Commit Graph

44 Commits

Author SHA1 Message Date
nhmall
46d2724f58 some early startup adjustments 2018-12-09 13:09:30 -05:00
nhmall
f706ba094c clean up some tear-down
Windows continued to use function pointers belonging
to particular window ports that were still assigned
even after that port (tty) had gone through its
shutdown procedures when requested by the core.
Fix that and return to the minimal function pointers
that are not part of any of the actual WindowPorts.
2018-12-08 23:04:53 -05:00
nhmall
8d516d4358 clean up Windows exit routines 2018-12-08 22:34:50 -05:00
nhmall
01625455d9 more startup tweaking for Windows 2018-12-08 21:17:34 -05:00
nhmall
dc1e2da359 Windows startup modifications
Changes to be committed:
	modified:   include/winprocs.h
	modified:   src/options.c
	modified:   sys/share/pcmain.c
	new file:   sys/share/safeproc.c
	modified:   sys/winnt/Makefile.msc
	modified:   sys/winnt/stubs.c
	new file:   sys/winnt/windmain.c
	modified:   sys/winnt/winnt.c
	modified:   win/win32/vs2017/NetHack.vcxproj
	modified:   win/win32/vs2017/NetHackW.vcxproj
	modified:   win/win32/winhack.c

Because multiple window ports are supported on Windows
now, even in the same executable and selectable via
config file in some cases, some adjustments became
necessary. There will likely be some further refining
of this over the next day or two.

List of changes:

Move Windows startup from sys/share/pcmain.c and
into its own sys/winnt/windmain.c so that it can
be modified to fix some current breakage, and
allow altering the order of some things.

There is startup processing code that is common to
all of the Windows WindowPorts, but that startup
processing code needs to have no dependency on
any one of those WindowPorts.

Yet, during startup processing, some of the initialization
routines can end up calling NetHack functions that
expect an active Window port underneath, and if there
isn't one, routines like pline, impossible, panic can
end up invoking null function pointers.

Place a new file sys/share/safeproc.c, in which a complete
window port is available for early startup processing
purposes. It's WindowPort name field is set to
"safe-startup" just for reference.  The prototypes in
include/winprocs.h require that SAFEPROCS be

Usage:

 windowprocs = get_safe_procs(0);
initializes a set of winprocs function pointers that ensure
none of the function pointers are left null, but that's all it does.

 windowprocs = get_safe_procs(1);
initializes a set of winprocs functions pointers that ensure
none of the function pointers are left null, but also
provides some basic output and input functionality using nothing
other than C stdio routines (no platform or OS specific code).

The conditional code related to WIN32 has been removed from
sys/share/pcmain.c

The code common to all of the Windows WindowPorts calls
get_safe_procs() almost immediately to ensure that
there is a set of WindowPort winprocs available.
2018-12-08 17:56:20 -05:00
nhmall
4a4b3fb8f1 add a macro to ease conditional testing based on active window port
Add WINDOWPORT macro

example:
if (WINDOWPORT("tty"))
	pline("Look at me, I'm on tty at the moment!");
2018-12-02 09:56:44 -05:00
nhmall
96ec49213f Add some windows command line option hooks 2018-11-16 19:32:00 -05:00
Bart House
3bb759a9ab Started work to support per monitor DPI. Using DPI to scale tiles
appropriately.

Renamed ntassert to nhassert.  (Naming mistake caused by using ntassert
at work).

Re-ordered a few more includes to get window headers included before
nethack headers.
2018-11-12 17:45:22 -08:00
Bart House
8944235282 Enforced the inclusion of windows headers before nethack headers.
Moved the code page 437 mapping table to winnt.c so that it could be
used in window and console clients.
Added check that fonts support unicode values we use from code page 437.
Use unicode to draw text if font supports it otherwise use ASCII.
2018-11-12 01:58:56 -08:00
Bart House
0a3f6d17df Removed the defining of WIN32CONNDEBUG for NethackW.
Defined NOTTYGRAPHICS for NethackW.
2018-11-10 20:25:49 -05:00
nhmall
81e422189c Windows wouldn't compile without TTY_GRAPHICS defined 2018-05-21 16:44:19 -04:00
Bart House
1d31a49661 Some nttty.c clean-up. 2018-05-12 15:58:44 -07:00
Bart House
3467b9f087 Added ntassert() mechanism for Windows based port use. 2018-05-12 13:59:06 -07:00
nhmall
6a7f05cec0 fix --version:paste for NetHackW
Adjust port_insert_pastebuf() for Windows so that it
works on the console and GUI variations.
2018-04-21 10:37:10 -04:00
nhmall
65655d2cee Incorporate some git information into NetHack
Incorporate some git information into NetHack so that it
is potentially visible to a player. That's useful when
collecting details about the version that they are
running and, if the gitinfo is present, it can tie the
code to a specific git commit in the repository.

This modifies 'makedefs -v' to check for the presence of a data file
called dat/gitinfo.txt and if it is there, parse out its
contents, then write additional lines to include/date.h beyond
what 'makedefs -v' was previously putting in there, similar to
this sample:

      #define NETHACK_GIT_SHA "0c84e564c78e2024e562d39539376ce2e21eec8e"
      #define NETHACK_GIT_BRANCH "NetHack-3.6.0"

The contents of an appropriate dat/gitinfo.txt are as follows,
and trailing/leading whitespace is not significant:

      githash = 0c84e564c78e2024e562d39539376ce2e21eec8e
      gitbranch = NetHack-3.6.0

It also adjusts the contents of the 'v' version information to
include the additional git info when available.

Also adds some hooks DEVEL/hooksdir and a perl file to DEVEL
for simplifying and automating the deposit of dat/gitinfo.txt
so that it generally reflects the most current git commit.

DEVEL/gitinfo.pl can be used to build dat/gitinfo.txt at any
time without doing a commit, merge, or checkout.
    	perl DEVEL/gitinfo.pl

command line --version and -version support

To complement the extra information being provided in the
version by the 'v' command, this also adds support for the
following new command line arguments:
    --version
     -version            Output the NetHack version string then exit.

    --version:paste      Output the NetHack version string and also copy it to
     -version:paste      the platform's paste buffer for insertion somewhere,
                         then exit.

If the paste variation of -version is requested on a platform that
hasn't incorporated any support for the capability, it will deliver
the version info then an error message, prior to exiting.

To support the extended -version:paste variation, a port needs to:
    - provide a port-specific routine to perform
      the paste buffer copy in a port code file.
    - #define RUNTIME_PASTEBUF_SUPPORT in the include/portconf.h header file.

    --skeleton--
    void port_insert_pastebuf(buf)
    char *buf;
    {
    	/* insert code to copy the version info from buf into
    	   platform's paste buffer in a supported way */
    }

macosx and Windows have both added support for RUNTIME_PASTEBUF_SUPPORT
2018-02-23 19:34:44 -05:00
nhmall
d2245aab29 version output appearance bits 2018-01-26 17:25:21 -05:00
PatR
d69f0787be add '(uchar)' casts to ctype calls
This is from the pull request for the assertion failure fix.  It
did not mention how to reproduce the assertion failure, just added
casts to a bunch of isspace/isprint/tolower calls that didn't already
have such.

I removed an obsolete change for win/tty/topl.c and changed the
win/win32/mswproc.c code to avoid using an expression with side-effects
(*colorstring++) in calls to tolower() in case someone overrides that
with a macro which evaluates its argument more than once as some pre-
ANSI ones used to do.  Not tested, might have typos....

sys/wince/*.c still needs similar casts.
2016-07-19 05:40:09 -07:00
PatR
fabf9cd901 VA_DECL/VA_END usage
Make the variadic functions look more like ordinary code rather than
have the function opening brace be hidden inside the VA_DECL() macro.
That brace is still there, but VA_DECL() now needs to be followed by
a visible brace (which introduces a nested block rather than the
start of the funciton).  VA_END() now provides a hidden closing brace
to end the nested block, and the existing closing brace still matches
the one in VA_DECL().

Sample usage:
void foo VA_DECL(int, arg)  --macro expansion has a hidden opening brace
{  --new, explicit opening brace (actually introduces a nested block)
  VA_START(bar);
  ...code for foo...
  VA_END();  --expansion now provides a closing brace for the nested block
}  --existing closing brace, still pairs with the hidden one in VA_DECL()

This should help if/when another round of reformatting ever takes place,
and also with editors or other tools that do brace/bracket/parenthesis
matching.

I had forgotten that there were variadic functions in sys/* and ended
up modifying a lot more files than intended.  The majority of changes
to those just inserted a new '{' line so that revised VA_END()'s '}'
won't introduce a syntax error.  A couple of them needed VA_END() moved
so that local variables wouldn't go out of scope too soon.  Only the
Unix ones have been tested.
2015-05-15 17:45:21 -07:00
Sean Hunt
97d6fade74 Reformat all C files.
I'll push a formatting guide at some point. There may still be
outstanding changes, but please feel free to resolve those as you arrive
a them.

To the best of my knowledge, there is no changes to the actual code
content, but the formatter does have the occasional bug. If you run into
an issue, please fix it!
2015-05-09 13:43:16 -04:00
nhmall
2eed004d5a more header update
Changes to be committed:
	modified:   sys/winnt/nttty.c
	modified:   sys/winnt/winnt.c
2015-05-07 04:55:05 -04:00
nhmall
20069798d4 Merge branch 'master' into win32-x64-working 2015-05-07 04:52:30 -04:00
karnov
2a907f894e Version number increment 2015-05-06 22:04:27 -04:00
nhmall
aaca36a6d5 build both tty NetHack.exe and gui NetHackW.exe
Changes to be committed:
	modified:   include/config.h
	modified:   include/extern.h
	modified:   include/flag.h
	modified:   include/global.h
	modified:   include/ntconf.h
	modified:   include/wintty.h
	modified:   src/cmd.c
	modified:   src/files.c
	modified:   src/options.c
	modified:   sys/share/pcmain.c
	modified:   sys/share/pcsys.c
	modified:   sys/share/pcunix.c
	modified:   sys/winnt/Makefile.gcc
	modified:   sys/winnt/Makefile.msc
	modified:   sys/winnt/nttty.c
	new file:   sys/winnt/stubs.c
	modified:   sys/winnt/winnt.c
	modified:   util/makedefs.c
	modified:   win/tty/wintty.c

Adjust the code and the command line Makefile so that
you no longer have to choose whether to build the tty
version NetHack.exe, or the gui version NetHackW.exe.

Both will now be built in a single 'nmake install' pass.
2015-04-22 00:07:46 -04:00
Derek S. Ray
b1a7bbbbdb pull in the recent unconditionals merge from master 2015-02-27 21:25:00 -05:00
Sean Hunt
4f59f5c6fd Make WIZARD unconditional. 2015-02-27 19:33:22 -05:00
keni
03140969ee Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-02-26 09:19:03 -05:00
nethack.allison
bf106e38f2 Identify type of executable in Windows
For Windows, this just uses the RUNTIME_PORT_ID hook that was already in the code
to identify which executable you are running

Mike
2012-01-15 19:11:41 +00:00
keni
4036a6727c Add RCS version lines 2009-05-06 10:55:43 +00:00
nethack.allison
e9b022d579 housekeeping: mark trunk sources 3.5 (misc) 2005-01-02 17:21:18 +00:00
nethack.allison
211666434c more win32tty clean-up
This brings things much closer to correct operation (I hope).
- The shift to only moving the cursor on input (<Someone>'s
changes) had a lot of complications, among them was
that sometimes, there is no more input. When the program was
exiting, or bombing the cursor synch never got done, so the
final messages could end up strewn any place the cursor
happened to be dwelling.

- There were two competing output systems in use: the
wintty stuff for the game, and the msmsg and error stuff
used by the sys/share/pcsys, sys/share/pctty, and
sys/share/pcunix routines.  Those were meant to mimic
output to stdout, where stuff just got sent to a sequential
display.  Over time, there were calls mixed in that depended
on the cursor tracked stuff from the core game, so you
really couldn't be sure where things were going to display.
It wasn't as much of an issue before, because the cursor
really did get moved around as expected. Everything
now ends up in the same output system.

- I even found a use of the real putchar() because
sys/share/pcunix didn't #include wintty.h the same
as the other files, and the macro never got defined.
Who knows where that character was being put -
the game certainly couldn't track it.

While everything I knew to be wrong yesterday is
now working, there may be some other glitches
lurking that I haven't discovered yet.

Please: test, test, test.
2003-10-26 15:56:50 +00:00
nethack.allison
fa8956dbb9 win32gui build fix (from <Someone>)
<Someone> wrote:
> Using the MCVS IDE I couldn't compile NetHack any longer, due to a
> misplaced #endif and a library not included in the DSP file.
> Here's a patch for both problems for 3.5.0.
> The 3.4.x verison only suffered from the first problem. Patch also
> attached.
2003-10-25 14:45:51 +00:00
nethack.allison
58f322841d more win32tty fixes
There were still some significant startup message problems
with win32tty.

I've spent a lot of time in the debugger tracing through them all.
I think I've got them all worked out now, certainly the ones that
I was aware of.  There may be some I haven't discovered.
Testing welcomed of course!

This patch also attempts to diagnose the error where someone tries
to execute NetHack directly out of a zip file, and provide
them with a (hopefully) helpful message similar to what we
might end up telling them if they wrote in.  If you want
to test that part, you can comment out the line in the
Makefile that adds "dungeon" to nhdat, and delete the nhdat
in your binary and src directories, and "make install".
Then add the value of your TEMP environment variable as a
DATADIR statement in defaults.nh (here's mine):
	DATADIR=C:\DOCUME~1\ALLISO~1\LOCALS~1\Temp
The diagnostic code engages if the game fails to open
dungeon. It then checks to see if it the game dir is the
TEMP directory for your system, and if so it prints the
message.
2003-10-25 04:02:24 +00:00
nethack.allison
45dd5ffe9f win32tty: startup msg cleanup
the win32 cursor restriction stuff messed up any
messages displayed during abnormal start conditions
where the window system never got initialized properly.
among them:
- messages relating to lock files or games in progress
- dungeon errors
- early panic messages
2003-10-24 15:15:44 +00:00
nethack.allison
2697615bd3 win32: hold .0 file open exclusively
-prevents problems with internal recover
if second copy of game is started up with
the same player name.
2002-08-21 15:21:56 +00:00
nethack.allison
e86d1a4436 win32 problem on NT4
> Oops:
>
> "NetHack.exe - Entry Point Not Found
>
> The procedure entry point Process32Next could not be located in the dynamic link
> library KERNEL32.dll."
>
> And the program refuses to run. Same goes for NetHackW.exe.
>
> Windows NT 4 (to be precise: 4.00.1381, SP6)
> IE 5.0 (to be precise: 5.00.2919.6307)
>
> The Help for Process32Next shows the following compatibility list:
> QuickInfo
>   Windows NT: Requires version 5.0 or later.
>   Windows: Requires Windows 95 or later.
>   Windows CE: Unsupported.
>   Header: Declared in tlhelp32.h.
>   Import Library: Use kernel32.lib.
2002-08-21 11:53:44 +00:00
nethack.allison
3515dcf1f1 SELF_RECOVER for win32
- define SELF_RECOVER for win32
- add code to perform a recover operation from
  within NetHack itself when SELF_RECOVER is defined
2002-08-21 03:30:19 +00:00
nethack.allison
46d1595c67 sys/winnt more macro mods
(Sorry, but checking these in is the only way to see the results)
2002-07-24 08:25:21 +00:00
nethack.allison
05c0d2cb9a sys/winnt change SCCS to Id macro 2002-07-24 07:34:02 +00:00
nethack.allison
64e423966f more win32 de-MICRO 2002-03-31 05:36:02 +00:00
nethack.allison
658ee6436a #R667: a bug in character naming
- strip out '?' and several others.
- this means that people specifying character names
  fred? and fred* will collide. Oh well.
2002-03-23 23:05:08 +00:00
nethack.allison
87a86749ff win32gui: make error() work
- in 3.4.0 it was useless in the graphical port.
2002-03-23 22:47:44 +00:00
nethack.allison
7d1e6f7d57 from Yitzhak
Add absent prototypes to some core routines.
Also add some port function() to function(void) in some win32 routines.
Also updates the Borland C Makefile for win32.
2002-02-05 13:21:43 +00:00
nethack.allison
742e1e8c90 3.3.2 to 3.4.0 2002-02-04 16:11:00 +00:00
jwalz
fa403aa48f *** empty log message *** 2002-01-05 21:06:00 +00:00