codemann8
a5f14530cd
Allow Zelda escape to use TT Maiden Cell as checkpoint
2025-09-07 10:51:39 -05:00
codemann8
1c0641c57e
Merged in DR v1.4.9
2025-04-30 07:07:57 -05:00
codemann8
fcaaab30a4
Initial Follower Shuffle Implementation
2025-04-30 06:45:16 -05:00
aerinon
4657aaf0b6
fix: some customizer generation issues
2025-04-28 14:16:31 -06:00
codemann8
1247716e92
Implemented District/Nearby Dungeon Item Shuffle
2024-12-24 12:09:16 -06:00
codemann8
89e91a85fd
Merged in DR v1.4.5
2024-08-21 03:57:12 -05:00
aerinon
7fe544861f
fix: ensure crystals reachable wasn't properly accounting for lobbies with switches
2024-06-07 07:35:59 -06:00
codemann8
9eb5293a3c
Merge pull request #18 from Catobat/UndefinedChanceFix
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Fix edge cases with undefined_chance
2024-05-23 18:54:15 -05:00
codemann8
103e098a2e
Initial Prize Shuffle Implementation
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commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com >
2024-05-23 18:40:50 -05:00
Catobat
90817a14fd
Make Doors adjust to Santuary in the Dark World
2024-05-21 18:09:31 +02:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
4b888b3c48
feat: swapped ER
2023-12-19 16:31:29 -07:00
codemann8
06e3dc80d6
Merged in DR v1.2.0.20
2023-08-07 15:30:50 -05:00
aerinon
9497ef36ad
Paired needs a bunch of generation work apparently. Disabling it. Minor generation improvements.
2023-08-02 08:05:54 -06:00
codemann8
4f5d268401
Adding new Swapped ER mode option
2023-07-16 01:07:17 -05:00
codemann8
4f1bad2510
Adding missing code that allows Sanc spawn to be placed in DW in Lean ER
2023-07-16 00:51:16 -05:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00
aerinon
1dc3b13449
Change info message to debug for cleaner output
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Possible generation error
2023-02-27 14:42:52 -07:00
codemann8
12cd83a92c
Reducing verbosity in DR generation
2023-02-25 23:08:10 -06:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
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Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
67bd5e870c
Fix for decoupled door in standard
2023-02-15 14:13:10 -07:00
aerinon
a304fd31ac
Standard keysanity distribution and generation fixes
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Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
99f92f3d79
Merge remote-tracking branch 'origin/DoorDevUnstable' into DoorDevUnstable
2022-12-16 14:25:42 -07:00
Elia Robyn Lake
8d12f15d6f
Fix standard + partitioned door shuffle
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Also includes a fix to the case where it would try to generate a
negative number of bomb doors or dash doors.
2022-12-16 02:33:11 -05:00
aerinon
e67ff4d5dc
Completionist fixes
2022-12-07 15:57:51 -07:00
aerinon
9bf0391e60
Cleanup and generation fix
2022-12-01 16:23:11 -07:00
aerinon
249fae39a0
Fix for certain Standard key layouts
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Valid key door logic fix
2022-12-01 08:30:27 -07:00
aerinon
4f2fed48d7
Big key door fix
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Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
e2b9735600
Rain prevention fix for keydoors (plus test case)
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Couple fixes for standard throne
2022-09-07 16:50:44 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
16d7ce5e76
Minor issue with new Mire Falling Bridge and a miss in dungeon gen for dungeon pools.
2022-08-25 08:59:44 -06:00
aerinon
09fbdc46ca
Finish bomb/dash doors
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Lots of minor fixes
Fixed a few existing bugs
2022-08-05 14:01:19 -06:00
aerinon
d9f0e2a7b6
Options added for door_type_mode and new partitioned mode
2022-07-06 10:06:29 -06:00
aerinon
2e9d132985
Large refactor underway.
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Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
2022-06-28 13:05:38 -06:00
aerinon
1972500e31
Merge branch 'Customizer' into StandardThrone
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# Conflicts:
# DungeonGenerator.py
# Main.py
# RELEASENOTES.md
2022-06-22 13:08:38 -06:00
aerinon
5dce2daa0b
Standard throne room changes
2022-06-14 12:29:57 -06:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
ee545b3543
Merge branch 'Ambrosia' into Bias
2021-09-16 16:15:10 -06:00
aerinon
9e04417072
Merge branch 'DoorDevUnstable' into Ambrosia
2021-09-16 16:12:45 -06:00
aerinon
ddd3aaf9a2
More prize door refinement
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Incorporating drop entrances better in the find proposal algorithm
2021-09-16 15:20:29 -06:00
aerinon
bce3bcf4fe
Remove stonewall pre-opening code in favor of dynamic softlock prevention (Promoted from experimental)
2021-09-14 16:02:31 -06:00
aerinon
eab9404398
Allow Blind's Cell to be shuffled if Blind is not the boss
2021-09-14 15:40:55 -06:00
aerinon
a9b872b88d
Ambrosia logic fixes
2021-09-14 15:02:45 -06:00
aerinon
ebf237cca3
Ambrosia logic fixes
2021-09-14 15:00:55 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
a6e49513be
Merge branch 'DoorDevUnstable' into Ambrosia
2021-09-10 09:17:23 -06:00
aerinon
07287d85a7
Improve exclusion calculation
2021-08-30 15:21:25 -06:00
aerinon
4e8a8d2840
Compass/Map can be progressive
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Fixed filter_for_potential_bk_locations
Changed rules to use dungeon_table
2021-08-26 15:33:27 -06:00