Files
nethack/doc
nethack.allison d72700c070 animating quest guardian statues
Also a related bug: the guard against animating a unique
monster via tossing a statue onto a statue trap location, was
causing stone to flesh to silently ignore any statue of a unique
monster which seemed very uncharacteristic of the spell.

After this patch, statues of quest guardians and statues of
unique monsters will animate as shape-shifters posing as those
monsters, not the monsters themselves.
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