Commit Graph

242 Commits

Author SHA1 Message Date
Pasi Kallinen
debdf7ca48 Move some hard-coded string arrays into data files.
Random epitaphs, engravings and hallucinatory monsters now
live in text data files.
2015-03-18 22:05:10 +02:00
Pasi Kallinen
56699486a0 Catch up with post-343 lev_comp changes
- Iced pools vs. iced moats
- allow making map outer edges nonpasswall & nondiggable,
  so eg. xorns cannot be teleported there
2015-03-17 18:57:39 +02:00
Pasi Kallinen
c9d5bb9d68 Fix some level flags, sokoban premapping 2015-03-17 18:52:53 +02:00
Pasi Kallinen
47bb9abace New level compiler: code changes 2015-03-17 18:52:42 +02:00
keni
c5bc6a5268 Manually fix botched NHDT-Branch expansions. 2015-03-17 18:46:55 +02:00
Pasi Kallinen
d67ffd179a Remove useless dungeon.def mangling 2015-03-17 18:46:54 +02:00
Pasi Kallinen
56279a9950 Add new parameters to makedefs: --debug and --make
"makedefs --debug --make q" is equivalent to "makedefs -q" with
DEBUG defined.
2015-03-17 18:46:52 +02:00
Sean Hunt
07da4a740e Fix some warnings on the unconditionals branch. 2015-03-17 18:46:48 +02:00
Sean Hunt
fb46fed99d Make EXP_ON_BOTL unconditional. 2015-03-17 18:46:44 +02:00
Sean Hunt
f27d319e68 Make REDO unconditional. 2015-03-17 18:46:41 +02:00
Sean Hunt
3481ec6589 Make AUTOPICKUP_EXCEPTIONS unconditional. 2015-03-17 18:46:37 +02:00
Sean Hunt
8798197d85 Make BARGETHROUGH unconditional. 2015-03-17 18:46:35 +02:00
Sean Hunt
dcc2f8ba93 Make SEDUCE unconditional. 2015-03-17 18:46:32 +02:00
Sean Hunt
05f7a63728 Make GOLDOBJ unconditional. 2015-03-17 18:46:23 +02:00
Sean Hunt
cc7ab4a2da Make WIZARD unconditional. 2015-03-17 18:46:17 +02:00
Sean Hunt
eca41ae060 Make DUNGEON_OVERVIEW unconditional. 2015-03-17 18:46:12 +02:00
Sean Hunt
ffd201495c Make REINCARNATION unconditional.
There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
2015-03-17 18:46:08 +02:00
Sean Hunt
bb647dc33c Make TOURIST unconditional. 2015-03-17 18:46:01 +02:00
Sean Hunt
44ca9fc16a Make SINKS unconditional. 2015-03-17 18:45:58 +02:00
Sean Hunt
161070ce56 Make KOPS unconditional. 2015-03-17 18:45:56 +02:00
Sean Hunt
9759f5bf6d Make STEED unconditional. 2015-03-17 18:45:49 +02:00
Sean Hunt
aba6ecb7b3 Make ELBERETH unconditional. 2015-03-17 18:45:45 +02:00
keni
414aea7517 Update .gitignore files. 2015-03-17 18:45:42 +02:00
keni
25cd007c48 Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-03-17 18:45:12 +02:00
keni
485173626a Convert mdgrep from cvs to git. 2015-03-17 18:44:54 +02:00
keni
8ac52b247a Set up mdgrep for git instead of cvs. 2015-03-17 18:44:53 +02:00
keni
6fd30ab1ce Manually fix botched NHDT-Branch expansions. 2015-03-01 20:32:28 -05:00
Pasi Kallinen
d7c9abe0f8 Remove useless dungeon.def mangling 2015-03-01 14:33:03 +02:00
Derek S. Ray
b1a7bbbbdb pull in the recent unconditionals merge from master 2015-02-27 21:25:00 -05:00
Pasi Kallinen
b7537e0fbf Add new parameters to makedefs: --debug and --make
"makedefs --debug --make q" is equivalent to "makedefs -q" with
DEBUG defined.
2015-02-27 19:34:34 -05:00
Sean Hunt
17ea9ff9ab Fix some warnings on the unconditionals branch. 2015-02-27 19:34:31 -05:00
Sean Hunt
7c09285a8c Make EXP_ON_BOTL unconditional. 2015-02-27 19:34:26 -05:00
Sean Hunt
0001534d04 Make REDO unconditional. 2015-02-27 19:33:52 -05:00
Sean Hunt
74e741bbbc Make AUTOPICKUP_EXCEPTIONS unconditional. 2015-02-27 19:33:50 -05:00
Sean Hunt
b138d380ea Make BARGETHROUGH unconditional. 2015-02-27 19:33:48 -05:00
Sean Hunt
6e9fa71b05 Make SEDUCE unconditional. 2015-02-27 19:33:48 -05:00
Sean Hunt
ac108cd365 Make GOLDOBJ unconditional. 2015-02-27 19:33:40 -05:00
Sean Hunt
4f59f5c6fd Make WIZARD unconditional. 2015-02-27 19:33:22 -05:00
Sean Hunt
ad82ca80f3 Make DUNGEON_OVERVIEW unconditional. 2015-02-27 19:33:20 -05:00
Sean Hunt
1edadd1d48 Make REINCARNATION unconditional.
There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
2015-02-27 19:33:16 -05:00
Sean Hunt
260f7ea860 Make TOURIST unconditional. 2015-02-27 19:33:12 -05:00
Sean Hunt
5ee71d2757 Make SINKS unconditional. 2015-02-27 19:33:06 -05:00
Sean Hunt
b066b7c170 Make KOPS unconditional. 2015-02-27 19:33:04 -05:00
Sean Hunt
9e65758947 Make STEED unconditional. 2015-02-27 19:33:01 -05:00
Sean Hunt
264dc66129 Make ELBERETH unconditional. 2015-02-27 19:32:53 -05:00
keni
b598c83767 Update .gitignore files. 2015-02-26 16:35:55 -05:00
keni
03140969ee Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-02-26 09:19:03 -05:00
keni
3266234ecc Convert mdgrep from cvs to git. 2015-02-13 20:32:09 -05:00
keni
b7ea921ea0 Set up mdgrep for git instead of cvs. 2015-02-13 17:54:15 -05:00
nethack.rankin
c0743f478a dlb capacity (trunk only)
From the newsgroup:  if someone adds too many new special levels, dlb
creation during install will give a warning but still exit with success,
and the subsequent installation won't know that the excess files need to be
placed in the playground separately.  The result is that some files will
be missing when nethack tries to access them.  The newsgroup thread states
that slash'em increased dlb's default limit of 200 files to 300, and the
unnethack variant increased it to 250 and also changed the overflow message
into an error that causes 'make' to quit.  (The thread was initiated by
someone working on his own, not affiliated with either variant, who asked
for help figuring out why nethack couldn't find files at the end of the
alphabet.  My answer didn't help much; I thought he was working with
separate files rather than with a DLB container.)

     I started to go with the too-many-files-is-an-error fix, but instead
went the GNU route ("no arbitrary limits") and made the number of allowed
files become dynamic.  It starts at 200 and expands by increments of 40
when necessary.
2012-01-16 03:56:08 +00:00