Commit Graph
100 Commits
Author SHA1 Message Date
codemann8 0314958201 Fixed issue where items spawning off screen might not redraw 2023-06-16 20:40:34 -05:00
codemann8 7512d73e99 Version bump 0.3.1.1 2023-06-16 20:27:28 -05:00
codemann8 8362886cc1 Merged in DR v1.2.0.17 2023-06-16 12:14:16 -05:00
codemann8 1cbee3f190 Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
codemann8 a842939e92 Various region/rule reorganization to match DR 2023-06-13 18:36:16 -05:00
codemann8 f19b19ea00 Updated documentation for Good Bee addition to Bonk Drops 2023-06-03 16:23:04 -05:00
codemann8 d16d0bedf5 Version bump 0.3.1.0 2023-05-13 02:23:15 -05:00
codemann8 2a008dfc3e Added a TF Cutscene when getting the TF item
- Also fixed an issue with vanilla enemy key drops displaying incorrectly
2023-05-13 02:16:36 -05:00
codemann8 d606a84c35 ROM Updates
- Fix Bonk count capping at 99 in credits
- Fix Hera boss music still plays after boss defeated
- Fixed Murahdahla in Rainstate
2023-05-12 21:31:24 -05:00
codemann8 2dd0a64a4b Version bump 0.3.0.8 2023-05-09 21:53:29 -05:00
codemann8 66cec505de Only apply powder patch if flag is set 2023-05-09 21:49:11 -05:00
codemann8 b0497ffe7e More GFX updates
- Apples and Chickens now have GFX
- Fixed issue with Menu not allowing DPad input with standing item on screen
- Fixed issue with keys not drawing properly during tablet animation
2023-05-09 21:36:38 -05:00
codemann8 5bce245de4 Added better GFX for fairy and good bee 2023-05-08 07:49:38 -05:00
codemann8 393cbdd0ab Apples/BeeTraps/Fairies now spawn automatically under pots 2023-05-08 05:03:53 -05:00
codemann8 e1092b7def Version bump 0.3.0.7 2023-05-07 20:29:16 -05:00
codemann8 73fc85df3b Big ROM changes
- New Item GFX code
- Fixed Bonk Dupe issue
- Fixed Bonk Despawn issue
2023-05-07 20:19:18 -05:00
codemann8 608e01c906 Fix pottery to retain gfx during map check 2023-04-16 04:37:50 -05:00
codemann8 ee9fc3c6b1 Animate standing rupees for enemy drops 2023-04-15 05:18:40 -05:00
codemann8 6d2e95e6ef Merged in DR v1.2.0.16 2023-04-14 16:00:21 -05:00
codemann8 1359514dea Fixed default connections in Inverted to correctly swap AT/GT 2023-04-13 19:21:11 -05:00
codemann8 f5181adf36 Version bump 0.3.0.6 2023-04-13 18:50:35 -05:00
codemann8 e1fe3e1639 Changed bonk drops to not set flag if sprite is off screen 2023-04-13 15:01:23 -05:00
codemann8 c2538d44cb Minor GUI indentation 2023-04-13 14:03:30 -05:00
codemann8 2e750c471f Fixed issue with bonk drops causing other duplicate spawns 2023-04-09 11:08:26 -05:00
codemann8 b0eefd36b0 Merge branch 'DoorDevUnstable' into OverworldShuffleDev 2023-04-07 16:03:10 -05:00
codemann8 2da8dc72cc Better fix for Hera music silence
This reverts commit c2b3d8ce6c, reversing
changes made to 1bf95fe2d7.
2023-04-07 15:48:56 -05:00
codemann8 8e7a4fcd8e Merged in DR v1.2.0.15 2023-04-07 13:22:53 -05:00
codemann8 793f3b30b0 Merged in DR v1.2.0.14 (2nd) 2023-04-07 12:04:12 -05:00
codemann8 c2b3d8ce6c Fix for Hera music silence 2023-04-07 11:49:39 -05:00
codemann8 1bf95fe2d7 Symmetrical GTCutscene Crystals 2023-04-05 08:31:39 -05:00
codemann8 f13880eee9 Major GUI reorganization 2023-04-04 17:11:43 -06:00
codemann8 46ed496669 Version bump 0.3.0.5 2023-04-03 08:33:28 -05:00
codemann8 9406f408df Fix for HC dark rooms not getting correct lamp logic in partitioned DR 2023-04-03 08:25:14 -05:00
codemann8 9cef1ff32e Temporary fix for avoiding VRAM issues in non-layout OWR modes 2023-04-03 08:21:34 -05:00
codemann8 bbf254d6f6 Adding missing region to Tile Regions list 2023-04-02 09:03:17 -05:00
codemann8 2ed1edbc20 Fixed issue with some Cliff Drop connections in Mixed + OWG 2023-04-02 08:28:29 -05:00
codemann8 7f38b31d55 Fixed Old Man Death causing fake world in glitched 2023-04-02 07:42:27 -05:00
codemann8 034598c85e Added logic for mirror offset to Pyramid Area 2023-04-02 06:49:20 -05:00
codemann8 b66b2b24b7 Fixed dungeon revival fake world behavior in glitched 2023-04-02 06:47:11 -05:00
codemann8 09ea7dd9a9 Fixed various Flute logic issues and improved logic efficiency 2023-04-01 09:11:13 -05:00
codemann8 1005c7f844 Reorganized spoiler log based on UI reorg 2023-04-01 08:16:27 -05:00
codemann8 3eeeda363b Fixed various Flute logic issues and improved logic efficiency 2023-04-01 07:59:13 -05:00
codemann8 d216cb337b Adding missing bunny rule for Water D Leave 2023-03-30 22:52:44 -05:00
codemann8 f1f75ec760 Major GUI reorganization 2023-03-29 10:19:36 -05:00
codemann8 28e5b7503d Improved can_reach_smith search 2023-03-27 21:28:46 -05:00
codemann8 c3266a904a Disallow some LH placements in DM in Lite/Lean ER 2023-03-22 18:38:26 -05:00
codemann8 4cbd45c17b Version bump 0.3.0.4 2023-03-22 17:49:32 -05:00
codemann8 f4f0ff1018 Merge branch 'DoorDevUnstable' into OverworldShuffleDev 2023-03-22 16:15:38 -05:00
codemann8 37750c55cf Remove Polar from Crossed if Mixed not enabled 2023-03-22 16:09:01 -05:00
codemann8 2de64ef565 Set up code structure for future OW palette changes and return to safer changes 2023-03-22 16:07:39 -05:00
codemann8 f14657ad74 Minor text tweak 2023-03-22 16:00:58 -05:00
codemann8 7212284ba0 Fixed disconnected Dark Chapel Exit with Inverted + Vanilla ER 2023-03-22 16:00:37 -05:00
codemann8 b549860fb8 Fixed issue with no Woods mosiac on exit in vanilla OW 2023-03-19 12:21:43 -05:00
codemann8 504f2e6a3a Fixed issue with MW Player ID on Bonk Locations 2023-03-19 11:01:22 -05:00
codemann8 d3cdb2fffc Correcting OW screen palette on transition 2023-03-18 05:47:49 -05:00
codemann8 61846c0f81 Load correct Link/Bunny palette on transition 2023-03-16 22:28:36 -05:00
codemann8 7b939a9166 Fix ... issue in credits 2023-03-15 21:20:03 -05:00
codemann8 a14ca50a71 Adjusting Bonk Sprite landing position and water ripple 2023-03-15 05:44:18 -05:00
codemann8 6166151b33 Burning OWR Version to ROM 2023-03-14 17:50:55 -05:00
codemann8 57b39993b9 Merged in DR v1.2.0.13 2023-03-14 17:48:42 -05:00
codemann8 e55d23915c Improved Standard+Inverted preset yaml 2023-03-14 06:21:42 -05:00
codemann8 2338b3e4e7 Fixed item duping issue on OW 2023-03-14 06:20:26 -05:00
codemann8 5ce983513f Fixed incorrect edge coord data for Desert Pass WS 2023-03-13 21:57:11 -05:00
codemann8 b3da38fb31 Version bump 0.3.0.3 2023-03-12 21:57:21 -05:00
codemann8 4c887ca044 Fixed issue with forced HP on Good Bee Bonk Location 2023-03-12 21:46:10 -05:00
codemann8 142f158c27 Reversing chicken fix for Bonk Drops 2023-03-12 20:06:40 -05:00
codemann8 a158cb6b75 Fixed some bad assert syntax 2023-03-12 19:38:30 -05:00
codemann8 d140679c13 Reversing water collision fix and replacing with a sprite targeted fix for Bonk Drops 2023-03-12 19:29:51 -05:00
codemann8 30deb1d5bc Fix for Bonk Locations in Multiworld 2023-03-12 19:25:35 -05:00
codemann8 6811ab29b2 Adding bonk drops to Customizer settings 2023-03-12 03:33:18 -05:00
codemann8 6283a880de Version bump 0.3.0.2 2023-03-10 23:56:40 -06:00
codemann8 76da44f658 Adding more OWR examples to customizer example yaml 2023-03-10 23:48:04 -06:00
codemann8 6110104db9 Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev 2023-03-10 21:06:20 -06:00
codemann8 4108370849 Adding Lean/Lite ER support for new Good Bee Cave location 2023-03-10 21:06:16 -06:00
codemann8 ab5670c64f Adding Lean/Lite ER support for new Good Bee Cave location 2023-03-09 22:23:32 -06:00
codemann8 93eea0b40f Added Cold Fairy Statue to bonkable locations 2023-03-09 20:35:39 -06:00
codemann8 252f9ba1a7 Remove 5 Arrow items from bonk drop locations 2023-03-08 20:41:16 -06:00
codemann8 d549a2c323 Adding OWR modes to Customizer settings 2023-03-08 16:19:29 -06:00
codemann8 b6da5e51fd Merged in DR v1.2.0.12 2023-03-08 16:16:04 -06:00
codemann8 e6a1476244 Merged in DR v1.2.0.11 2023-03-07 18:58:08 -06:00
codemann8 da71e9ba12 Placing Sanc Drop in DW if HC in DW and non-crossworld 2023-03-06 15:16:23 -06:00
codemann8 0748947502 Version bump 0.3.0.1 2023-03-05 19:31:15 -06:00
codemann8 cc84c4e9b4 Adding OWR Tile Flip to Customizer 2023-03-05 19:24:17 -06:00
codemann8 2f61dceb0e Placing Sanc Drop in DW if HC in DW and non-crossworld 2023-03-04 13:44:23 -06:00
codemann8 d1b4d9e044 Merged in DR v1.2.0.10 2023-03-02 19:07:04 -06:00
codemann8 bb3b51f1d6 Version bump 0.3.0.0 2023-02-26 14:04:21 -06:00
codemann8 70978e8efd Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev 2023-02-26 13:46:38 -06:00
codemann8 90c6854919 Initial OWR/ER2 merge 2023-02-26 13:44:30 -06:00
codemann8 129459f871 Initial OWR/ER2 merge 2023-02-26 13:40:36 -06:00
codemann8 e8b4d23595 Fixed Placeholder NoneType error 2023-02-26 13:13:13 -06:00
codemann8 a6f5c3a1e6 Adding missing Mystery options in example 2023-02-26 13:11:30 -06:00
codemann8 12cd83a92c Reducing verbosity in DR generation 2023-02-25 23:08:10 -06:00
codemann8 a8d30c3686 Remove some glitch fixes from glitched modes 2023-02-25 21:39:13 -06:00
codemann8 9867424e60 Disable flute in rain state 2023-02-25 21:38:22 -06:00
codemann8 c284b90f74 Fixed issue where S&Q points getting set before Mixed OWR 2023-02-25 20:18:01 -06:00
codemann8 4caee1cbec Merged in DR v1.2.0.9 2023-02-24 16:14:00 -06:00
codemann8 121c9424c1 Moving OneWayLedge list to OWR code 2023-02-22 18:56:53 -06:00
codemann8 2c10c3b6eb Minor incorrect region error 2023-02-22 17:37:48 -06:00
codemann8 4ea0eda0b9 Initializing districts after OWR so ER can use them 2023-02-22 17:37:27 -06:00
codemann8 7e6488656c Minor assert addition 2023-02-18 21:33:30 -06:00