aerinon
842bb043e6
Merge branch 'master' into DRMain
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# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# catfish.asm
# compasses.asm
# darkworldspawn.asm
# hooks.asm
# inventory.asm
# newitems.asm
# shopkeeper.asm
# stats.asm
# tables.asm
Adn some updates from DR
2021-05-13 12:11:40 -06:00
spannerisms
c97475f422
BRL -> JMP
2020-12-27 08:04:32 -05:00
Bonta-kun
ddd456c04e
multiworld
2020-06-08 09:19:18 -07:00
sporchia
9b3fe2d355
Smith item requires 10 rupees now
2018-10-20 12:34:07 -04:00
EmoSaru
a34bbcacb3
Add support for swords in swordless mode to the rom (does nothing without vt-randomizer changes)
2018-08-19 13:04:26 -07:00
Kevin Cathcart
4c59eeb86b
Use same damage table format as original game
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It is now simply not compressed and in a different spot.
2018-07-21 18:30:23 -04:00
Kevin Cathcart
4c6f12e0d4
Fix Stalfos bomb damage
2018-07-20 18:40:50 -04:00
Kevin Cathcart
702e1bee59
Reclaim 0x1000 Bytes of WRAM from a (nearly) static table originally stored compressed.
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The nearly is due to the silly hack they used for stalfos bomb
vulnerability. For that I used one byte of WRAM to compensate.
2018-07-12 23:02:52 -04:00
Kevin Cathcart
1ef88b0515
Additional standardization
2018-04-21 22:29:10 -04:00
Kevin Cathcart
edb3cbaaeb
Standardize on JML for long jumps (instead of JMP.l)
2018-04-21 22:12:51 -04:00
Karkat
fa259917aa
disable indoor ice physics in mire basement
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too broken
2018-03-24 13:45:48 -04:00
sporchia
7428f1e581
remove the code related to pyramid fairy sword handling
2018-03-12 00:44:46 -04:00
Karkat
a24329a2ed
ice physics eg fix
2018-03-03 22:11:12 -05:00
Karkat
10e638fa70
comment
2018-02-08 13:21:14 -05:00
Karkat
d233a5d516
let's dev 1/5/18
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added condition to only display medallion pads when active
2018-01-05 23:26:15 -05:00
Karkat
4868a003de
let's dev 1/5/18
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fixed bug with being able to menu during boss explosions in glitched mode
added hotspots for medallions in ice palace
2018-01-05 23:15:59 -05:00
Karkat
3cc2ccf500
let's dev 12/22/17
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fixed magic drain issue
fixed dashing through transitions & getting stuck item dashing in ice mode
fixed pot key pickups corrupting room state
fixed bunny mirror in ice mode (by making bunny not subject to ice mode)
2017-12-22 00:14:50 -05:00
Karkat
767df00a3d
let's dev 12/19/17
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continued dev on shopkeeper
multiple fixes to ice physics switch
2017-12-19 23:38:49 -05:00
Karkat
1d293ee3c0
let's dev 12/15/2017
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added ice floor toggle
made silver arrows always default
fixed small key count corruption
maybe fixed bomb capacity corruption?
2017-12-15 22:50:46 -05:00
Karkat
b9a180b8c6
12/14/2017
2017-12-14 15:43:20 -05:00
Karkat
58e646756e
let's dev sep 10 2017
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fix for tablet text when opening with hammer
fixed progression graphics for 1/2 magic
fixed mothula damage for enemizer (works regardless of room now)
2017-09-10 22:04:21 -04:00
Karkat
5feaf1b122
let's dev 6/20/17
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(probably) fixed glitched pyramid spawn issue
fixed sanctuary purple chest spawn
added switch to allow tablets to be opened with hammer (graphics not ready but looks ok)
2017-06-20 21:55:41 -04:00
Karkat
cbdae959a4
let's dev 6/13/17
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changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
2017-06-13 21:28:01 -04:00
Karkat
45aa5a3f33
let's dev 6/6/17
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freeroaming item text
swordless settings breakout
boss s&q for glitched
mantle updates
post-crystal s&q bug fixed
lw map locations fixed for map mode
2017-06-06 21:52:29 -04:00
Karkat
6462d1f4b9
let's dev 5/27/2017
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free world maps
medallions for swordless
hooks for curtains for swordless
2017-05-27 00:40:53 -04:00
Karkat
f755a63925
initial checkin
2017-05-17 13:00:32 -04:00