Commit Graph

87 Commits

Author SHA1 Message Date
PatR
532cddbd35 topten's so (standout) handling
This fixes the broken code that was using a boolean as an integer.
I didn't try to track down when it changed or what it looked like
before the change.  The intended effect is fairly straightforward;
just padding a bold line with spaces.  I've no idea why someone
deciced that that was useful though.

It also fixes something I broke six years ago:  tty_exit_nhwindows()
releases the termcap data needed for turning bold on and off, so
raw_print_bold() used by topten() stopped working on tty then.

Not fixed:  the code in really_done() for dealing with topten() vs
the 'toptenwin' option really ought to be redone.
2022-01-31 18:20:34 -08:00
Michael Meyer
f5e3bc3d96 Remove gendered mons indices from roles, races
There are no longer distinct gendered versions of monsters, so femalenum
is unused (i.e. set to NON_PM) for all roles and races. Take a pass at
removing all uses of/references to femalenum, and rename 'malenum' to
'mnum' since it no longer has any particular association with
gender or sex.
2022-01-14 13:51:26 -08:00
PatR
b1f3d1f864 elapsed time handling
The code has been assuming that time_t is some number of seconds.
That's valid for traditional Unix systems and for Posix compliant
systems but is not something guaranteed by the C standard.  (We ran
into a long time ago when trying out an alternate way to calculate
phase of moon.  That code made a similar assumption and broke one
of the ports.)

'ubirthday' also warrants being re-done but I've run out of energy.
2021-08-25 14:14:23 -07:00
PatR
7880be807a topten: UPDATE_RECORD_IN_PLACE
'final_fpos' shouldn't have been moved to the 'g' struct.  Even if
a game went all the way through topten and was restarted as a new
game that also went all the way through topten, 'final_fpos' would
get a new value rather than being messed up by a stale old one.
2021-04-16 23:01:04 -07:00
PatR
563ed2f7db OPTIONS=scores:own
From a beta tester six years ago:  specifying 'scores:own' resulted
in an option setting of 'scores:3 top/2 around/own' when player
wanted 'scores:0 top/0 around/own'.  Change it so that when fewer
than all three fields are given new values, the others are reset
rather than having their old values merge with new settings.

Also, 'scores:none' can be used to get 'scores:0 top/0 around/!own'
to skip the scores at the end without skipping notification of
whether the ending game's score made it into the top N list.
Options parsing accepts '!scores' and then ignores the negation.
Changing the optlist flags for 'scores' to allow negation resulted
in a complaint about missing value; I gave up instead of pursuing
that.  'scores:none' should suffice.

Setting 'scores:!top/own' or 'scores:!around/own' would behave as
'scores:1 top/!own' or 'scores:1 around/!own', respectively.
'scores:!top/!around/own' behaved as 'scores:1 top/1 around/own'
(note affect of two prior negations on final field compared to
single negation in the earlier two variations).  This fixes those.
2021-04-16 15:35:25 -07:00
nhmall
5b1d668c44 enable -Wformat-nonliteral for linux and equivalent for windows compilers
Whitelist all the verified existing triggers:
makedefs.c: In function ‘name_file’
attrib.c: one compiler balks at a ? b : c for fmtstring
cmd.c: In function ‘extcmd_via_menu’
cmd.c: In function ‘wiz_levltyp_legend’
do.c: In function ‘goto_level’
do_name.c: In function ‘coord_desc’
dungeon.c: In function ‘overview_stats’
eat.c:  one compiler balks at a ? b : c for fmtstring
end.c:  one compiler balks at a ? b : c for fmtstring
engrave.c: In function ‘engr_stats’
hack:c one compiler balks at a ? b : c for fmtstring
hacklib.c: one compiler balks at a ? b : c for fmtstring
insight.c: one compiler balks at a ? b : c for fmtstring
invent.c: In function ‘let_to_name’
light.c: In function ‘light_stats’
mhitm.c: In function ‘missmm’
options.c: In function ‘handler_symset’
options.c: In function ‘basic_menu_colors’
options.c: In function ‘optfn_o_autopickup_exceptions’
options.c: In function ‘optfn_o_menu_colors’
options.c: In function ‘optfn_o_message_types’
options.c: In function ‘optfn_o_status_cond’
options.c: In function ‘optfn_o_status_hilites’
options.c: In function ‘doset’
options.c: In function ‘doset_add_menu’
options.c: In function ‘show_menu_controls’
options.c: In function ‘handle_add_list_remove’
pager.c: In function ‘do_supplemental_info’
pager.c: In function ‘dohelp’
region.c: In function ‘region_stats’
rumors.c: sscanf usage
sounds.c: In function ‘domonnoise’
spell.c: In function ‘dospellmenu’
timeout.c: In function ‘timer_stats’
topten.c: In function ‘outentry’, fscanf, sscanf, fprintf usage
windows.c: In function ‘genl_status_update’
zap.c: one compiler balks at a ? b : c for fmtstring
win/curses/cursstat.c: In function ‘curses_status_update’
win/tty/wintty.c: In function ‘tty_status_update’
win/win32/mswproc.c: In function ‘mswin_status_update’
2021-02-02 19:03:12 -05:00
nhmall
f963c5aca7 switch source tree from k&r to c99 2021-01-26 21:06:16 -05:00
Patric Mueller
f4e9104957 Bones levels information in xlogfile and enlightenment
- record number of encountered bones levels in xlogfile
  - add bonesless to extended conducts field in xlogfile
  - show bones levels information in enlightenment at end of game or in
    explore and wizmode
2021-01-22 00:22:09 +01:00
Dean Luick
3ef0f889e6 Fix gcc sprintf warnings
Gcc 9 has become more vocal with sprintf buffer overflow
checking.  Remove these sprintf warnings by changing the
offending calls to a snprintf wrapper that will explicitly
check the result.
2021-01-16 19:44:56 -06:00
PatR
3e9d8f9aa5 'showscore' vs containers
When SCORE_ON_BOTL is enabled, you could tell how much gold is
inside a container with unknown contents by having 'showsore' On
and watching how much the score changed on the status line when
picking the container up.
2020-11-21 17:37:01 -08:00
nhmall
ac9ba38449 file header bump from "NetHack 3.6" to "NetHack 3.7" 2020-08-03 22:07:36 -04:00
nhmall
3cecb97da6 consolidate build status /patchlevel info settings in one place - patchlevel.h 2020-07-06 09:12:22 -04:00
PatR
9c97bc44df more sokoban conduct
The initial implementation of sokoban conduct neglected xlogfile.
2020-07-03 03:20:25 -07:00
Patric Mueller
8564ee95b0 Record number of wishes and artifact wishes in xlogfile 2020-06-07 16:39:58 +02:00
PatR
116642ce1e track eight more achievements
Record reaching experience level 3, 6, 10, 14, 18, 22, 26, and 30,
the levels where the character gets a new rank title, and report
those as achievements at end of game.  These achievements persist
even if enough levels to lose a rank are lost, and if lost ranks
are regained the original achievement is the one that gets tracked
and disclosed.
2020-05-04 16:35:40 -07:00
nhmall
d87675c94c get rid of unused variable warnings in topten.c 2020-04-29 10:18:46 -04:00
Patric Mueller
c00c307d57 Record amount of gold in hero's possession in xlogfile 2020-04-24 23:53:25 +02:00
Patric Mueller
0e4ff07cef Extended achievement and conduct fields for xlogfile
Introducing two new xlogfile fields "achieveX" and "conductX" which encode
achievements and conducts as a series of comma-separated strings which are
more easily parseable and also somewhat interpretable independent from knowing
the source code.

Example for a player that died shortly after picking up the luckstone from the
gnomisch mines:
achieveX=entered_the_gnomish_mines,entered_mine_town,entered_a_shop,entered_a_temple,obtained_the_luckstone_from_the_mines
conductX=polyless,polyselfless,wishless,artiwishless,genocideless
2020-04-24 23:41:25 +02:00
PatR
804499d9be add some new, easier achievements
Introduce eight achievements that can be attained by more players.
 Entered Gnomish Mines  - self explanatory
 Entered Mine Town      - the town portion, not just the level
 Entered a shop         - any tended shop on any level
 Entered a temple       - likewise for temple
 Consulted the Oracle   - bought at least one major or minor oracle
 Read a Discworld Novel - read at least one passage
 Entered Sokoban        - like mines
 Entered the Big Room   - not always possible since not always present

The novel and bigroom ones aren't always achieveable since novels are
only guaranteed if a book or scroll shop gets created and bigroom is
only guaranteed in wizard mode.  No one ever claimed that every
possible achievement can be attained in a single game.  (If one for
entering the Fort Ludios level--or perhaps entering the Fort itself--
eventually gets add, that won't be possible in every game either.)

The mine town one probably needs some tweaking.  Two of the town's
seven variants have no town boundary (despite a rectangular area of
pre-defined map) and at present simply arriving on either of those
levels is enough to be credited with the entered-town achievement.

Bump EDITLEVEL because u.uachieved[] has increased in size.  This
time it has been expanded to the maximum that xlogfile's bitmask of
achievements can handle, enough for up to 9 more achievements without
another EDITLEVEL increment.
2020-02-12 14:35:37 -08:00
PatR
d462bdffca redo achievement tracking
Instead of an assortment of bits, assign numeric indices to the
potential achievements and keep an array of those in the order they
were attained.  So disclosure might show the same subset occurring
differently in different games depending on the player's actions.
The encoded field in xlogfile doesn't care about that and remains
the same.

Modifies 'struct u', so EDITLEVEL has been incremented and existing
save files are invalidated.
2020-02-10 00:17:54 -08:00
nhmall
b443dea158 Merge branch 'NetHack-3.7' into NetHack-3.7-Jan2020 2020-01-25 09:41:21 -05:00
PatR
a453215a06 disclose achievements
When disclosing conduct at end of game (but not during except in
wizard mode), display achievements too.  They're also included in
dumplog if it's enabled.  Previously they were only output as an
extra field in xlogfile.
2020-01-24 17:00:49 -08:00
nhmall
36bb4334e8 Merge fixes from 'NetHack-3.6' into NetHack-3.7-Jan2020 2020-01-20 21:33:20 -05:00
PatR
f3def5c0b9 command line triggered buffer overruns
Prevent extremely long command line arguments from overflowing local
buffers in raw_printf or config_error_add.  The increased buffer
sizes they recently got to deal with long configuration file values
aren't sufficient to handle command line induced overflows.

choose_windows(core): copy and truncate the window_type argument in
case it gets passed to config_error_add().

process_options(unix): report bad values with "%.60s" so that vsprintf
will implicitly truncate when formatted by raw_printf().
2020-01-20 16:08:59 -05:00
nhmall
bc0d78138f some, but not all, vms issues fixed 2019-11-12 19:58:48 -05:00
nhmall
0d34f43830 remove STATIC_DCL, STATIC_OVL, STATIC_VAR, STATIC_PTR from core 2019-07-14 17:24:58 -04:00
Bart House
deb220c7c1 teleport and topten globals moved to instance globals. 2018-12-25 18:30:48 -08:00
Bart House
769ad91cc3 mthrowu, nhlan, options, regions, rip and role globals moved to g. 2018-12-25 16:26:27 -08:00
Bart House
b1ab64db43 program_state moved to g. 2018-12-25 10:09:04 -08:00
Bart House
90547edb83 moves, monstermoves, wailmsg, migrating_objs and billobjs moved to g. 2018-12-24 20:22:33 -08:00
Bart House
be5cdcf77a killer, level and rooms move to instance globals. 2018-12-24 19:50:08 -08:00
Bart House
74edf42f1c Moved decl.c globals into instance globals. 2018-12-22 18:44:22 -08:00
Bart House
576eece500 More globals moved to instance_globals. 2018-12-19 21:26:35 -08:00
Bart House
cb42021389 Last big push for moving globals to instance_globals. 2018-12-19 20:01:56 -08:00
PatR
1273d6817e provide dungeon location in ^X feedback
Dungeon level wasn't included in ^X output, so it wasn't actually
giving all status fields and attempting to rely on it when turning
off 'status_updates' was leaving a gap in feedback for the player.
Add an extra line to the first section where character's name and
patron deity are reported, giving current location.
|You are in the Dungeons of Doom, on level 5.
or
|You are in the endgame, on the Elemental Plane of Fire.

The information is more explicit than the basic status field, but
you can already get similar information via #overview so it isn't
giving away extra info.
2018-10-27 03:45:18 -07:00
PatR
083e0904db another fix fox "killed, while helpless"
Augmented death reason with appended "while <helpless-reason>" was
broken in 3.6.0 and got fixed shortly after release (too late to
prevent high-score files from being corrupted).  Then within a
couple of weeks it got broken again, and doesn't work in 3.6.1
either (but in this case, it is omitted instead of being cloned
to all following score entries).  The problem is in both record
and logfile, but not xlogfile, so we could create a fix up routine
that would use the last to repair record (and perhaps logfile).
But having two fixup routines would probably lead to confusion.

The problem this time was bad logic in the fix for
|alter name of monster causing hero's death if name contains
|    characters that could cause confusion when using record,
|    logfile, or xlogfile later
killerformat() was going out of bounds of the input string and
using up all of 'siz' so that there was never room to append the
", while helpless" suffix.
2018-08-23 18:01:00 -07:00
keni
d8c49ec9d1 Add updated copyright lines, part 1. 2018-04-25 15:00:13 -04:00
Pasi Kallinen
0714e38d28 Allow changing max name len via hints file 2017-02-05 09:59:56 +02:00
Pasi Kallinen
a5ed69288f Split get_rnd_toptenentry from tt_oname 2015-12-28 18:06:48 +02:00
PatR
e43e97b021 death-reason sanitizing
Prevent commas, equal signs, and tabs in reason for death.  Comma
can make while-helpless reason ambiguous in record and basic logfile.
Equal sign can do the same for fixrecord.awk, the awk program that
can be used to fix up corrupted 3.6.0 record files, if it resorts to
constructing logfile records out of xlogfile records.  And tab could
break parsing of xlogfile (it should already be excluded though; the
code that lets players assign names to monsters uses mungspaces(), and
one of the things that does is to convert any tab into a space before
squeezing consecutive spaces down to one).

The name alteration shows up for tombstone as well as for file entries.
That could be changed but hardly seems worth the effort.  Perhaps the
name sanitizing ought to be moved to the initial naming?  At least then
it would be pretty obvious that it was intentional rather by mistake.
2015-12-27 17:43:58 -08:00
PatR
fcc30bee88 more while-helpless
Guard xlogfile entries against naming killer monst ", while".
2015-12-18 07:11:41 -08:00
PatR
4604777c16 suppression of while-helpless for tombstone
Avoid the possibility of a user-supplied name interfering with killer
reason truncation.  A monster named ", while" that killed the hero
would result in "killed by <mon-type> called " being displayed on the
tombstone after stripping while-helpless reason to shorten the text.
2015-12-18 01:59:36 -08:00
PatR
20b2120f3f fix bz 103+#H4095 - high scores ", while helpless"
If a character dies with 'multi' at a non-zero value, the reason for
helplessness is appended to the cause of death.  But that was taking
place in writeentry(), which is used for every score entry while
rewriting 'record' when a new high score is added.  So whenever a new
score with helplessness was added, all existing entries got corrupted
by having the newest game's reason for helplessness tacked on.

Append the helplessness reason while formatting the cause of death
instead of when writing out score and logfile entries.  xlogfile is
handled a little differently in case the cause of death plus reason
for helplessness is too long so truncated for record and logfile.
Full reason is still put into xlogfile.
2015-12-17 19:50:06 -08:00
PatR
8f96d4b9ef fix bz157, #H4075 - 'realtime' had strange units
A couple of reports asked what weird unit of measure was used for the
'realtime' value in xlogfile.  It was just seconds, but was accumulating
incorrectly whenever game-state got saved for the checkpoint option.
Now it really is seconds, or rather whatever unit you get for the delta
of two time_t values; usually seconds but not guaranteed to be that.
2015-12-15 17:59:42 -08:00
PatR
9d76fe7b9c remove duplicate assignment
Introduced with some reformatting a couple of days ago, t1->uid is
    already given a value two lines above.
2015-11-21 06:52:29 -08:00
PatR
3dfc3200dd more warning suppression
This should avoid two of the three bogus clang complaints about
retaining the address of a stack variable after it has gone out of
scope.

Plus a recreation of some formatting I did a while back and then
accidentally clobbered before committing.
2015-11-20 02:00:31 -08:00
PatR
e5ff572891 formatting: casts involving typedefs
The automated reformatting put a space in casts of the form
'(type)(expression)', yielding '(type) (expression)', but it didn't
do that for '(typedef)(expression)'.  There are lots of instances of
'(boolean)(expression)'; (uchar) and (xchar) also occur.  I haven't
noticed other types, but I haven't looked in very many files yet.
2015-11-07 01:12:30 -08:00
PatR
2b2ee0fbab formatting fixup (1 of 2)
Replace instances of strings split across lines which rely on C89/C90
implicit concatenation of string literals to splice them together
with single strings that are outdented relative to the code that uses
them.  It's uglier but it won't break compile for pre-ANSI compilers.

This covers many files in src/ that only have one or two such split
strings.  There are several more files which have three or more.  Those
will eventually be '(2 of 2)'.

Noticed along the way:  the fake mail message/subject
  Report bugs to devteam@nethack.org.
wasn't using its format string of "Report bugs to %s.", so would have
just shown our email address.  Doesn't anybody enable fake mail anymore?

I modified that format to enclose the address within angle brackets and
made a similar change for the 'contact' choice of the '?' command.
2015-07-12 19:35:06 -07:00
Pasi Kallinen
866b5caee0 Text tombstone overflow and helpless
Betatesters noticed the death message could overflow the text tombstone,
because the helpless reason was also shown there.

So don't show the helpless at all in the tombstone.  The helpless is
still put in the record, logfile, and as a separate while-field in xlogfile.
2015-06-21 17:57:17 +03:00
Sean Hunt
1c081b1647 Remove stale version control lines. 2015-05-25 09:21:31 +09:00