19 Commits

Author SHA1 Message Date
codemann8
27685ac77d More merge labeling 2024-04-09 13:24:54 -05:00
codemann8
75fd81ab57 Merged in DR v1.4.1.6 2024-02-23 11:11:59 -06:00
spannerisms
ff88437f8e fixes
turn a bunch of addresses into fast rom
bunch of consistency clean ups in hooks
move zsnes to failures
2022-12-30 03:07:15 -05:00
cassidoxa
69fd6015e6 Some more annotations 2022-11-25 01:08:07 -05:00
cassidoxa
7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidy
e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
spannerisms
270f0685ff add byrna/cape magic tracking 2021-07-04 05:21:48 -04:00
Kevin Cathcart
e6d4158496 New method of disabling hookshot and boomerang 2018-09-20 22:58:26 -04:00
Zarby89
2651efe0d1 menu item swap when using boomerang stun fix 2018-09-12 21:47:08 -04:00
sporchia
fb0f87c19b allow disabling of stuns from boomerang and hookshot 2018-03-12 01:41:20 -04:00
Karkat
e0b55d6e8f let's dev 2/27/18
updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
sporchia
2bea1345c9 update usages for new areas to make hard modes completable 2017-10-14 22:49:15 -04:00
Karkat
4a17e97a2e let's dev aug 8 2017
fixed pyramid spawn issue (again)
fixed freedstanding display for progressive swords and progressive shields
2017-08-08 23:27:37 -04:00
sporchia
a5f9d715a4 fix to include MM spike room for OHKO
* dl is 3 bytes so split out date to 4 separate bytes.
2017-08-06 00:17:50 -04:00
sporchia
e845e41378 added ability to set magic usage in spike cave
* byrna cane
* magic cape
2017-08-01 23:58:53 -04:00
Karkat
f755a63925 initial checkin 2017-05-17 13:00:32 -04:00