codemann8
41080e73bd
Fixed issue with 2 extra SP keys in pool for HMG
2025-01-05 07:32:04 -06:00
codemann8
d8899f3e6f
Fixed issue with Free Terrain not requiring Pearl on DW water transitions
2025-01-05 05:41:04 -06:00
codemann8
107eef9c6a
Fixed issue with MapCountDisplay flags not getting set when entering a dungeon and maps aren't wild
2025-01-05 05:34:21 -06:00
codemann8
c2a637e0b5
Added flipper and mire clip rules to hera clip, also some efficiency fixes
2025-01-05 04:45:04 -06:00
codemann8
329dd0876f
Merge branch 'pr/22' into OverworldShuffleDev
2025-01-05 03:44:21 -06:00
codemann8
ea5ad39a07
Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby'
2025-01-05 03:42:52 -06:00
codemann8
ee45257862
Minor issue with plandoing SW dropdowns in Follow Linked Drops
2025-01-05 03:26:55 -06:00
codemann8
84fc0dc10a
Fixed issue with In-dungeon Prize shuffle placing multiple prizes within the same dungeon
2025-01-05 03:25:07 -06:00
Kris Davie
5fbcedbb24
Make sure we can actually reach clips
2025-01-05 09:30:32 +01:00
codemann8
8ce8b93c8b
Fixed some inconsistencies with OWG starting boots considerations
2025-01-03 04:31:51 -06:00
codemann8
9eba1d4c40
Fixed issue with prize shuffle where HMG uses cross dungeon paths to show prize on map
2025-01-02 22:58:07 -06:00
codemann8
d479789274
Fixed issue with OWG+ placing old man outside DM
2025-01-02 22:53:34 -06:00
codemann8
8ebbff3e7d
Allow flute in rain state for glitched modes with starting preactivated flute
2025-01-02 05:17:26 -06:00
codemann8
b7437fa9fd
Restoring some native dungeon item behavior for glitched modes
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Also fixes issues with HC BK (item collection in other dungeons, acting like a small key on BnC)
2025-01-02 03:41:42 -06:00
codemann8
373a4ee53e
Merge branch 'OverworldShuffleDev' into OverworldShuffle
2024-12-27 00:51:15 -06:00
codemann8
8a9df7a8ef
Version bump 0.5.1.1
2024-12-27 00:50:56 -06:00
codemann8
246ce7e75c
Backwards compatibility for new dungeon item shuffle structure in customizer
2024-12-27 00:31:14 -06:00
codemann8
4854255990
Documentation typo
2024-12-25 23:37:38 -06:00
codemann8
a6303f1963
Merge branch 'OverworldShuffleDev' into OverworldShuffle
2024-12-25 23:11:08 -06:00
codemann8
e28eae08c1
Version bump 0.5.1.0
2024-12-25 23:10:40 -06:00
codemann8
12f65f0e05
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-25 22:59:23 -06:00
codemann8
1247716e92
Implemented District/Nearby Dungeon Item Shuffle
2024-12-24 12:09:16 -06:00
codemann8
e3e227f3d5
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-24 11:39:27 -06:00
codemann8
3d1190375e
Merged in DR v1.4.7.2
2024-12-24 11:38:15 -06:00
aerinon
897f248c25
doc: update notes
2024-12-23 15:00:58 -07:00
KrisDavie
e5f38b2d01
Separate OWG and HMG connection code
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Split making HMG entrances and connecting them
Correctly link IP lobby (not portal)
2024-12-23 10:18:36 -07:00
aerinon
d2f4271a87
fix: make shuffleganon per player
2024-12-23 10:16:58 -07:00
codemann8
507fbeece9
Fix minor issue with shuffle_ganon option missing player check
2024-12-21 18:57:28 -06:00
codemann8
f1c681bb1f
Fix issue with smith getting deleted on s+q due to bomb walls
2024-12-21 18:49:03 -06:00
aerinon
fe2a01b384
fix: bump version
2024-12-20 09:57:44 -07:00
aerinon
46e52682e5
fix: backwards compatibility with old beemizer settings
2024-12-20 09:49:41 -07:00
aerinon
804e693803
fix: problem with enemizer bush enemies
2024-12-19 16:30:40 -07:00
aerinon
17e48e4e18
fix: prevent crash from bush spawning mimics hopefully
2024-12-19 15:18:09 -07:00
aerinon
96f646b1ab
fix: prevent enemizer crash with walking zora
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fix: various enemy bans
2024-12-19 15:00:34 -07:00
aerinon
01f3f6ad50
fix: dark sanc at tavern north
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fix: gt exit point for all players
2024-12-17 16:17:55 -07:00
aerinon
4f1f61bc68
fix: simple shuffle blacksmith
2024-12-17 16:12:49 -07:00
aerinon
338e949213
feat: update docs and version
2024-12-17 15:38:59 -07:00
Cody
fb6727c527
Fix NoneType object error when BK in starting inventory
...
ZenArcane has a mode that starts you with all the big keys, maps, compasses, and enough universal small keys to open all doors. The item pool is updated to remove them, but generation fails due to NoneType item variables.
This changes how current_amount is determined to prevent a NoneType variable access and allows for generation to continue.
I haven't noticed any adverse side-effects to this, so I decided to PR this upstream.
2024-12-17 15:17:23 -07:00
KrisDavie
8ec25d8476
Trim down unnecessary parts of loop
2024-12-17 15:08:35 -07:00
KrisDavie
252a99f0d2
Revamp HMG logic
2024-12-17 15:08:35 -07:00
KrisDavie
1c33f793e0
SP Bosstest for MP
2024-12-17 15:08:35 -07:00
KrisDavie
76834a477a
Don't ever check playthough when all seeds are no logic
2024-12-17 15:08:35 -07:00
KrisDavie
8aba0f66fc
Tests update
2024-12-17 15:08:35 -07:00
KrisDavie
81a8b3a0f5
HMG PoD Region fix + reformatting
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* Create a region in HMG when PoD entrance isn't pre-opened that limits access to the overworld unless already available
* Change rule generations to loop
* Check for bomb and dash clips properly
2024-12-17 15:08:35 -07:00
KrisDavie
5dc51d4a2c
Actually check if we can leave IP bomb drop
2024-12-17 15:08:35 -07:00
KrisDavie
514dfcc0c8
Fix world copy in HMG/NL
2024-12-17 15:08:35 -07:00
codemann8
ffd31f0224
Merge branch 'OverworldShuffleDev' into OverworldShuffle
2024-12-17 07:52:40 -06:00
codemann8
3d002c26f3
Version bump 0.5.0.6
2024-12-17 07:51:39 -06:00
codemann8
051fb075a3
Added Thieves Maiden to followers that have pathing logic
2024-12-17 07:40:11 -06:00
codemann8
a5d572a41c
Prevent duplicate entrance entries
2024-12-17 06:26:07 -06:00