Commit Graph
38 Commits
Author SHA1 Message Date
kmhugo 935d283298 README file for 3.5.0
The branching process is nearly complete.  The changes below
ought to be applied only to the 3.5.0 trunk.
2003-03-02 00:39:23 +00:00
kmhugo e6f9748511 3.4.1 beta marked
A tarball and binaries are forthcoming.
2002-05-09 04:04:16 +00:00
kmhugo 6425f28b63 fixes34.1
Add entries for recent pick, axe, and grappling hook changes.
2002-04-16 17:27:57 +00:00
kmhugo a7504f0c77 Grappling hook aiming
Characters skilled or better with a grappling hook have a chance of
aiming for an object, monster, or the floor.
2002-04-16 17:24:33 +00:00
kmhugo 31c824dbf3 digging rock vs. chopping wood
Refinement of the digging code:
* Picks should not chop down trees, but axes should.
* Picks should break walls, rock, statues, and boulders; axes shouldn't.
* Either picks or axes should chop down doors.
2002-04-16 01:37:57 +00:00
kmhugo a15813a3cb tidbit
A nice little quote I saw in the newsgroup a while ago...
2002-04-15 19:25:18 +00:00
kmhugo eca5d9b553 fixes34.1
Document recent changes.
2002-03-31 06:32:11 +00:00
kmhugo 9e60327b01 lootabc and showrace options
Replace "feature_toggle" implementation with an easier-to-understand
boolean option called "lootabc".

Provide "showrace", an option to display the hero by race glyph rather
than by role glyph.

Document the above.

Remove some obsolete Mac options.
2002-03-31 06:27:27 +00:00
kmhugo d6de3fa890 #R715 -- tombstone bulletproofing
Prevent an end-of-game panic if the tombstone window cannot
be made.
2002-03-31 05:21:53 +00:00
kmhugo 742fc6525b Mac documentation tidbit
Fix a documentation inaccuracy pointed out by Michael.  Intended for
the 3.4.0 source tarball, even though it was submitted after the
code freeze.  Does not affect compiled binaries.
2002-03-20 13:48:22 +00:00
kmhugo 2962e623d0 Mac port update
* Update Mac port to new options system.
* Update Mac-specific documentation.
* Remove hardcoded version strings.
* Remove obsolete popup_dialog.
2002-03-20 06:33:45 +00:00
kmhugo 07512a8d56 Mac resource file update
Changes to the resource file used for the Macintosh port.
Specifically, remove hardcoded version string and popup dialogs.

This is formatted with BinHex so it can be stored on non-Mac
systems without losing the resource fork.  Though it is text,
it is not intended to be human-readable.
2002-03-20 06:30:23 +00:00
kmhugo ce3bdc7097 X marks the spot
Inspired by the new data.base entry for Archaeologists.
Adds some "X marks the spot" engravings on the Arc locate
level.  A simple "X" engraving would be more accurate to
the pirate map legend, but players probably wouldn't get the
joke without an explanation.
2002-02-21 16:35:58 +00:00
kmhugo d861ed482c Artifact tuning
Adjustments to artifact prices, per B5006.
2002-02-19 01:35:04 +00:00
kmhugo 38e91a320d Twoweapon update
Make two-weapon combat dependant on the hero's current form.
Adds the macro could_twoweap() and performs some housekeeping
in monst.c.
2002-02-13 17:31:07 +00:00
kmhugo bc31d71776 makedefs.c
Fix some misplaced logic in makedefs.c, and improve the surrounding
comments.
2002-02-03 22:10:24 +00:00
kmhugo 830fc78d36 fixes33.2 tuneup
Log recent additions
2002-02-03 05:13:12 +00:00
kmhugo 532242f07f Artifact prices
Each artifact has its own individual price, rather than being solely
based on the cost of its base item.
2002-02-02 19:21:33 +00:00
kmhugo b22af87dea Mac pragma tuneup
The Macintosh CodeWarrior port does not need nor support
the undefined pragmas.
2002-02-02 05:40:40 +00:00
kmhugo 9a9cf8fca8 Knights start with a lance
Make Knights start with a lance.
Eliminate "bashing" message if jousting.
Remove obsolete code from u_init.c.
2002-02-02 05:38:51 +00:00
kmhugo ecc3bc422c Macintosh getlin and BUFSZ
Ensure getline() returns no more than BUFSZ characters
on the Macintosh port.
2002-02-02 05:34:17 +00:00
kmhugo 3b6d7a76a6 Rumors tuning
Changes to rumors, From a bug report.
2002-02-01 05:51:01 +00:00
kmhugo 5a66dd45bc Gnomish Mines tuning
Give names to remaining town levels.
Change elements in College Town that don't follow theme.
Remove isolated niche and helm of brilliance from end #3.
2002-02-01 05:44:00 +00:00
kmhugo bd37d68a51 Mac docs update
This is mostly to test the commit scripts...
2002-01-23 06:41:34 +00:00
kmhugo 629f0897d6 Jousting follow-up
Fix an oversight.
2002-01-20 06:26:33 +00:00
kmhugo bb88bd1a4a Jousting
Players wielding a lance while riding will "joust" monsters
they attack.

Note that monsters don't get pushed into inaccessable tiles such
as walls, doors, iron bars, water, or lava; they stay at the edge.
Further refinements are possible for these cases.
2002-01-20 05:44:46 +00:00
kmhugo cea4a603b2 fixes33.2 typo 2002-01-19 06:12:37 +00:00
kmhugo 263b6c06b1 Line numbering in lev_comp files
This patch allows the digits 0-9 to be used to indicate line numbers
in the MAP...ENDMAP arrays of level files.  This makes it a wee
bit easier to place features.  The digits get stripped out before
the map is interpreted.
2002-01-19 06:06:16 +00:00
kmhugo 0c7bcb6706 Remove e-mail address in sources
We shouldn't include third-party e-mail addresses in sources that
will become public.
2002-01-19 05:43:49 +00:00
kmhugo bd49d4a6df Remove files duplicated in devteam module 2002-01-19 05:39:57 +00:00
kmhugo d25f67cd0d Autoquiver fix
Implement a patch which <Someone> posted on the newsgroup back in September:
"If I had my druthers, daggers would be chosen over other
weapons if there's no missiles or suitable ammo available, and weapons
not designed for throwing wouldn't be chosen at all."
2002-01-19 05:34:34 +00:00
kmhugo 7f41cece3b New Gnomish Mines levels
This patch adds several new levels from <Someone>'s Gnomish
Mines patch, after devteam revision.

The ordering of levels in mines.des has also been cleaned up.
2002-01-18 17:21:47 +00:00
kmhugo f5c0809aff Monsters shouldn't use wands of digging in Sokoban
A number of players have complained that Sokoban can be rendered
unsolvable without "creative nethacking" when monsters zap wands of
digging.  This patch prevents monsters from selecting wands of
digging in Sokoban.

Note that we can't simply make Sokoban HARDFLOOR, as that causes
problems with the hole generation code.
2002-01-18 17:17:05 +00:00
kmhugo ebfe7ebb28 Initial submission 2002-01-11 18:02:22 +00:00
kmhugo 95143950a9 Macintosh util update
* Updated preprocessor conditionals for the MPW compilers.
* Remove obsolete Mac code in util/*_comp.l.
2002-01-10 06:55:12 +00:00
kmhugo 87843397c3 Macintosh port update
Several long-awaited updates for the Macintosh port, by Dean
Luick and myself.  This set affects Mac-only files.

* Update the support for MPW compilers.
* Use new system call names provided for in the latest Apple
  Universal Headers.
* Tune up some of the includes for CodeWarrior.
* Define YY_NEVER_INTERACTIVE for the dungeon and level compilers.
* Remove pointless debugging code.
* Clean up some unterminated comments.
2002-01-10 06:53:52 +00:00
kmhugo 46bd9b925c * Fix some formatting in cmd.c. 2002-01-10 06:49:35 +00:00
kmhugo 478555f1ee Macintosh updates
* Updated preprocessor conditionals for the MPW compilers.
* Use new system call names provided for in the latest Apple
  Universal Headers.
* Tune up some of the includes for CodeWarrior.
* Define YY_NEVER_INTERACTIVE for the dungeon and level compilers.
* Remove pointless debugging code.
2002-01-10 06:48:27 +00:00