83d45f Allow applying royal jelly on an egg
Royal jelly applied on an egg will change a killer bee egg to
a queen bee egg. Cursed jelly will kill the egg, uncursed and blessed
will revive it. Blessed jelly will also make the creature think
you're the parent.

Original patch was by Kenneth Call
2020-01-31 10:39:40 +02:00
nhw_cron 5204a05d3f This is cron-daily v1-Jan-20-2020. guidebook updated: doc/Guidebook.txt 2020-01-29 20:22:46 -05:00
PatR 5dd6879efe Guidebook bits
"The 'm' prefix before a movement command can be used" is awkwardly
worded.

"Various ... variations" is redundant all by itself but doubly so
when "various" is used again two sentences later.

mention_decor is missing a sentence between "Normally only shown
when obscured" and then an exception when it is enabled.
2020-01-29 17:10:38 -08:00
nhw_cron 1a85c0be96 This is cron-daily v1-Jan-20-2020. guidebook updated: doc/Guidebook.txt 2020-01-29 16:00:19 -05:00
PatR 1641c864a2 wands vs no-hands
Hero shouldn't be able to zap wands when polymorphed into a form which
lacks hands.

The other tweaks to dozap() shouldn't produce any change in behavior.
2020-01-29 10:35:02 -08:00
PatR ea8248e3c6 new 'mention_decor' option
Somewhat similar to 'mention_walls', 'mention_decor' is a way to
request additional feedback when moving around the map.  It reports
furniture or unusual terrain when you step on that.  Normally stepping
on furniture only mentions it when it is covered by object(s).  And
moving onto (rather than into) water or lava or ice doesn't bother
saying anything at all.  With the new option set there will be a
message.  It uses Norep so won't repeat when moving from one water
spot to another or one lava spot to another or one ice spot to another
unless there has been at least one intervening message.  There is also
a one-shot message when moving from water or lava or ice onto ordinary
terrain (not Norep, just once since there's no land to land message).

Having the verbose flag Off doesn't inhibit these new messages but it
does shorten them: "A fountain." instead of "There is a fountain here."

The Guidebook gets a new subsection "Movement feedback" of the "Rooms
and corridors" section and it covers more than just 'mention_decor'.
As usual, Guidebook.tex is untested.

'mention_decor' persists across save/restore, so 'struct flags' has
changed and EDITLEVEL is being bumped, hence save files are invalided.
2020-01-29 09:47:36 -08:00
PatR 4e59f0ead9 level teleport "you materialize" mesg sequencing
If level teleport took you somewhere special, things like shop entry
or quest summons or valley atmosphere messages were being given first,
then "you materialize on a different level" after.  schedule_goto()
takes before-change-message and after-change-message arguments; it
ought to be extended to have a mid-change-message one too but I didn't
think of that until just now.
2020-01-28 15:28:31 -08:00
PatR c9166bc00c black and white ice
Like lava when that looks the same as water with color Off, render ice
in inverse video if it looks the same as the floor of a room.  (I tried
bold first but the result didn't look very good.)

Done for tty and curses; others may want to follow suit.
2020-01-28 15:01:41 -08:00
PatR 2f0676c1b8 beauty no longer in eye of the beholder
There was a complaint that despite charisma of 13 being above average,
the character was described as "ugly".  The cut-off was actually >14
for "beautiful" or "handsome" vs <=14 for "ugly".  This adds several
more grades of appearance.
2020-01-28 12:49:38 -08:00
nhmall d7844a9fcd bit 2020-01-27 14:44:29 -05:00
nhmall becd823136 Revert "This is cron-daily v1-Jan-20-2020. manpages updated: makedefs.txt"
This reverts commit 9e0c450d2e.
2020-01-27 14:42:39 -05:00
nhw_cron 9e0c450d2e This is cron-daily v1-Jan-20-2020. manpages updated: makedefs.txt 2020-01-27 14:36:21 -05:00
nhmall 54600e3e5c doc/Guidebook.txt update from daily cron 2020-01-27 10:31:37 -05:00
nhmall bbac985cf0 Guidebook date stamp 2020-01-27 09:25:40 -05:00
nhmall 033894d784 Merge branch 'NetHack-3.7' into NetHack-3.7-Jan2020 2020-01-27 08:52:17 -05:00
Pasi Kallinen 4add2cdc54 Doc copypaste error 2020-01-27 10:20:31 +02:00
Pasi Kallinen 1783b9de3e Doc and sample config for MSDOS video resolution 2020-01-27 10:13:48 +02:00
PatR 9b2c9e79d8 limit rate of long worm growth
Make long worms grow more slowly (although that didn't seem to make
as much a difference as expected) and limit the amount of HP they
acculate if they shrink and then re-expand.  Shrinking doesn't take
away max HP but growing used to always add to max.  Now it won't add
to max HP unless the number of segments is at that worm's peak, so
shrinking will inhibit the exhorbitant HP expansion that idle worms
have had.
2020-01-26 04:57:13 -08:00
Pasi Kallinen ae843bc10a Allow wizmode wishing for cloud terrain 2020-01-26 14:05:11 +02:00
nhmall 3c968a09a3 Merge 'NetHack-3.6' updates into NetHack-3.7-Jan2020 2020-01-25 23:45:38 -05:00
nhmall 9e165b9e2a release prep bits 2020-01-25 23:42:36 -05:00
nhmall 47b18d7bde Merge 'NetHack-3.6' changes into NetHack-3.7-Jan2020 2020-01-25 22:17:42 -05:00
Bart House 05455f7baa Fall back to executable path if we have trouble converting known path. 2020-01-25 17:07:45 -08:00
nhmall b443dea158 Merge branch 'NetHack-3.7' into NetHack-3.7-Jan2020 2020-01-25 09:41:21 -05:00
PatR a453215a06 disclose achievements
When disclosing conduct at end of game (but not during except in
wizard mode), display achievements too.  They're also included in
dumplog if it's enabled.  Previously they were only output as an
extra field in xlogfile.
2020-01-24 17:00:49 -08:00
nhmall 97b74e6f7b Merge branch 'NetHack-3.7' into NetHack-3.7-Jan2020 2020-01-24 17:27:48 -05:00
PatR 0166239a22 simplify achievement tracking for special objects
This turned out to be a lot more work than I anticipated, but it is
definitely simpler (other than having #wizmakemap take achievements
away if you replace the level that contains the 'prize', which wasn't
handled before).

I cheated and made Mine's End into a no-bones level because the new
flagging scheme for luckstone, bag, and amulet can't carry over from
one game to another.  It probably should have been no-bones all along.
Sokoban didn't have this issue because it's already no-bones.

Existing save files are invalidated.
2020-01-24 13:54:23 -08:00
PatR b2fa6292db Lua error reporting buffer overflow
nhl_error() was clobbering the stack.  I assume that the 'source'
field in the Lua debugging structure is normally a file name, but
nethack loads an entire Lua script into one long string because it
usually comes out of the DLB container, and 'source' contained the
full string.  That would overflow the local buffer in nhl_error()
if nethack encountered a Lua problem and tried to report it. (In
my case, the problem was in a level description file modification.)

[Not something under user control unless user can modify dat/*.lua
and put the result into $HACKDIR/nhdat.]
2020-01-24 12:52:35 -08:00
PatR 3e18804371 half poison gas damage from wearing a wet towel
Make wearing a wet towel confer new attribute Half_gas_damage in
addition to the usual blindness.  It reduces damage from being inside
a gas cloud region and from being hit by poison gas breath attack.
It also fully blocks breathing of potion vapors.

Might make the Plane of Fire easier although overcoming its blindness
with telepathy won't reveal elementals.  Definitely has the potential
to make blind-from-birth conduct easier which wasn't the intent and
probably isn't significant.
2020-01-21 17:03:54 -08:00
PatR a13d6c03c9 no more headless eyewear
Noticed while working on something else:  hero kept wearing a towel
after polymorphing into a form without any head.  And when not already
wearing one, could put on a blindfold/towel/lenses while in a headless
form.
2020-01-21 15:36:33 -08:00
nhmall 36bb4334e8 Merge fixes from 'NetHack-3.6' into NetHack-3.7-Jan2020 2020-01-20 21:33:20 -05:00
nhmall 92deddd6a3 use vsnprintf instead of vsprintf in pline.c 2020-01-20 16:09:00 -05:00
PatR f3def5c0b9 command line triggered buffer overruns
Prevent extremely long command line arguments from overflowing local
buffers in raw_printf or config_error_add.  The increased buffer
sizes they recently got to deal with long configuration file values
aren't sufficient to handle command line induced overflows.

choose_windows(core): copy and truncate the window_type argument in
case it gets passed to config_error_add().

process_options(unix): report bad values with "%.60s" so that vsprintf
will implicitly truncate when formatted by raw_printf().
2020-01-20 16:08:59 -05:00
nhw_cron b444698005 This is cron-daily v1-Jan-19-2020. manpages updated: nethack.txt 2020-01-20 08:52:59 -05:00
nhmall 5175c6ab07 doc bit; closes #287
closes #287
2020-01-19 23:09:53 -05:00
nhmall 76dd55a7b0 fixes37.0 update 2020-01-18 11:43:12 -05:00
nhmall b537d36275 updated files from cron-NetHack-3.7 2020-01-18 11:37:45 -05:00
nhmall 585511e89e Merge 'NetHack-3.6' changes into NetHack-3.7-Jan2020 2020-01-18 11:35:26 -05:00
PatR d19cab4d98 implicit_uncursed, mention_walls
Move 'implicit_uncursed' and 'mention_walls' from iflags to flags to
make their current setting persist across save/restore.  Invalidates
existing save files.
2020-01-17 04:03:14 -08:00
PatR 1a89e44e19 fix #K188 - trying to move past edge of level
Trying to move into a wall or solid rock fails and doesn't do anything
(unless the 'mention_walls' option is On) and doesn't use a turn, and
trying to move off the edge of the map window also doesn't do anything
(except for 'mention_walls') but that did use a turn.  Don't.
2020-01-17 02:43:32 -08:00
nhmall a8208b44c8 fixes update 2020-01-16 10:18:37 -05:00
Pasi Kallinen f4ab235b81 Prevent accessing outside the mons array
Fix another out-of-bounds error
Monster trying to decide if a tin could cure stoning looking at
a special or empty tin would do acidic(&mons[-1])
2020-01-16 10:14:16 -05:00
nhmall fe4bdae740 closes #282
closes #282
2020-01-14 23:50:06 -05:00
nhw_cron c8fbb3b7b1 This is cron-daily v1-Jan-14-2020. guidebook updated: doc/Guidebook.txt 2020-01-14 22:20:38 -05:00
nhmall d5174323eb Merge 'NetHack-3.6' updates into NetHack-3.7-Jan2020 2020-01-14 22:09:29 -05:00
nhmall 4b052f753e Merge branch 'NetHack-3.6-housekeeping-for-3.6.5' into NetHack-3.6 2020-01-14 21:58:55 -05:00
nhw_cron 2e570e03e9 This is cron-daily v1-Jan-14-2020. manpages updated: recover.txt 2020-01-14 12:02:57 -05:00
nhw_cron 0415a5a235 This is cron-daily v1-Jan-14-2020. manpages updated: nethack.txt 2020-01-14 12:02:39 -05:00