Commit Graph

166 Commits

Author SHA1 Message Date
caitsith2
1b3a586a57 Update multiworld to be compatible with save & quit delay fix. 2020-06-08 09:30:49 -07:00
caitsith2
80bc9c2028 Move player names and max them out at 255. 2020-06-08 09:26:25 -07:00
Bonta-kun
2a5e305fc6 implement remote item checks 2020-06-08 09:25:25 -07:00
Bonta-kun
c3c5ba9d53 move clock.asm from bank A0 to A4 2020-06-08 09:24:56 -07:00
Bonta-kun
94218b048b Dont replace multiworld items 2020-06-08 09:20:17 -07:00
Bonta-kun
6818c3e119 free some space in bank A0 2020-06-08 09:20:00 -07:00
Bonta-kun
ddd456c04e multiworld 2020-06-08 09:19:18 -07:00
Thomas Prescott
b874df7d8b Merge branch 'master' of https://github.com/KatDevsGames/z3randomizer into darkrooms 2020-06-06 21:31:28 -05:00
qwertymodo
605a344368 Port SPC engine patches to ASAR 2020-06-06 18:01:27 -07:00
Thomas Prescott
616748b831 Show items in dark rooms, written by Zarby89 and kan. 2020-06-04 20:23:18 -05:00
qwertymodo
768fbad245 Make existing code compatible with asar 2019-11-17 15:20:57 -08:00
qwertymodo
207cfdc85e Merge branch 'musicstuff' 2019-09-06 14:47:51 -07:00
qwertymodo
bebdb1fd61 Re-scan the MSU-1 fallback table on pack switch 2019-09-06 14:47:05 -07:00
Kat
a2dbc57810 Update LTTP_RND_GeneralBugfixes.asm 2019-09-01 18:27:36 -04:00
qwertymodo
c005695c18 Fix victory fanfare crash 2019-08-30 22:04:07 -07:00
qwertymodo
7dbe893eeb Merge branch 'musicstuff' 2019-08-28 12:55:58 -07:00
qwertymodo
fd7d2bba3a MSU-1 fixes and updates 2019-08-28 10:26:00 -07:00
Kat
00abc77be4 Update LTTP_RND_GeneralBugfixes.asm 2019-08-28 00:02:26 -04:00
Kevin Cathcart
13b90d5cf9 Finish Triforce turning and update date 2019-08-27 23:59:37 -04:00
Kevin Cathcart
607974caeb Fix bunny pallete map bug and glove color bug 2019-08-23 22:00:46 -04:00
qwertymodo
9d9fb8a563 Add runtime muting 2019-08-21 20:56:08 -07:00
Kevin Cathcart
929114da5a Make the exted save slot actually available
Including WRAM mirror
2019-07-07 18:09:45 -04:00
Kevin Cathcart
ef88153090 Update RAM/SRAM maps and assignments 2019-07-07 17:57:37 -04:00
Kat
a1c79a6658 Update LTTP_RND_GeneralBugfixes.asm 2019-06-17 21:34:52 -04:00
sporchia
cdf345248e split GT and Ganon crystal checks
something seems wrong with Inverted, will check later, or have someone else look into it
2019-06-15 09:29:44 -04:00
Kat
46b1681208 hud text 2019-05-25 20:23:01 -04:00
Artheau
e477d1819e Added player palette fix 2019-01-17 07:23:30 -08:00
Salvatore
ee437d8388 Merge pull request #50 from mmxbass/crystal-count-required
RFC: still have a few things to fix
2018-11-03 10:09:48 -04:00
sporchia
0309bc22c5 Fix bats in inverted (bats in these rooms will always be LW)
Thanks Zarby
2018-10-20 12:52:24 -04:00
Myramong
497970666b Fix pendant/crystal failing to spawn when using somaaria vs a boss. 2018-10-08 10:11:41 -03:00
Kevin Cathcart
21724233d4 Implement password screen 2018-10-06 18:21:59 -04:00
sporchia
71e1a6a43a Crystals selectable 0 and 1 work
0 is not pretty
2018-10-06 11:37:32 -04:00
sporchia
1a6478aa27 initial commit
* the cut scene for 1 and 0 crystals is wrong, it always shows minimum
of 2 right now
* pretty sure the AGA door check will blow up
2018-10-06 10:00:17 -04:00
Kevin Cathcart
da2ef5dd23 Switch Hash over to use graphics from tracker 2018-09-25 21:36:48 -04:00
Kevin Cathcart
cf869bd69c Fix color of line of naming screen 2018-09-25 20:57:38 -04:00
Kevin Cathcart
ada875818d Inverted: Fix empty item box for mountain starting position 2018-09-20 19:38:44 -04:00
Kevin Cathcart
77df9adebb Move shop sram 2018-09-15 11:21:08 -04:00
Myramong
90ed9ed7da Created newhud.asm which contains most of the code related to drawing the hud. Optimized hud code as much as I could. Significantly less lag than v29.
Compasses.asm got almost completely rewritten.
2018-09-14 15:15:22 -03:00
Kevin Cathcart
3a7ab10e5b fix build 2018-09-10 20:18:49 -04:00
Kevin Cathcart
d31891df7d Fix TR tail
Also remove remain cross contamination from inverted.
2018-09-10 20:00:13 -04:00
Kat
ced04b06af inverted flute activation fix 2018-09-08 20:46:58 -04:00
Kevin Cathcart
93aead2d74 Remove no-text lag 2018-09-08 16:07:09 -04:00
Kevin Cathcart
96e3db602b Inverted updates
Move Pyramid hole
Add new Extra Hole capability
New Castle Hole Graphics
Fix retreat bat graphics
2018-08-31 01:17:51 -04:00
Karkat
824aa6924f Merge pull request #36 from emosaru/master
Add support for swords in swordless mode roms
2018-08-20 03:16:36 -04:00
EmoSaru
a34bbcacb3 Add support for swords in swordless mode to the rom (does nothing without vt-randomizer changes) 2018-08-19 13:04:26 -07:00
Kevin Cathcart
a1f7aeba88 Update sandbox.asm for inverted mode
Include additional front end changes for inverted mode.Move the file to
after tables.asm, so that we can simulate writes tothose values with
this file.
2018-08-19 10:53:35 -04:00
Karkat
889af173da let's dev 7/23/18
started file-select tile mapping & tile DMA
2018-07-23 23:21:22 -04:00
Kevin Cathcart
703cf1518d Many File Select screen improvements.
Expand File Select screen drawable area

Remove Copy File text from Select Screen

Rename HASH to CODE (matches Z1R).

Relocate in vram 2 bpp graphics used for file select screen

Move names and hearts

Extend naming screen to allow for 12 character names
2018-07-21 23:56:50 -04:00
Kevin Cathcart
4c59eeb86b Use same damage table format as original game
It is now simply not compressed and in a different spot.
2018-07-21 18:30:23 -04:00
Kevin Cathcart
baad336ac9 Merge branch 'Text' 2018-07-14 19:03:03 -04:00