aerinon
42bf2f3534
Bunch of fixes for the baserom changes
2023-08-24 16:18:49 -06:00
aerinon
2a5ceaacd8
Several small fixes
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Added special bitmask table for cross dungeon drops and indicator
2023-08-17 13:54:14 -06:00
aerinon
1985139cb5
Fixing generation errors
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Update rom for multiworld/vanilla sewers problems
2023-08-09 15:33:11 -06:00
aerinon
57da9efcb1
Mimic work
2023-08-09 12:06:20 -06:00
codemann8
06e3dc80d6
Merged in DR v1.2.0.20
2023-08-07 15:30:50 -05:00
aerinon
bc5c6da2ac
Fix for hera boss music (the last?)
2023-08-07 12:19:35 -06:00
aerinon
db70a16dea
Fixed minor issue with dungeon counter interfering with timer (rom re-build)
2023-08-07 10:49:55 -06:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
codemann8
ccbbe93d63
Changing retro so bottle vendor fish prize gives a key instead of arrows
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Fixed issue where all other narrow OW items drew 4 pixels to the left
2023-07-11 13:05:20 -05:00
aerinon
5d2ceaf75c
Updated baserom for crystal custscene and hera music fix
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Updated a couple of error messages and when they are displayed
Updated Ganonhunt goal text to be more consistent across randomizers
2023-07-10 13:56:05 -06:00
codemann8
581597234c
Changing retro so bottle vendor fish prize gives a key instead of arrows
2023-07-07 01:33:39 -05:00
codemann8
67eedf465d
Fixed issue with Kakariko music playing when killing Aggro Guards in enemizer
2023-07-03 15:55:35 -05:00
codemann8
cad2d632d3
Fixed issue with Aga Door preventing TF Cutscene
2023-06-29 19:33:36 -05:00
aerinon
627168e771
First pass on multiworld for enemy drops. Fixed a few graphical enemizer issues.
2023-06-26 10:29:37 -06:00
codemann8
0314958201
Fixed issue where items spawning off screen might not redraw
2023-06-16 20:40:34 -05:00
codemann8
1cbee3f190
Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
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- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
aerinon
503be6aa91
Enemizer refinement
2023-05-19 08:53:01 -06:00
codemann8
2a008dfc3e
Added a TF Cutscene when getting the TF item
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- Also fixed an issue with vanilla enemy key drops displaying incorrectly
2023-05-13 02:16:36 -05:00
codemann8
d606a84c35
ROM Updates
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- Fix Bonk count capping at 99 in credits
- Fix Hera boss music still plays after boss defeated
- Fixed Murahdahla in Rainstate
2023-05-12 21:31:24 -05:00
codemann8
b0497ffe7e
More GFX updates
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- Apples and Chickens now have GFX
- Fixed issue with Menu not allowing DPad input with standing item on screen
- Fixed issue with keys not drawing properly during tablet animation
2023-05-09 21:36:38 -05:00
codemann8
5bce245de4
Added better GFX for fairy and good bee
2023-05-08 07:49:38 -05:00
codemann8
393cbdd0ab
Apples/BeeTraps/Fairies now spawn automatically under pots
2023-05-08 05:03:53 -05:00
codemann8
73fc85df3b
Big ROM changes
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- New Item GFX code
- Fixed Bonk Dupe issue
- Fixed Bonk Despawn issue
2023-05-07 20:19:18 -05:00
codemann8
608e01c906
Fix pottery to retain gfx during map check
2023-04-16 04:37:50 -05:00
codemann8
ee9fc3c6b1
Animate standing rupees for enemy drops
2023-04-15 05:18:40 -05:00
codemann8
6d2e95e6ef
Merged in DR v1.2.0.16
2023-04-14 16:00:21 -05:00
aerinon
ea8bd117fc
Fix for partial key logic for vanilla mire
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Fix for Kholdstare shell collision
2023-04-14 14:17:57 -06:00
codemann8
e1fe3e1639
Changed bonk drops to not set flag if sprite is off screen
2023-04-13 15:01:23 -05:00
codemann8
2e750c471f
Fixed issue with bonk drops causing other duplicate spawns
2023-04-09 11:08:26 -05:00
codemann8
2da8dc72cc
Better fix for Hera music silence
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This reverts commit c2b3d8ce6c , reversing
changes made to 1bf95fe2d7 .
2023-04-07 15:48:56 -05:00
codemann8
c2b3d8ce6c
Fix for Hera music silence
2023-04-07 11:49:39 -05:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
...
# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
codemann8
1bf95fe2d7
Symmetrical GTCutscene Crystals
2023-04-05 08:31:39 -05:00
codemann8
9cef1ff32e
Temporary fix for avoiding VRAM issues in non-layout OWR modes
2023-04-03 08:21:34 -05:00
codemann8
7f38b31d55
Fixed Old Man Death causing fake world in glitched
2023-04-02 07:42:27 -05:00
aerinon
a0b781521f
Big enemizer updates
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Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
codemann8
2de64ef565
Set up code structure for future OW palette changes and return to safer changes
2023-03-22 16:07:39 -05:00
codemann8
b549860fb8
Fixed issue with no Woods mosiac on exit in vanilla OW
2023-03-19 12:21:43 -05:00
codemann8
504f2e6a3a
Fixed issue with MW Player ID on Bonk Locations
2023-03-19 11:01:22 -05:00
codemann8
d3cdb2fffc
Correcting OW screen palette on transition
2023-03-18 05:47:49 -05:00
codemann8
61846c0f81
Load correct Link/Bunny palette on transition
2023-03-16 22:28:36 -05:00
codemann8
a14ca50a71
Adjusting Bonk Sprite landing position and water ripple
2023-03-15 05:44:18 -05:00
codemann8
57b39993b9
Merged in DR v1.2.0.13
2023-03-14 17:48:42 -05:00
aerinon
636819ffc0
Versioning update
2023-03-14 16:05:28 -06:00
codemann8
2338b3e4e7
Fixed item duping issue on OW
2023-03-14 06:20:26 -05:00
codemann8
5ce983513f
Fixed incorrect edge coord data for Desert Pass WS
2023-03-13 21:57:11 -05:00
aerinon
b2b3d789ca
Some rom fixes: - standing item data now cleared on dungeon exit
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Escape assist won't fill arrows resulting in free quiver in retro bow mode
2023-03-13 20:42:55 -06:00
codemann8
4c887ca044
Fixed issue with forced HP on Good Bee Bonk Location
2023-03-12 21:46:10 -05:00
aerinon
9d9071a984
Unstable rom updates
2023-03-10 14:19:09 -07:00
codemann8
93eea0b40f
Added Cold Fairy Statue to bonkable locations
2023-03-09 20:35:39 -06:00