codemann8
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245b4744bb
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Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
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2022-12-22 04:27:59 -06:00 |
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aerinon
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8f9f9e03c1
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Fixed an issue with certain trap doors
DR Hint reference started
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2022-12-21 16:57:25 -07:00 |
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codemann8
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a4120e0cb5
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Merged in DR v1.2.0.1
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2022-12-16 18:14:27 -06:00 |
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aerinon
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ccb35fd1b1
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Small key door limit per dungeon
RainPrevention fix
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2022-12-16 15:56:53 -07:00 |
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aerinon
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99f92f3d79
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Merge remote-tracking branch 'origin/DoorDevUnstable' into DoorDevUnstable
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2022-12-16 14:25:42 -07:00 |
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Elia Robyn Lake
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8d12f15d6f
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Fix standard + partitioned door shuffle
Also includes a fix to the case where it would try to generate a
negative number of bomb doors or dash doors.
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2022-12-16 02:33:11 -05:00 |
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aerinon
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e67ff4d5dc
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Completionist fixes
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2022-12-07 15:57:51 -07:00 |
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codemann8
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e5afe70bcb
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Merged DR v1.2.0.0
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2022-12-03 01:52:22 -06:00 |
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aerinon
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9bf0391e60
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Cleanup and generation fix
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2022-12-01 16:23:11 -07:00 |
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aerinon
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249fae39a0
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Fix for certain Standard key layouts
Valid key door logic fix
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2022-12-01 08:30:27 -07:00 |
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aerinon
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fa75d2b4e9
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Possible fix for standing items weirdness
Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
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2022-11-10 14:14:54 -07:00 |
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aerinon
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9fafa8981e
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Big Key Door fix for when big key double sided is off
Fix for basic issues - key total doesn't change
Potential key lock logic fix
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2022-10-28 12:47:43 -06:00 |
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aerinon
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82965ac734
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Big Key fix for dungeons with only big chests
Door pairing issues
Minor gui error
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2022-10-28 08:56:06 -06:00 |
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aerinon
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4f2fed48d7
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Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
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2022-10-26 16:46:32 -06:00 |
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aerinon
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30833152f6
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Minor decoupled adjustment
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2022-09-13 15:54:06 -06:00 |
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aerinon
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87834986d4
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Retro break up of various options
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2022-09-02 13:09:39 -06:00 |
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aerinon
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af4f8e5b4b
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Flute mode
And some odd fixes
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2022-09-01 13:59:26 -06:00 |
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aerinon
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3975c6c65d
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Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
# TestSuite.py
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2022-09-01 11:38:02 -06:00 |
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codemann8
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03bae603e7
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Merged DR v1.0.1.2
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2022-09-01 03:40:03 -05:00 |
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aerinon
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258d66fb5c
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Minor standard fix, fix for test suite, made one error less annoying
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2022-08-31 14:10:02 -06:00 |
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aerinon
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4aff460b22
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Fix for crossed doors with ambrosia
Fix for ER + OWG in crossed doors
Fix for Small Key shuffle
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2022-08-30 13:51:12 -06:00 |
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aerinon
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16d7ce5e76
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Minor issue with new Mire Falling Bridge and a miss in dungeon gen for dungeon pools.
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2022-08-25 08:59:44 -06:00 |
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codemann8
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34c9972c74
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Suppressing Inaccessible Regions debug output
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2022-08-23 18:20:23 -05:00 |
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aerinon
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5b8b0cb7f8
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Mire Falling Bridge logic refinement for possible trap door movement
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2022-08-23 15:27:22 -06:00 |
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aerinon
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3e7dfaf856
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Fix Key Rat region
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2022-08-23 15:06:36 -06:00 |
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codemann8
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3c7d3ed36f
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Merged DR v1.0.1.1
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2022-08-18 20:59:29 -05:00 |
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aerinon
|
c3dcd56992
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Some fixes sent by Catobat
|
2022-08-11 16:37:15 -06:00 |
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aerinon
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e167811d34
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Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
# Main.py
# Mystery.py
# RELEASENOTES.md
# Rom.py
# data/base2current.bps
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2022-08-05 14:06:01 -06:00 |
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aerinon
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09fbdc46ca
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Finish bomb/dash doors
Lots of minor fixes
Fixed a few existing bugs
|
2022-08-05 14:01:19 -06:00 |
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aerinon
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4267c2dde5
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Minor bug in intensity 3, pottery setting not drop shuffle for Desert Tiles 2.
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2022-07-25 12:13:50 -06:00 |
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codemann8
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df86503941
|
Merged in DR v1.0.1.0
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2022-07-08 10:59:00 -05:00 |
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aerinon
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d9f0e2a7b6
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Options added for door_type_mode and new partitioned mode
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2022-07-06 10:06:29 -06:00 |
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aerinon
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2e9d132985
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Large refactor underway.
Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
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2022-06-28 13:05:38 -06:00 |
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aerinon
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b13e15f999
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Merge branch 'DecoupledDoors' into Synthesis
# Conflicts:
# BaseClasses.py
# DoorShuffle.py
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2022-06-23 10:59:44 -06:00 |
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aerinon
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1972500e31
|
Merge branch 'Customizer' into StandardThrone
# Conflicts:
# DungeonGenerator.py
# Main.py
# RELEASENOTES.md
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2022-06-22 13:08:38 -06:00 |
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aerinon
|
5dce2daa0b
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Standard throne room changes
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2022-06-14 12:29:57 -06:00 |
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aerinon
|
14571508ae
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Init work on decoupling doors
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2022-05-25 10:31:20 -06:00 |
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aerinon
|
ac651253fe
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Fix a couple bugs on generation
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2022-05-24 11:07:06 -06:00 |
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aerinon
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8fd010985f
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# DoorShuffle.py
# ItemList.py
# Main.py
|
2022-05-24 10:09:36 -06:00 |
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aerinon
|
ea745ff22e
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Hotfix for paired doors
Also made dashable filter work
|
2022-04-30 15:28:29 -06:00 |
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aerinon
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b514df76c3
|
Prize letters and numbers
Minor bug with max keys: prevent negative values
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2022-04-21 15:44:52 -06:00 |
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aerinon
|
a035beca1e
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Minor ohko fix
|
2022-04-20 14:07:18 -06:00 |
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aerinon
|
52a0e88d12
|
Minor ohko fix
|
2022-04-04 14:29:40 -06:00 |
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codemann8
|
fdf21b2d5b
|
Various fixes found from full compare of DR Unstable
|
2022-03-30 23:50:29 -05:00 |
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aerinon
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730847fa07
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# DoorShuffle.py
|
2022-03-29 14:32:24 -06:00 |
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aerinon
|
68c2d06d85
|
Rain state prevention fix
Also, disallowed door behind Throne Room to be dashable/bombable in standard/hc
|
2022-03-29 14:30:20 -06:00 |
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aerinon
|
69bae0f338
|
Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# DoorShuffle.py
|
2022-03-29 13:30:49 -06:00 |
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aerinon
|
8bc446fbc5
|
Logic refinements for Skull X Room and GT Falling Torches
|
2022-03-29 13:28:05 -06:00 |
|
codemann8
|
1eae786c43
|
Fixing some incorrect AT/GT swap things
|
2022-03-28 03:05:58 -05:00 |
|
codemann8
|
fd7d9f7121
|
Merged in DR v1.0.0.2
|
2022-03-27 14:56:16 -05:00 |
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