codemann8
0314958201
Fixed issue where items spawning off screen might not redraw
2023-06-16 20:40:34 -05:00
codemann8
7512d73e99
Version bump 0.3.1.1
2023-06-16 20:27:28 -05:00
codemann8
8362886cc1
Merged in DR v1.2.0.17
2023-06-16 12:14:16 -05:00
codemann8
1cbee3f190
Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
...
- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00
codemann8
f19b19ea00
Updated documentation for Good Bee addition to Bonk Drops
2023-06-03 16:23:04 -05:00
codemann8
d16d0bedf5
Version bump 0.3.1.0
2023-05-13 02:23:15 -05:00
codemann8
2a008dfc3e
Added a TF Cutscene when getting the TF item
...
- Also fixed an issue with vanilla enemy key drops displaying incorrectly
2023-05-13 02:16:36 -05:00
codemann8
d606a84c35
ROM Updates
...
- Fix Bonk count capping at 99 in credits
- Fix Hera boss music still plays after boss defeated
- Fixed Murahdahla in Rainstate
2023-05-12 21:31:24 -05:00
codemann8
2dd0a64a4b
Version bump 0.3.0.8
2023-05-09 21:53:29 -05:00
codemann8
66cec505de
Only apply powder patch if flag is set
2023-05-09 21:49:11 -05:00
codemann8
b0497ffe7e
More GFX updates
...
- Apples and Chickens now have GFX
- Fixed issue with Menu not allowing DPad input with standing item on screen
- Fixed issue with keys not drawing properly during tablet animation
2023-05-09 21:36:38 -05:00
codemann8
5bce245de4
Added better GFX for fairy and good bee
2023-05-08 07:49:38 -05:00
codemann8
393cbdd0ab
Apples/BeeTraps/Fairies now spawn automatically under pots
2023-05-08 05:03:53 -05:00
codemann8
e1092b7def
Version bump 0.3.0.7
2023-05-07 20:29:16 -05:00
codemann8
73fc85df3b
Big ROM changes
...
- New Item GFX code
- Fixed Bonk Dupe issue
- Fixed Bonk Despawn issue
2023-05-07 20:19:18 -05:00
codemann8
608e01c906
Fix pottery to retain gfx during map check
2023-04-16 04:37:50 -05:00
codemann8
ee9fc3c6b1
Animate standing rupees for enemy drops
2023-04-15 05:18:40 -05:00
codemann8
6d2e95e6ef
Merged in DR v1.2.0.16
2023-04-14 16:00:21 -05:00
codemann8
1359514dea
Fixed default connections in Inverted to correctly swap AT/GT
2023-04-13 19:21:11 -05:00
codemann8
f5181adf36
Version bump 0.3.0.6
2023-04-13 18:50:35 -05:00
codemann8
e1fe3e1639
Changed bonk drops to not set flag if sprite is off screen
2023-04-13 15:01:23 -05:00
codemann8
c2538d44cb
Minor GUI indentation
2023-04-13 14:03:30 -05:00
codemann8
2e750c471f
Fixed issue with bonk drops causing other duplicate spawns
2023-04-09 11:08:26 -05:00
codemann8
b0eefd36b0
Merge branch 'DoorDevUnstable' into OverworldShuffleDev
2023-04-07 16:03:10 -05:00
codemann8
2da8dc72cc
Better fix for Hera music silence
...
This reverts commit c2b3d8ce6c , reversing
changes made to 1bf95fe2d7 .
2023-04-07 15:48:56 -05:00
codemann8
8e7a4fcd8e
Merged in DR v1.2.0.15
2023-04-07 13:22:53 -05:00
codemann8
793f3b30b0
Merged in DR v1.2.0.14 (2nd)
2023-04-07 12:04:12 -05:00
codemann8
c2b3d8ce6c
Fix for Hera music silence
2023-04-07 11:49:39 -05:00
codemann8
1bf95fe2d7
Symmetrical GTCutscene Crystals
2023-04-05 08:31:39 -05:00
codemann8
f13880eee9
Major GUI reorganization
2023-04-04 17:11:43 -06:00
codemann8
46ed496669
Version bump 0.3.0.5
2023-04-03 08:33:28 -05:00
codemann8
9406f408df
Fix for HC dark rooms not getting correct lamp logic in partitioned DR
2023-04-03 08:25:14 -05:00
codemann8
9cef1ff32e
Temporary fix for avoiding VRAM issues in non-layout OWR modes
2023-04-03 08:21:34 -05:00
codemann8
bbf254d6f6
Adding missing region to Tile Regions list
2023-04-02 09:03:17 -05:00
codemann8
2ed1edbc20
Fixed issue with some Cliff Drop connections in Mixed + OWG
2023-04-02 08:28:29 -05:00
codemann8
7f38b31d55
Fixed Old Man Death causing fake world in glitched
2023-04-02 07:42:27 -05:00
codemann8
034598c85e
Added logic for mirror offset to Pyramid Area
2023-04-02 06:49:20 -05:00
codemann8
b66b2b24b7
Fixed dungeon revival fake world behavior in glitched
2023-04-02 06:47:11 -05:00
codemann8
09ea7dd9a9
Fixed various Flute logic issues and improved logic efficiency
2023-04-01 09:11:13 -05:00
codemann8
1005c7f844
Reorganized spoiler log based on UI reorg
2023-04-01 08:16:27 -05:00
codemann8
3eeeda363b
Fixed various Flute logic issues and improved logic efficiency
2023-04-01 07:59:13 -05:00
codemann8
d216cb337b
Adding missing bunny rule for Water D Leave
2023-03-30 22:52:44 -05:00
codemann8
f1f75ec760
Major GUI reorganization
2023-03-29 10:19:36 -05:00
codemann8
28e5b7503d
Improved can_reach_smith search
2023-03-27 21:28:46 -05:00
codemann8
c3266a904a
Disallow some LH placements in DM in Lite/Lean ER
2023-03-22 18:38:26 -05:00
codemann8
4cbd45c17b
Version bump 0.3.0.4
2023-03-22 17:49:32 -05:00
codemann8
f4f0ff1018
Merge branch 'DoorDevUnstable' into OverworldShuffleDev
2023-03-22 16:15:38 -05:00
codemann8
37750c55cf
Remove Polar from Crossed if Mixed not enabled
2023-03-22 16:09:01 -05:00
codemann8
2de64ef565
Set up code structure for future OW palette changes and return to safer changes
2023-03-22 16:07:39 -05:00
codemann8
f14657ad74
Minor text tweak
2023-03-22 16:00:58 -05:00
codemann8
7212284ba0
Fixed disconnected Dark Chapel Exit with Inverted + Vanilla ER
2023-03-22 16:00:37 -05:00
codemann8
b549860fb8
Fixed issue with no Woods mosiac on exit in vanilla OW
2023-03-19 12:21:43 -05:00
codemann8
504f2e6a3a
Fixed issue with MW Player ID on Bonk Locations
2023-03-19 11:01:22 -05:00
codemann8
d3cdb2fffc
Correcting OW screen palette on transition
2023-03-18 05:47:49 -05:00
codemann8
61846c0f81
Load correct Link/Bunny palette on transition
2023-03-16 22:28:36 -05:00
codemann8
7b939a9166
Fix ... issue in credits
2023-03-15 21:20:03 -05:00
codemann8
a14ca50a71
Adjusting Bonk Sprite landing position and water ripple
2023-03-15 05:44:18 -05:00
codemann8
6166151b33
Burning OWR Version to ROM
2023-03-14 17:50:55 -05:00
codemann8
57b39993b9
Merged in DR v1.2.0.13
2023-03-14 17:48:42 -05:00
codemann8
e55d23915c
Improved Standard+Inverted preset yaml
2023-03-14 06:21:42 -05:00
codemann8
2338b3e4e7
Fixed item duping issue on OW
2023-03-14 06:20:26 -05:00
codemann8
5ce983513f
Fixed incorrect edge coord data for Desert Pass WS
2023-03-13 21:57:11 -05:00
codemann8
b3da38fb31
Version bump 0.3.0.3
2023-03-12 21:57:21 -05:00
codemann8
4c887ca044
Fixed issue with forced HP on Good Bee Bonk Location
2023-03-12 21:46:10 -05:00
codemann8
142f158c27
Reversing chicken fix for Bonk Drops
2023-03-12 20:06:40 -05:00
codemann8
a158cb6b75
Fixed some bad assert syntax
2023-03-12 19:38:30 -05:00
codemann8
d140679c13
Reversing water collision fix and replacing with a sprite targeted fix for Bonk Drops
2023-03-12 19:29:51 -05:00
codemann8
30deb1d5bc
Fix for Bonk Locations in Multiworld
2023-03-12 19:25:35 -05:00
codemann8
6811ab29b2
Adding bonk drops to Customizer settings
2023-03-12 03:33:18 -05:00
codemann8
6283a880de
Version bump 0.3.0.2
2023-03-10 23:56:40 -06:00
codemann8
76da44f658
Adding more OWR examples to customizer example yaml
2023-03-10 23:48:04 -06:00
codemann8
6110104db9
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
2023-03-10 21:06:20 -06:00
codemann8
4108370849
Adding Lean/Lite ER support for new Good Bee Cave location
2023-03-10 21:06:16 -06:00
codemann8
ab5670c64f
Adding Lean/Lite ER support for new Good Bee Cave location
2023-03-09 22:23:32 -06:00
codemann8
93eea0b40f
Added Cold Fairy Statue to bonkable locations
2023-03-09 20:35:39 -06:00
codemann8
252f9ba1a7
Remove 5 Arrow items from bonk drop locations
2023-03-08 20:41:16 -06:00
codemann8
d549a2c323
Adding OWR modes to Customizer settings
2023-03-08 16:19:29 -06:00
codemann8
b6da5e51fd
Merged in DR v1.2.0.12
2023-03-08 16:16:04 -06:00
codemann8
e6a1476244
Merged in DR v1.2.0.11
2023-03-07 18:58:08 -06:00
codemann8
da71e9ba12
Placing Sanc Drop in DW if HC in DW and non-crossworld
2023-03-06 15:16:23 -06:00
codemann8
0748947502
Version bump 0.3.0.1
2023-03-05 19:31:15 -06:00
codemann8
cc84c4e9b4
Adding OWR Tile Flip to Customizer
2023-03-05 19:24:17 -06:00
codemann8
2f61dceb0e
Placing Sanc Drop in DW if HC in DW and non-crossworld
2023-03-04 13:44:23 -06:00
codemann8
d1b4d9e044
Merged in DR v1.2.0.10
2023-03-02 19:07:04 -06:00
codemann8
bb3b51f1d6
Version bump 0.3.0.0
2023-02-26 14:04:21 -06:00
codemann8
70978e8efd
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
2023-02-26 13:46:38 -06:00
codemann8
90c6854919
Initial OWR/ER2 merge
2023-02-26 13:44:30 -06:00
codemann8
129459f871
Initial OWR/ER2 merge
2023-02-26 13:40:36 -06:00
codemann8
e8b4d23595
Fixed Placeholder NoneType error
2023-02-26 13:13:13 -06:00
codemann8
a6f5c3a1e6
Adding missing Mystery options in example
2023-02-26 13:11:30 -06:00
codemann8
12cd83a92c
Reducing verbosity in DR generation
2023-02-25 23:08:10 -06:00
codemann8
a8d30c3686
Remove some glitch fixes from glitched modes
2023-02-25 21:39:13 -06:00
codemann8
9867424e60
Disable flute in rain state
2023-02-25 21:38:22 -06:00
codemann8
c284b90f74
Fixed issue where S&Q points getting set before Mixed OWR
2023-02-25 20:18:01 -06:00
codemann8
4caee1cbec
Merged in DR v1.2.0.9
2023-02-24 16:14:00 -06:00
codemann8
121c9424c1
Moving OneWayLedge list to OWR code
2023-02-22 18:56:53 -06:00
codemann8
2c10c3b6eb
Minor incorrect region error
2023-02-22 17:37:48 -06:00
codemann8
4ea0eda0b9
Initializing districts after OWR so ER can use them
2023-02-22 17:37:27 -06:00
codemann8
7e6488656c
Minor assert addition
2023-02-18 21:33:30 -06:00