Commit Graph

2277 Commits

Author SHA1 Message Date
Pasi Kallinen
c4d4bafb44 Fix NO_TERMS compile, rename func
... to match others, from tty_curs_set to term_curs_set
2024-04-02 14:31:33 +03:00
Pasi Kallinen
7030b0b9fe tty: hide cursor unless waiting for user input
Use vi (cursor_invisible) and ve (cursor_normal) to hide and show
cursor, if the terminal supports those.  This way on a slower
connection the cursor doesn't jump all over the place when doing
map or menu updates.
2024-04-02 10:28:20 +03:00
PatR
dddfd66e7a undo recent DECgraphics optimizations
Unresolved display issues with rxvt-unicode after the optimizations
dealing with switching between DECgraphics line-drawing character set
and normal character set.

Effectively comment them out rather than revert the commits.
2024-03-31 15:49:16 -07:00
Pasi Kallinen
058fc0cecf Fix signedness warning 2024-03-25 18:39:21 +02:00
nhmall
652b94ab41 another fix reinstatement 2024-03-25 09:57:53 -04:00
nhmall
2b6d1fa942 reinstate a warning fix 2024-03-25 09:53:52 -04:00
nhmall
7f2af9698f put wintty.c and termcap.c logic to previous 2024-03-25 09:38:54 -04:00
nhmall
e3409fd4af reinstate 256 color 2024-03-24 23:47:24 -04:00
nhmall
4d453193cf wintty.c double-check ordering of color on/off 2024-03-24 21:41:32 -04:00
nhmall
7eecddfdea follow-up to field name change 2024-03-24 11:18:25 -04:00
nhmall
750cf7f619 rename glyphmap nhcolor field to customcolor 2024-03-24 11:04:31 -04:00
nhmall
0b3a0f1b72 follow-up: fix a wintty.c text substitution error 2024-03-24 07:17:40 -04:00
nhmall
71c78449e5 Windows mswin follow-up 2024-03-23 17:21:18 -04:00
PatR
d2928ce2ba symset customization warning fixes 2024-03-23 13:39:23 -07:00
nhmall
ba00dc9066 sever extracolors from utf8map and ENHANCED_SYMBOLS
move the custom color data into its own field in the glyphmap
and disassociate it from the unicode/utf8 stuff.

move the glyphcache stuff during options processing and parsing
into new file glyphs.c and out of utf8map.c, and make it
general, and not part of ENHANCED_SYMBOLS.

Do the groundwork for allowing glyph color customizations to
work when any symset is loaded and not restrict it only to
the enhanced1 H_UTF8 symsets.

The customizations in effect are still affiliated with a particular
symset.

Also closes #1224, but the PR itself references a data structure
made obsolete by this commit. The curses comment from the PR was
added into the code.

The PR also made several suggestions, but only the first
one has been included in this commit (and no longer based on
the handler), that being:
"allow defining colors if other symbol handling modes are used
(possibly limited to the standard 16 colors)."

FredrIQ also wrote the following suggestions in PR#1224:

Something I was also contemplating, unrelated to implementation of this
support in curses, would be the ability for the following:

allow defining colors if other symbol handling modes are used (possibly limited to the standard 16 colors)
allow defining attributes (for example: glyph:G_pet_female_kitten:U+0066/red/underline)
allow specifying glyphs as wildcards for defining global color/attribute changes

Something I also want to see are keywords for "don't change the current defined data". If this
were to be added, you could for example do this:
OPTIONS=glyph:G_*_fox:U+0064/blue
OPTIONS=glyph:G_statue_*:basechar/gray/underline
for "make all foxes use a blue color, make all statues gray with underline" without needing
to specify the relevant character for every statue. This ("basechar", "basefg", etc)
should perhaps also be added for MENUCOLORS and statushilites, so that you can, for
example, underline all items being worn without needing to specify a bunch of
near-duplicate rules for combining BUC colors + underline worn items
as per #1064
2024-03-23 15:36:22 -04:00
Pasi Kallinen
fe2f58fbad Curses: Fix accessing illegal window id 2024-03-21 16:55:26 +02:00
Pasi Kallinen
e3ec21c5d3 Curses: avoid redrawing message window for each restored message 2024-03-19 19:19:16 +02:00
Pasi Kallinen
ba7af36bfc Curses: Fix message window unhighlighting
The recent change to allow setting window colors in curses
resulted in PDCurses clearing the message window background color.
2024-03-18 10:02:51 +02:00
nhmall
b6b9bb0f27 follow-up to curses windowcolors
Make sure the windowcolors option can be specified more than
once without a config file warning.

Make the struct holding the details a little more extendable.
2024-03-17 14:18:14 -04:00
Pasi Kallinen
0700f60983 Fix segfault in curses
Curses handles menu and text windows specially; their id numbers
keep going up, so we need to check if the id is for a menu or
text window instead of directly accessing the windows array.
2024-03-17 20:09:43 +02:00
Pasi Kallinen
4030ef13a0 Curses: implement the windowcolors option
Allow changing the curses windows foreground and background colors,
for example:

OPTIONS=windowcolor:menu #8000F0/20F080 message grey/blue
2024-03-17 18:41:52 +02:00
nhmall
295d6e257c used, unused variables
some variables marked as unused, are now actually used
some unused variables are eliminated or commented out
2024-03-16 12:53:58 -04:00
Pasi Kallinen
c91d8d9450 Curses: unnecessary window erasing
When removing a temporary (menu, text, popup) window, the code
was erasing it from memory and then refreshing the screen.
This is unnecessary, as we're refreshing all the windows anyway.
2024-03-16 13:58:28 +02:00
Pasi Kallinen
243f6410d2 Curses: simplify color handling
The map frame (background) colors were all over the place; the
code should be much cleaner now, and still work exactly the same
as before.

I tested this with terminals with 8, 16, and 256 COLORS.
2024-03-15 20:36:56 +02:00
Pasi Kallinen
464d0c9269 Curses: swap the grey and no-color initialization
The grey color was initialized as default foreground color,
and no-color as white.
2024-03-15 11:06:44 +02:00
Pasi Kallinen
6e6c8a7208 Curses: fix message window border
When certain options (eg. legacy at least) were turned off,
the curses message window wasn't redrawn after the character creation.
2024-03-09 22:58:28 +02:00
Pasi Kallinen
bb8ac1cded Curses: message window unhilite
The curses message window shows new messages bold, and removes the
bolding from older ones.  The code was calling curses mvwchgat with
attribute and color parameters in the wrong order.  Also change the
code to actually retain the color of the window, so it just removes
the bold attribute.
2024-03-09 18:44:31 +02:00
nhmall
50811037f3 split some code into separate files
new .h files: hacklib.h selvar.h stairs.h

new .c files: calendar.c, getpos.c, report.c, selvar.c, stairs.c,
              strutil.c, wizcmds.c

cleanup of hacklib.c and mdlib.c

hacklib contains functions that do not have to link with the core

relocate wiz commands from cmd.c to wizcmds.c

relocate CRASHREPORT stuff to report.c

relocate getpos stuff from do_name.c to getpos.c

remove temporary struct definition from extern.h

cross-compile PRE-section split into cross-pre1.370 and cross-pre2.370

Windows sys/windows/Makefile.nmake and sys/windows/Makefile.mingw32 and
visual studio project file updates

Unix sys/unix/Makefile.src, sys/unix/Makefile.utl

populate selvar.c and selvar.h

build on MS-DOS (not cross-compile) Makefile updates
for sys/msdos/Makefile.GCC (untested)

vms updates for above (untested)
2024-03-07 11:01:04 -05:00
Pasi Kallinen
2de0c8cacb Qt: make all menus modal
This fixes a lot of problems where a menu or a text window was up
and the main window accepted input - for example you could move around,
making another window of the same type pop up ...
2024-03-04 11:39:32 +02:00
nhmall
6619d10d90 ENHANCED_SYMBOLS: store all CLR_ colors specially
The 0x1000000 bit (NH_BASIC_COLOR bit) was used to mark
CLR_BLACK when storing it in u->ucolor. Now, all of the basic CLR_*
colors are stored that way.

The NH_BASIC_COLOR bit indicates that the value in u->ucolor is
not an rgb value, rather it is one of the 0-15 basic NetHack colors.
The window-ports need to strip the NH_BASIC_COLOR bit off before using
it for color changes.
2024-03-03 18:31:11 -05:00
Pasi Kallinen
53778ee507 Use single define for max message history
... instead of having every windowport define their own variant.
Affects tty, curses, X11, and Windows GUI.
2024-03-03 11:34:59 +02:00
PatR
a26ad241b2 'showvers' warning fix for curses
The wishy-washy warning for case BL_VERS was "may fall through" when
it always fell through, and there was no mention of the fact that the
assignment had no effect because it was immediately overwritten by
similar assignment for the fall through cases.

It may have 'spacing = 2' rather than 1 at some point, but since that
field is right justified it wouldn't make any difference.
2024-02-29 23:50:35 -08:00
RainRat
a3658f85ac fix typos 2024-02-28 20:15:56 -08:00
PatR
41a5565403 new 'showvers' option
Add options 'showvers' (boolean) and 'versinfo' (numeric mask) to
show nethack's version on the status lines during play.  It won't be
particularly interesting to ordinary players but should be useful
when making screenshots or video to be streamed, or for someone who
switches between git branches or between nethack and variants.

I worked on this several months back but it was combined with
unfinished changes to 'hitpointbar'.  I've separated it out so that
it can be put into use.  When enabled, one or more components of
"<name> <branch> <version>" will be shown right justified after
status conditions.  At present the default is "<branch>" if that is
available and overall status isn't 'released', or "<version>" if
'released' or if branch isn't available.  That might need some
refinement.

It works as intended for tty and curses, although some abbreviation
mechanism would be useful if/when the program resorts to abbreviating
status conditions to make things narrow enough to fit.

For X11, it works ok for fancy_status:True (the default, controlled
via NetHack.ad settings) but is messed up for tty-style status.  The
text is positioned correctly but there are gaps in it, making it
appear garbled, similar to what I saw when I tried and failed to
implement statuslines:3 for X11.  [It might be due to having empty
condition widgets be 1 pixel wide instead of being totally removed
but I don't think the situation is that simple.]

For Qt, if the text needs to be truncated in order to fit, the center
portion of the string will be shown, discarding parts from the left
and right.  That ought to discard from left and retain rightmost
portion instead.

For win32|mswin|Win GUI, no attempt to support it has been included.
Things should be ok when 'showvers' is left as False (the default)
but I don't know what will happen if that gets toggled to True.  At a
minimum, the version info won't be right justified.  The information,
or at least some of it, is displayed in the game window's title bar
so there isn't any pressing need to add it to status, but toggling
the option will need to behave sensibly if it doesn't already.
2024-02-28 11:47:16 -08:00
nhmall
7e452018a6 Windows GUI: vertical menu row spacing for tiles
The menus in nethackw.exe were being spaced according to the vertical
tile size of custom tiles, but the tiles were being rendered in menus
at the default size anyway, resulting in unnecessary gaps between menu
rows.

Use the default size of 16 for the vertical spacing calculation.
2024-02-23 09:32:50 -05:00
nhkeni
3f5d1d3a36 split DUMPLOG
DUMPLOG requests the DUMPLOG feature as it does now
DUMPLOG_CORE requests the internal buffering only (used for CRASHREPORT)

This allows CRASHREPORT to access recent messages without performing
any file I/O.
2024-02-20 21:42:05 -05:00
nhmall
b4f578495c more pointer style consistency 2024-02-20 13:04:32 -05:00
nhmall
688ac6ffbe remove register from variable declarations 2024-02-19 16:30:07 -05:00
PatR
5ef51a88d4 more DECgraphics tinkering 2024-02-19 11:04:29 -08:00
PatR
9226a5dea6 couple of DECgraphics optimizations
If a termcap entry for ending attributes and color also contains
the code to switch from secondary font back to primary (HE_resets_AS
hack), maybe strip the AS code out of HE (and clear the HE_resets_AS
flag) when setting up DECgraphics.  Affects whether nethack sends
extra AS sequences while rendering a run of VT line-drawing chars.
My HE doesn't reset AS so that aspect hasn't been exercized.

When switching back and forth between normal and line-drawing,
defer the switch away from line-drawing if the character will be
rendered the same in both character sets (uppercase letter, digit,
most punctuation).  That might just defer the AE, but could skip it
and next AS depending on what characters are written.  The cycle
might repeat an arbitrary number of times, avoiding sending many
AS+AE combinations rather than just one.

Both of these optimizations are pretty small but reducing the number
of characters sent from a server to a remote user is worthwhile.
2024-02-18 15:01:21 -08:00
Pasi Kallinen
a0c28e97da Qt: split menu window color and attr setting 2024-02-18 13:27:47 +02:00
PatR
2e6802d2b3 potential DECgraphics optimization
Add a comment about something that occurred to me when fixing the
^C-during-DECgraphics-output situation several days ago.  I don't
think there's any compelling reason to avoid this optimization, but
this only describes it without actually implementing it.
2024-02-17 03:28:40 -08:00
nhmall
20d2ac726c have tile2bmp describe the bmp file layout 2024-02-16 22:15:09 -05:00
PatR
2e64d35dd2 S_goodpos symbol and tile
Change the goodpos symbol, which is used to mark valid locations for
some operations when getpos() is having the player pick a spot, from
green question mark to blue dollar sign.  Dollar sign is the default
keystroke to toggle those markers off and on.
2024-02-16 14:14:05 -08:00
nhkeni
3d3ce2369c Merge branch 'keni-wincw2' into NetHack-3.7
Lots of manually resolved conflicts.
2024-02-15 16:25:12 -05:00
PatR
d682d8b3d3 curses: build fix for italics attribute support
I've been building tty-only for a while in order to speed up
builds, so a recent change to the curses interface that broke
compile on older OSX went unnoticed.  The <curses.h> on my
OSX 10.11.6 system does not define A_ITALIC.
2024-02-08 13:10:42 -08:00
nhkeni
dbe5c98dca add CRASHREPORT directly to browser
add CRASHREPORT for Windows
add ^P info to report (via DUMPLOG)

new options: crash_email, crash_name, crash_urlmax
new game command: #bugreport
new config option: CRASHREPORT_EXEC_NOSTDERR
new command line option: --bidshow

deleted helper scripts:
    NetHackCrashReport.Javascript
    nhcrashreport.lua

misc:
    update CRASHREPORTURL (will need to be updated before release)
    update bitrot in winchain
    winchain for Windows
    add missing synch_wait for NetHackW --showpaths
    add PANICTRACE (and CRASHREPORT) in mdlib.c:build_opts

missing:
    packaging (Windows needs the pdb file)
    no testing with MSVC command line build

port status:
    linux: working, but glibc's backtrace doesn't show static functions
    Windows VS: working.  pdb file is large - looking into options
    MacOS: working
    msdos: not supported
    VMS: not supported
    MSVC: planned, but not attempted
    MSYS2: working, but libbacktrace not showing symbols (yet?)
2024-02-06 18:33:59 -05:00
nhmall
3a9e53a629 issue #1205 - crash using the curses interface
curses_yn_function() was returning a value that wasn't in the
subset of legal return values. This fixes that.

The unexpected return value of 32 (or space) then brought to
light an indexing error in the core that's been there a while,
apparently since at least 3.2.0, and that caused a null pointer
dereference in a strlen() call, which is what actually caused
the crash in issue #1205. This fixes that too.

Close #1205
2024-02-06 13:12:04 -05:00
Pasi Kallinen
8c815d3bfa Init petattr in core, not in curses
My recent change to petattr caused a crash in curses when no
petattr was used in config file - because curses was setting
petattr to curses-specific value.  Init the setting in core
instead.
2024-02-06 08:50:16 +02:00
PatR
73feb80a00 fix #K4097 - ^C during DECgraphics on tty
For tty, if ^C interrupt occurred while the terminal was displaying
VT line drawing characters, it wouldn't finish updating the map and
switch back to regular characters, so the "Really quit?" prompt was
illegible.

Rather than muck about with the signal handler, just add a fixup to
tty_putstr() since prompting ultimately uses putstr(WIN_MESSAGE).
Reproducing the situation isn't straightforward; I didn't even try.
2024-02-03 16:22:45 -08:00