Move 'implicit_uncursed' and 'mention_walls' from iflags to flags to
make their current setting persist across save/restore. Invalidates
existing save files.
Report complained that having autoopen not work when fumbling was
inconvenient and mentioned that the "ouch! you bump into a door"
result didn't take any time. This updates the documentation to
state that autoopen won't work while fumbling (so the inconvenient
behavior persists) but changes movement so that bumping into a door
now takes time. (Despite "ouch!", it doesn't inflict any damage.)
Also, document the recently added autounlock option.
Bite the bullet and add a special purpose boolean option to control
game behavior for random clairvoyance. When objects or monsters are
discovered, it normally issues "you sense your surroundings" and
performs a getpos() operation which allows the player to browse the
map by moving the cursor around and getting 'autodescribe' feedback.
But there have been complaints that once the hero has the Amulet
(which triggers random clairvoyance even though hero isn't flagged
as having that attribute) the message and pause-to-browse become too
intrusive.
This was initially combined with the 'timed clairvoyance' fix because
they both bump EDITLEVEL to invalidate existing save files, but their
details don't interact so I separated them.
Add 'eating' (synonym 'continue') to the list of things that can be
set via paranoid_confirmation to require "yes" instead of "y" when
the user is prompted about something, in this case "Continue eating?".
dat/opthelp was missing a few of the paranoid_confirmation choices.
Expand the sample configuration file a little and prevent it from
going past the right margin in Guidebook.txt.
Replace all instances of "config file" with "configuration file".
Reformat the "notes" at the end of the table of map symbols.
Unfortunately Guidebook.pdf from Guidebook.ps from Guidebook.mn
puts a page break between the header line "notes" and the two
actual notes.
Value 1 for 'mouse_support' was not just exceeding the margin of
Guidebook.txt but wrapping to the next line. Shorten it.
Guidebook.tex had a typo "in the foler" (where 'folder' was meant)
and Guidebook.mn didn't have that phrase at all.
Remove a few trailing spaces.
More symbols: I left out a word on the continutation line for S_stone
and S_tool has been forcing narrow space where ordinary <comma><space>
was intended.
Guidebook.tex not tested. The \, in the continuation of S_stone is
a narrow space in LaTeX. It should be \hspace{ width of '(' } but
I don't remember how to measure something in LaTeX or TeX.
Guidebook.mn is getting two small changes: I forgot about the
guideline that each sentence be on its own line. Also, this adds the
fix for wide lines in the dungeoneers list although the reordering
accompanying a recent change might have made that moot (unless some
future reordering puts wide names on the same line again, assuming
that was the issue).