Commit Graph
75 Commits
Author SHA1 Message Date
PatR 30638db579 tiles fixup: zap beams
Just noticed that a change of mine to src/drawing.c 2.5 weeks ago
("zap beam symbol descriptions -- they aren't walls") triggered a
set of four complaints when processing tiles.
2016-06-05 14:50:30 -07:00
nhmall 78857961d2 some of Ray Chason's MSDOS and other fixes 2016-03-05 14:44:50 -05:00
nhmall ff9682b549 macro symbols instead of numbers for maintenance 2016-02-03 07:27:12 -05:00
nhmall 7ac64a976b the old strcmpi in utility complaint again 2016-02-03 06:25:13 -05:00
nhmall 207ad50ae8 tile names in other.txt
Changes to be committed:
	modified:   win/share/other.txt
	modified:   win/share/tilemap.c
	modified:   win/share/tiletext.c

On 2/2/2016 7:27 AM, paxed wrote:
> https://www.reddit.com/r/nethack/comments/43n8i2/can_anyone_tell_me_what_these_zigzag_tiles_are/
>
> Looks like the tiles in question have been labeled as "wall" since
> 3.4.3 at least
>

Put better labels on the 'other' tileset and accept those
labels in the tile processing utilities.
2016-02-02 21:00:26 -05:00
nhmall 39a1667677 Repair recent tile mapping error when MAIL is undefined
Changes to be committed:
	modified:   src/objects.c
	modified:   win/share/tilemap.c

Warnings during tile builds (and incorrect tile mappings
at run time when MAIL wasn't defined):
	Creating 16x16 binary tile files (this may take some time)
	warning: for tile 325 (numbered 325) of objects.txt,
	        found 'ETAOIN SHRDLU' while expecting 'stamped / mail'
	warning: for tile 326 (numbered 326) of objects.txt,
	        found 'LOREM IPSUM' while expecting 'ETAOIN SHRDLU'

The recent addition of the first new extra scroll descriptions in a
very long time caused this problem to show up when MAIL was undefined.

There was a magic number in use that made an assumption that there
were only 4 such extra scroll descriptions, those being
"FOOBIE BLETCH", "TEMOV","GARVEN DEH","READ ME"
2015-11-12 00:42:52 -05:00
Sean Hunt 1c081b1647 Remove stale version control lines. 2015-05-25 09:21:31 +09:00
Sean Hunt 97d6fade74 Reformat all C files.
I'll push a formatting guide at some point. There may still be
outstanding changes, but please feel free to resolve those as you arrive
a them.

To the best of my knowledge, there is no changes to the actual code
content, but the formatter does have the occasional bug. If you run into
an issue, please fix it!
2015-05-09 13:43:16 -04:00
nhmall 222b4c0023 don't break other ports use of tilemap.c
The modifications made for supporting monster-looking tiles
may not be supported on platforms other than windows yet.
2015-05-09 10:59:10 -04:00
karnov 2a907f894e Version number increment 2015-05-06 22:04:27 -04:00
PatR 4283bbde64 tiletxt lint
Use 'const' for string literals when compiling win/share/tilemap.c
with '-DTILETEXT' to generate util/tiletxt.o.
2015-05-02 19:44:35 -07:00
nhmall 56c4475c20 extend the tty statue patch to tiles
Changes to be committed:
	modified:   doc/fixes35.0
	modified:   win/share/gifread.c
	modified:   win/share/monsters.txt
	modified:   win/share/objects.txt
	modified:   win/share/other.txt
	modified:   win/share/tile2bmp.c
	modified:   win/share/tilemap.c

The tty code already had the statue patch included, where
statues are represented by stone versions similar in
appearance to their monster likeness.

This extends it to tiles.

A new pass through the monsters.txt file is done
in tile2bmp to include new modified tiles to the output
file that are gray-scaled versions for mapping to the
NetHack statue glyphs.
2015-04-19 13:31:59 -04:00
keni 6fd30ab1ce Manually fix botched NHDT-Branch expansions. 2015-03-01 20:32:28 -05:00
Sean Hunt 260f7ea860 Make TOURIST unconditional. 2015-02-27 19:33:12 -05:00
Sean Hunt 5ee71d2757 Make SINKS unconditional. 2015-02-27 19:33:06 -05:00
Sean Hunt b066b7c170 Make KOPS unconditional. 2015-02-27 19:33:04 -05:00
Sean Hunt 9e65758947 Make STEED unconditional. 2015-02-27 19:33:01 -05:00
keni 03140969ee Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-02-26 09:19:03 -05:00
keni 665dedc3de Add RCS version lines 2009-05-06 11:00:43 +00:00
nethack.allison a0986b1e30 statue patch (trunk only)
Pat wrote:
> <Someone> has a patch (we've added a couple of
> his earlier ones) which changes the statue display from a single
> one size fits all "`" to a gray monster symbol instead.
> But I think the idea is a good one, and along with the
> bouldersym option could make the fairly hard to
> distinguish back-tick character go away.

Sources tagged before applying NETHACK_PRE_STATUE,
and afterwards with NETHACK_POST_STATUE for easy
rollback.
2006-10-01 21:17:38 +00:00
nethack.allison e9b022d579 housekeeping: mark trunk sources 3.5 (misc) 2005-01-02 17:21:18 +00:00
nethack.allison 51f9892b3b Allow MICRO and WIN32 code paths to diverge
There's still a lot of overlap for 3.4.1, but not
100% any longer and it facilitates some improvements
- Allow error save files on WIN32
2002-03-30 19:09:56 +00:00
jwalz e833424555 Make pre-ANSI compiler happy. 2002-03-09 01:59:47 +00:00
nethack.allison 742e1e8c90 3.3.2 to 3.4.0 2002-02-04 16:11:00 +00:00
jwalz a890b719d2 *** empty log message *** 2002-01-05 21:06:02 +00:00