Files
nethack/src
PatR ada5ffd627 ggetobj bug when dropping just gold
Noticed when testing something unrelated: for menustyle=traditional
and =combination, when using 'D' to drop multiple items, if the
player only supplied '$' for the list of object classes of interest
then that list remained empty and all classes were processed.
Caused by retaining an old special case for gold which isn't needed
any more.

I think that it only mattered for 'D'.  Other callers of ggetobj()
don't include gold as applicable so player can't pick gold hence
can't pick just gold to trigger this.
2020-10-01 16:16:26 -07:00
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