nethack.rankin
655a340f69
fix #H1733 - fainting doesn't behave like falling (trunk only)
...
Suggested by <Someone> <email deleted>, fainting from lack
of food while wielding a cockatrice corpse should fall on that corpse
and be fatal, like triggering a pit or moving down stairs while too
heavily encumbered. I put the fixes entry in the new features section
even though it probably qualifies as a bug.
2008-11-14 00:38:28 +00:00
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