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nethack/doc
nethack.rankin 44c1677ac1 open/close while blind (trunk only)
From a bug report, attempting to open or close
a door while blind didn't always update the map display after telling the
player that a remembered-closed door was already open or a remembered-open
door was already closed.  And in the cases where it did update the map to
reflect a change in door state, it didn't use up a turn.  Now always update
the display and use up a turn when 'o' or 'c' reveals any new information.
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