aerinon
139fe4d47f
Full clipping of rug on marked rooms
2021-06-03 14:05:26 -06:00
aerinon
7442d66211
Old Man House bunny spawn
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Cutoff bounding box implemented
Added a couple more lobby possibilities
2021-06-03 13:56:57 -06:00
codemann8
efad9179e4
Added map terrain changes specific to OW Shuffle
2021-06-03 10:55:07 -05:00
codemann8
0ed01e6840
Added convenient portals on WDM for OW Shuffle
2021-06-03 08:05:52 -05:00
codemann8
16734d9ee5
Added convenient portals on WDM for OW Shuffle
2021-06-03 07:37:35 -05:00
codemann8
e227033692
Made world checks table-based rather than based on OW ID
2021-06-03 00:50:57 -05:00
aerinon
46ccfedcdc
Blind Attic hint in crossed
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Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
aerinon
e0479922cc
Msu minor fix
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Bosses simple fix
Boss shuffle mystery fix
2021-06-01 14:52:23 -06:00
codemann8
a32d37a233
Minor reorganization of code/data placement
2021-05-30 06:43:52 -05:00
codemann8
6caa4b5438
Moved Inverted Pyramid Entrance to HC Ledge
2021-05-26 21:08:57 -05:00
codemann8
8545f6696d
Merged in DR v0.4.0.4
2021-05-24 18:16:02 -05:00
aerinon
fff7cd691e
Added the --shufflelinks option
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Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
codemann8
5be9983159
Updated Base ROM with MSUMuteFix
2021-05-19 04:58:35 -05:00
codemann8
1f84bd2c81
Base ROM Update
2021-05-16 05:07:35 -05:00
aerinon
9f877d8811
Some bugs fixes
2021-05-14 16:47:47 -06:00
aerinon
f2318b821a
Experimental no longer pre-opens stone walls
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Updated baserom
Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
DR ASM optimization
Removed Archery Game from Take-Any caves in inverted
Fixed a problem with new YAML parser
2021-05-13 12:17:31 -06:00
codemann8
07ec0b0195
Removed unnecessary data
2021-05-02 20:29:23 -05:00
codemann8
63d77314e6
Keep Link's position if within incoming gap
2021-05-02 19:56:53 -05:00
codemann8
ecf3e4607e
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
2021-05-01 12:57:41 -05:00
aerinon
70a3f2e53e
Remove link sprite. Updated bob sprite
2021-04-30 15:55:00 -06:00
codemann8
21ebe4e43b
Fix Camera Unlock issue
2021-04-29 01:19:31 -05:00
Catobat
032c3d20d5
Fix transitions for real
2021-04-26 21:52:45 +02:00
codemann8
3b10b1a277
Minor efficiency
2021-04-24 15:25:00 -05:00
Catobat
49889be13c
Fix rare transition glitches (hopefully)
2021-04-24 21:12:45 +02:00
codemann8
b6893b155e
Baserom update
2021-04-22 13:15:00 -05:00
codemann8
3373c3f523
Updated baserom
2021-04-21 00:08:46 -05:00
codemann8
642c0c2a10
Fixed incorrect data
2021-04-19 19:23:43 -05:00
codemann8
a2cda2f34c
Milestone update, all transition tests work, megatiles have a visual problem
2021-04-18 13:37:55 -05:00
codemann8
4a0bf1f123
Fixed off-by-one issue on writing dest to ROM
2021-04-13 19:11:37 -05:00
codemann8
2b0cc0fc0d
Updated baserom after merge 0.3.1.7u
2021-04-12 13:34:50 -05:00
codemann8
ade6dfc416
New destinations now write to ROM
2021-04-12 12:23:26 -05:00
codemann8
894acbd939
Milestone successful transition to midpoint
2021-04-07 12:15:26 -05:00
codemann8
6091d96dc0
Split transition table by direction
2021-04-01 12:36:26 -05:00
codemann8
71ef1c3252
Added data tables, began initial ASM structure
2021-03-31 21:27:23 -05:00
codemann8
a89a17515d
Adding initial ASM, infinite loop at Links
2021-03-24 14:02:50 -05:00
aerinon
6a5bdbee6b
Mostly a fix for Blind outside of TT when Blind is the boss of TT (boss enemizer)
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Remove RaceRandom use for now
2021-02-27 15:33:05 -07:00
aerinon
90d45cc371
Potion shop crash in non-shopsanity modes
2021-02-22 14:47:24 -07:00
aerinon
9d32a85b89
Progressive limits ignored for shop items (multiworld)
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Multi Client improvements to reporting
2021-02-18 13:39:03 -07:00
aerinon
2af9ffbda4
Notes and version update
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Fix hera double count
2021-02-17 15:23:46 -07:00
aerinon
26f7b1c993
Notes/version
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Baserom update
2021-02-15 13:36:34 -07:00
aerinon
f83b28adb6
-Disallowed Swamp Lobby in Hyrule Castle in Standard mode
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-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-13 21:08:06 -07:00
Catobat
74a8ec6486
Minor fixes for in-room stairs
2021-02-12 23:01:50 +01:00
Catobat
43b0f95877
Shuffle in-room stairs
2021-01-30 00:35:41 +01:00
Mike A. Trethewey
05f27f3bde
Fix empty folder
2021-01-08 03:47:26 -08:00
Mike A. Trethewey
46420f10af
Move sprites back to ./data
2021-01-08 03:31:21 -08:00
Mike A. Trethewey
a3553e7860
Shift Sprites about
2021-01-08 02:44:49 -08:00
aerinon
77cf9e6883
Repair hera basement cage to not count Byrna
2020-12-09 14:29:18 -07:00
aerinon
85d05f625b
Generation improvements
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Potential fix for overworld problem
2020-12-08 11:24:44 -07:00
aerinon
64b539706c
Sprite updates
2020-11-30 15:59:49 -07:00
aerinon
1b060f893b
Prevent HUD from showing key counter when in the overworld. (Aga 2 doesn't always clear the dungeon indicator)
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Fixed key logic regarding certain isolated "important" locations
Fixed a problem with keydropshuffle thinking certain progression items are keys
A couple of inverted rules fixed (from an outstanding ER pull request)
A more accurate count of which locations are blocked by the big key in Ganon's Tower
Updated base rom to 31.0.7 (includes potential hera basement cage fix)
2020-11-30 15:54:39 -07:00