codemann8
be904a8f3b
Merged in DR v1.4.1.12
2024-05-23 21:49:24 -05:00
codemann8
103e098a2e
Initial Prize Shuffle Implementation
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commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com >
2024-05-23 18:40:50 -05:00
codemann8
8b295a74ad
Some random Mixed OWR fixes
2024-05-11 14:39:05 -05:00
codemann8
1f66aa87fe
Customizer option to always allow flipping Sanctuary
2024-05-11 14:08:55 -05:00
Catobat
d792560c9a
Customizer option to always allow flipping Sanctuary
2024-05-11 02:16:59 +02:00
aerinon
bb5236d5d4
feat: promote new entrance shuffle algorithm out of experimental
2024-05-06 16:55:48 -06:00
codemann8
dd75273b83
Fixed Pyramid Exit inaccessible issue in District ER
2024-03-17 04:13:55 -05:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
aerinon
ce4179abb9
feat: updated maze race/hobo clips
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refactor: bunny pocket assumes a connector/dungeon_revive entrance is available, for now
fix: mirrorless_moat_rule no longer allows flippers in swamp
fix: problems from merge
2024-01-05 12:58:35 -07:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2
Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
2024-01-05 09:47:57 -06:00
KrisDavie
a4a523ce4c
Small cleanup
2023-12-22 22:48:43 +01:00
KrisDavie
dad1ee8336
Implement basic HMG logic
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* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
- Mire small door to rupee room is removed
- Hera and Swamp keys are placed without logic
- Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
93211567c2
fix: customizer errors
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fix: poor enemy placement
fix: insanity rng
2023-11-27 16:41:58 -07:00
aerinon
070f489be8
fix: fix spectacle rock cave enemy drops
2023-11-20 16:53:24 -07:00
aerinon
915e7dc416
Ability to enemize fairies
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Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
5da0836d9f
Fixed logic with mirror in west dark world
2023-06-16 09:15:06 -06:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00
aerinon
503be6aa91
Enemizer refinement
2023-05-19 08:53:01 -06:00
codemann8
6d2e95e6ef
Merged in DR v1.2.0.16
2023-04-14 16:00:21 -05:00
codemann8
793f3b30b0
Merged in DR v1.2.0.14 (2nd)
2023-04-07 12:04:12 -05:00
codemann8
57b39993b9
Merged in DR v1.2.0.13
2023-03-14 17:48:42 -05:00
codemann8
c284b90f74
Fixed issue where S&Q points getting set before Mixed OWR
2023-02-25 20:18:01 -06:00
codemann8
121c9424c1
Moving OneWayLedge list to OWR code
2023-02-22 18:56:53 -06:00
codemann8
7e6488656c
Minor assert addition
2023-02-18 21:33:30 -06:00
codemann8
d68d821e06
Fixed Bomb Shop to not exit at Spec Rock Ledges in Inverted
2023-02-03 15:18:15 -06:00
codemann8
4714e411b8
Fix issue with placing Dark Chapel in proper world
2023-01-30 16:28:56 -06:00
codemann8
3ae853fa23
New non-recursive ER Must-Exit fill algorithm
2023-01-19 08:24:08 -06:00
codemann8
34d833b716
Added Lite/Lean support for Fixed Take-Any caves
2023-01-16 07:14:57 -06:00
codemann8
a3edbaf8b9
New non-recursive ER Must-Exit fill algorithm
2023-01-16 07:13:44 -06:00
codemann8
e335de8e92
Fixing problems when connecting entrances from outside ER
2023-01-08 03:39:25 -06:00
codemann8
87dd31633a
Corrected some one-way ledges in definition
2023-01-08 03:32:23 -06:00
codemann8
ce5f58ec3c
Added Lite/Lean support for Fixed Take-Any caves
2023-01-07 16:59:40 -06:00
codemann8
285038c871
Moving S&Q exits to OWR mandatory connections
2023-01-02 07:48:02 -06:00
codemann8
118adabeb1
Changing mirror exits to be dynamically created
2022-12-30 06:17:54 -06:00
codemann8
c6d0df5f4f
Modeling Fairy Ascension Mirror Spot more correctly
2022-12-29 23:46:15 -06:00
codemann8
2d26954422
Final fixes and reorganization to Inverted Region merging
2022-12-15 17:26:02 -06:00
codemann8
86c8fd37e7
Reorganized and renamed regions, rules, and lists
2022-12-14 05:36:36 -06:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
codemann8
8e08f336d0
Merging Regions and Rulesets
2022-12-13 01:40:44 -06:00
codemann8
5ac01f4f35
Merged Inverted/Open ER code and data
2022-12-07 22:16:55 -06:00
codemann8
52edfcdddb
Merged Inverted/Open ER code and data
2022-12-07 22:05:48 -06:00
codemann8
bd53400fec
Replaced all references of Inverted-variant regions/exits
2022-12-06 22:21:35 -06:00
codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
codemann8
09f81d8b69
Removal of indirect connections
2022-11-21 11:10:10 -06:00
codemann8
ab409baec1
Fix incorrect references to world.shuffle_ganon
2022-11-13 16:28:23 -06:00
codemann8
026bb642c6
Added Old Man escorting to pathing logic
2022-11-07 16:43:45 -06:00
codemann8
46786ca489
Renamed Tile Swap to Tile Flip
2022-11-01 20:16:01 -05:00
codemann8
e83d0fa8e4
Bumper cave fix
2022-10-30 16:04:53 -05:00