Commit Graph

2923 Commits

Author SHA1 Message Date
codemann8
026bb642c6 Added Old Man escorting to pathing logic 2022-11-07 16:43:45 -06:00
codemann8
4872f78b94 Version bump 0.2.11.2 2022-11-07 10:59:56 -06:00
codemann8
371fe9f24f Adding pre-aga Farmable locations to optional location list 2022-11-05 22:18:11 -05:00
codemann8
1756d22b5d Fixed Bonk Drop Locations in Districts 2022-11-05 21:57:15 -05:00
codemann8
757fee8220 Fixing spoiler log suppression for OW locations 2022-11-05 21:56:40 -05:00
codemann8
47b92997df Adding missing OWG exits to classification list 2022-11-05 18:27:44 -05:00
codemann8
f762d982a2 Mixed Districts Initial Implementation 2022-11-05 18:26:52 -05:00
codemann8
50c40cedd5 Splitting up Stone Bridge region in prep for Mixed Districts 2022-11-04 11:14:08 -05:00
codemann8
6fc4b04635 Yet another copy_world_premature fix 2022-11-03 19:36:08 -05:00
codemann8
a901234d98 Version bump 0.2.11.1 2022-11-03 13:47:32 -05:00
codemann8
254df9703b Improved copy_world_premature 2022-11-03 13:24:19 -05:00
codemann8
df897c53ff Bandaid fix for universal key error 2022-11-03 12:35:06 -05:00
codemann8
2e72a306e7 Updated Readme 2022-11-01 20:39:45 -05:00
codemann8
46786ca489 Renamed Tile Swap to Tile Flip 2022-11-01 20:16:01 -05:00
codemann8
35d9b48cad "Should" be a better copied world
Prior to this, it was as close to DR as could be, but I'm pretty sure this is more correct
2022-11-01 17:06:11 -05:00
codemann8
06216d977b Potential key lock logic fix 2022-11-01 16:14:01 -05:00
codemann8
29a1e1fc12 Revert "Aerinon's keylogic fix for Vanilla Mire case"
This reverts commit 7b25e1931f.
2022-11-01 16:09:24 -05:00
aerinon
34d77653d3 More robust sweep_for_events (supports events that later become unreachable)
Minor fix for AllowSmall key logic
2022-11-01 16:08:56 -05:00
codemann8
9d46aaec58 Adding pre-aga Farmable locations to optional location list 2022-11-01 15:42:10 -05:00
codemann8
45065134cd Improved OWEdges in copy_world 2022-11-01 15:41:39 -05:00
codemann8
7b25e1931f Aerinon's keylogic fix for Vanilla Mire case 2022-11-01 15:30:23 -05:00
codemann8
dadf88bcda Fixed sweep_for_events to better detect new locations 2022-11-01 15:26:11 -05:00
codemann8
3e17b61428 Improvement to copy_world 2022-11-01 12:36:00 -05:00
codemann8
734740a0a7 Improvement to copy_world_premature 2022-11-01 11:45:43 -05:00
codemann8
e4d760a00c Improvement to copy_world_premature 2022-10-31 16:13:52 -05:00
codemann8
4639db8b2a Marking light/dark regions after OWR 2022-10-31 16:11:56 -05:00
codemann8
246006d394 Merged light/dark world marking 2022-10-31 14:10:03 -05:00
codemann8
8919729262 Merged light/dark world marking 2022-10-31 13:43:18 -05:00
codemann8
e83d0fa8e4 Bumper cave fix 2022-10-30 16:04:53 -05:00
codemann8
d532a579e8 Changed copy_world_limited to premature and made it only for one player 2022-10-30 15:52:40 -05:00
codemann8
6d434918e1 Updated Readme 2022-10-29 15:50:35 -05:00
codemann8
5c14a3f245 Version bump 0.2.11.0 2022-10-29 11:35:18 -05:00
codemann8
4885ce3e4c Updated Readme 2022-10-29 11:34:02 -05:00
codemann8
ae1a775248 Reordering Crossed options to have Grouped as first option 2022-10-29 11:30:10 -05:00
aerinon
5d294f91f0 Bumper cave fix 2022-10-29 07:04:41 -05:00
codemann8
417609eb8d Increasing allowance on infinite loop detection 2022-10-28 13:51:10 -05:00
codemann8
bba486f526 Changing Lite ER to place Old Man House in any world per Inverted 2.0 changes 2022-10-28 13:19:49 -05:00
codemann8
5b7530c12e Fixed Lite ER 2022-10-28 13:16:48 -05:00
codemann8
19176cea72 Making crossworld ER modes fill DW inaccessible entrances first rather than combined 2022-10-28 12:06:53 -05:00
codemann8
c6eb0d80e7 Fixed ER bug causing inaccessible entrances to not get resolved 2022-10-28 12:04:14 -05:00
codemann8
311b002b95 Fixed fake world handling for IB transitions 2022-10-26 07:54:33 -05:00
codemann8
8517d70eba Moving OWG connection creation to after Mixed OWR but before Crossed/Layout OWR 2022-10-24 20:22:20 -05:00
codemann8
1912504c93 Moving OWG connection creation to after Mixed OWR but before Crossed/Layout OWR 2022-10-24 20:17:44 -05:00
codemann8
9b2d13bcd0 Fixed Rupee/Bomb logic in playthru 2022-10-24 19:36:48 -05:00
codemann8
20e99a27c5 Fixed Rupee/Bomb logic in playthru 2022-10-24 19:34:35 -05:00
codemann8
cf43762799 Fixed Murahduhla freeze issue 2022-10-24 17:57:10 -05:00
codemann8
53c6f2e647 Removing old Inverted 1.0 assumptions 2022-10-24 17:49:58 -05:00
codemann8
7546251911 Added Mixed OWG Logic 2022-10-24 17:48:25 -05:00
codemann8
f28fc45a46 Added Mixed OWG Logic 2022-10-24 16:55:44 -05:00
codemann8
2c2ed5d5af Adding missing shuffles for Simple Dungeon ER shuffle 2022-10-22 09:23:39 -05:00