codemann8
a1fb6ea1af
Add new Good Bee item
2023-03-08 21:26:25 -06:00
codemann8
f8602a74cb
Remove 5 Arrow Item
2023-03-08 20:38:34 -06:00
codemann8
348da3ac99
Chickens now spawn on same layer as Link
2022-08-25 00:27:25 -05:00
codemann8
8aeeb5efa3
Changed to spawn sprites in chests to nearest 8 pixel boundary
2022-07-29 13:13:03 -05:00
codemann8
1716b4583c
Fixed wrong loot ID reference
2022-07-24 13:55:39 -05:00
codemann8
5e6038b464
Shift AddReceivedItemExpanded data section down, sorry Fish
2022-07-24 13:44:11 -05:00
codemann8
6696f4bc24
Add new items from Bonk/Pot pool
2022-07-24 11:23:48 -05:00
aerinon
17d1b12890
Merge branch 'master' into DRVolatile
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# Conflicts:
# compasses.asm
2022-07-06 10:03:01 -06:00
Lexi Rose
2297a8f0a2
Merge pull request #163 from cassidoxa/cavestate_dungeonitems
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Add data after dungeon item masks to maintain expected glitch behavior
2022-06-11 10:31:14 -05:00
cassidoxa
e1258eba06
Add data after dungeon item masks to maintain expected glitch behavior
2022-05-22 15:13:01 -04:00
cassidoxa
cc1d97466c
Fix compass count stuff
2022-05-19 13:23:55 -04:00
aerinon
15cc72c1e0
Correct the width on the AND for MaybeFlagCompassTotalPickup
2022-05-18 14:52:34 -06:00
cassidoxa
b095a0c337
Mask out high bits of CompassMode when maybe setting compass counts
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displayed flag
2022-05-17 17:23:15 -04:00
cassidoxa
336931fb02
Fix checking compass mode for compass count display bitfield
2022-05-15 18:54:52 -04:00
cassidoxa
9c41ffb55b
Merge branch 'sram_rework' into dr_sram
2022-04-20 00:30:35 -04:00
cassidoxa
905e897b52
Handle 16-bit GoalCounter and TotalItemCounter
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Fix vanilla sword + shield item
Fix how progressive items handled
Clean up compasses.asm
2022-02-08 19:25:59 -05:00
cassidy
c8ea2c6dce
Move compass counts to ROM and trackable RAM
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Add flag if compass HUD count has been displayed in SRAM
Move low hearts fix from tables.asm to bugfixes.asm
Rearrange dungeon stats in SRAM to match door rando ROM
2021-12-16 17:19:55 -05:00
cassidy
6c9b33ed93
Write macro for SRAM assertions
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Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy
ae0b57635c
Remove defines from LTTP_RND_GeneralBugfixes
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Replace more labels
Add ROM version and reserve extra 16 bytes in unused hardware vector in
LTTP_RND_GeneralBugfixes
Move IncrementChestCounter to ChestPrep in newitems.asm
Remove IncrementChestCounter hook which was getting overwritten
More revisions to sram.asm
2021-12-16 17:19:55 -05:00
cassidy
640e94153d
Refactor inventory code and add more labels
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Refactored highest sword, shield, and mail counting
Refactored how heart pieces, heart containers, and crystals are counted
Moved quickswap lock bit to high byte of InventoryTracking
Fixed sword and shield item downgrade
Added PreFluteLocations counter
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
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Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
aerinon
07a3a9ad03
Catobat map fix
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Cutoff table updated
Mutliworld mem location added for item ids
2021-08-31 15:35:19 -06:00
aerinon
842bb043e6
Merge branch 'master' into DRMain
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# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# catfish.asm
# compasses.asm
# darkworldspawn.asm
# hooks.asm
# inventory.asm
# newitems.asm
# shopkeeper.asm
# stats.asm
# tables.asm
Adn some updates from DR
2021-05-13 12:11:40 -06:00
spannerisms
9744f846f7
sewers
2021-05-04 05:17:37 -04:00
spannerisms
bc91aac550
provide unchanging address for memeforce
2021-04-16 01:41:24 -04:00
spannerisms
c97475f422
BRL -> JMP
2020-12-27 08:04:32 -05:00
KatDevsGames
f26a10a526
Merge pull request #82 from aerinon/CountBottleFix
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Prevent CountBottles from overwriting what is in register X.
2020-09-20 02:00:27 -04:00
randall.rupper
8cf3ccb13e
Add PHX/PLX in a better spot to prevent CountBottles from overwritting X
2020-06-08 09:58:46 -07:00
Bonta-kun
2a5e305fc6
implement remote item checks
2020-06-08 09:25:25 -07:00
Bonta-kun
f843ef9eb8
bee trap
2020-06-08 09:24:07 -07:00
Bonta-kun
49ba8e064d
Make sword upgrade appear as fighter sword for swordless players
2020-06-08 09:20:42 -07:00
Bonta-kun
94218b048b
Dont replace multiworld items
2020-06-08 09:20:17 -07:00
Bonta-kun
ddd456c04e
multiworld
2020-06-08 09:19:18 -07:00
randall.rupper
50ff7683ab
Add PHX/PLX in a better spot to prevent CountBottles from overwritting X
2020-06-08 09:54:09 -06:00
compiling
001107aa3b
Don't auto equip silvers when they are only usable at Ganon
2020-06-07 18:33:56 +10:00
Kat
bf6ecd979f
various
2020-04-17 22:04:19 -04:00
Kat
f1eec27c3e
Update newitems.asm
2020-03-30 02:44:34 -04:00
Kat
f14657ae05
various
2020-02-13 21:35:58 -05:00
Kat
b9e2bb3e23
various
2020-02-07 15:06:25 -05:00
sporchia
2e5cf2af97
fix for progressive bow hint
2019-10-12 10:55:29 -04:00
sporchia
c910afabe3
Update newitems.asm
2019-09-02 18:17:09 -04:00
sporchia
478ce60770
fix for progressive bow check
2019-09-02 18:16:19 -04:00
sporchia
638ca9ea27
fix extra :
2019-08-28 17:40:12 -04:00
Kevin Cathcart
d47b771f16
Turn in Triforce pieces support
2019-08-27 23:47:21 -04:00
Kat
5af7d13cb0
added limits for progressive bows
2019-08-25 13:46:10 -04:00
Kat
6ec8d5b552
various
2019-08-21 21:32:47 -04:00
Kat
7e45c3265e
bow stuff
2019-08-21 14:26:55 -04:00
Kevin Cathcart
c2d5f9d846
Fix graphical issues from progressive bow
2019-08-11 13:41:25 -04:00
sporchia
abbc707751
branch label collision fix
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* this was causing a free silver bow on any item pickup
2019-07-06 08:36:41 -04:00
Kat
f06a43dc59
progressive bow
2019-06-17 21:29:52 -04:00