Files
nethack/doc
nethack.rankin 672c14c0c5 more inventory overflow control
Prevent getobj() from overflowing its inventory letter collection
buffer if someone figures out some new way to fill up their inventory with
a huge number of # entries.  Inventory manipulation might become crippled
at that stage but at least it shouldn't be able to trigger a crash.

     Also, the !fixinv configuration was never taught about # and did
strange things if you had more than 52 items, both for inventory display
and object selection with getobj.

     The reassign()/getobj() situation is definitely confused regarding
gold, using GOLD_SYM in some places and def_oc_syms[COIN_CLASS] in
others, and it's schizophrenic about whether the GOLDOBJ configuration
keeps gold in a letter slot or specially named $ slot.  I'm sure there
are some problems there but I'm not planning to try to figure them out.
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