Commit Graph

319 Commits

Author SHA1 Message Date
compiling
67a0afc6fa More moon pearl / superbunny fixes
Use the Catfish region properly, so Catfish Descent works.

# Conflicts:
#	InvertedRegions.py
2020-04-28 20:16:05 +10:00
compiling
f964175d64 Allow clipping into the GT entrance 2020-04-28 20:15:11 +10:00
compiling
21eea4277b Always require pearl for Swamp (Superbunny cannot do anything) 2020-04-28 20:15:10 +10:00
compiling
2decfd1f0b Separate superbunny cave into 2 regions.
For OWG, allow superbunny in superbunny cave with no mirror when entering from the bottom
Fix boots clip logic to desert teleporter ledge and TR teleporter
Fix mirror wrap logic for pyramid fairy
For insanity shuffle, exiting Superbunny Cave bottom is now in logic.
2020-04-28 20:15:10 +10:00
compiling
db811f198c Fix another bunny rule bug. 2020-04-28 20:15:09 +10:00
compiling
9c2dec9cec Fix OWG bunny rules 2020-04-28 20:15:09 +10:00
compiling
c8a30bb749 Dark Desert Teleporter requires the mitts 2020-04-28 20:15:09 +10:00
compiling
e8fef8fc7b Fix moon pearl checks to avoid requiring moon pearl for mirror accessible locations. 2020-04-28 20:15:08 +10:00
compiling
1f504d0a79 Inverted - make the blacksmith, purple chest, bottle merchant and master sword pedestal accessible without the moon pearl.
# Conflicts:
#	test/inverted/TestInvertedDarkWorld.py
#	test/inverted/TestInvertedLightWorld.py
2020-04-28 20:15:08 +10:00
compiling
3b979f4a57 Fix Waterfall entrance being inaccessible with the flippers.
Fix Spectacle Rock and Bombos Tablet requiring moon pearl
2020-04-28 20:14:56 +10:00
compiling
247137e43a Remove mirror clips from Inverted / No Glitches 2020-04-15 23:09:07 +10:00
compiling
8525f07e87 Set TR key rules last, so that entrance requirements are known. 2020-04-15 23:09:07 +10:00
compiling
11a91b96c6 Set inverted blacksmith to require light world access using the mirror or a portal (via starting in Link's House / Old Man Cave doesn't work).
Set the flag allowing the blacksmith to visit Link's House in simple inverted shuffle.
2020-04-05 21:12:26 +10:00
aerinon
a18f5c4d51 Key logic rework for placement rules
--exhaustive per key_counter
--contradictions between rules
Mire Lobby chest fix
2020-03-20 09:05:07 -06:00
compiling
6003d40ce2 Update inverted big bomb rules.
Add checks that will not allow unexpected entrances to get east dark world logic.
2020-03-19 21:54:13 +11:00
compiling
e8ee3de083 Mire key logic update - it is impossible to access the Map Chest key door without hitting a colour switch (or clipping through a rail). 2020-03-15 21:03:43 +11:00
compiling
5c0d34a65d Require a weapon for Castle Tower. 2020-03-15 11:04:08 +11:00
compiling
49e48eba1d Add warp between Waterfall Cave and Lake Hylia into inverted logic. 2020-03-14 13:37:21 +11:00
compiling
6197b915a5 Fix inverted rule for old man house. 2020-03-14 00:39:29 +11:00
compiling
583380cad6 Support vanilla key layout in GT (copy item rando logic - firesnake room needs 2 keys if it contains a small key). 2020-03-09 09:59:54 +11:00
aerinon
62caf015c0 Merge remote-tracking branch 'origin/DoorDev' into DoorDev 2020-03-02 19:58:42 -07:00
qadan
59974c2fbe add zora ledge too 2020-02-26 15:19:56 -04:00
qadan
5b03cb82ba add kings grave area, waterwalk regions 2020-02-26 15:11:24 -04:00
compiling
531a1d6423 Inverted Bomb Shop can't go on Spectacle Rock Cave bottom entrances
Fix inverted bomb rules for Inverted Big Bomb Shop, Inverted Dark Sanctuary, Inverted Links House.
2020-02-26 18:38:49 +11:00
qadan
45f8ec51b2 account for some more things 2020-02-21 20:30:23 -04:00
aerinon
7064b1de77 Logic additions for basic+experimental 2020-02-21 16:26:18 -07:00
qadan
77b366d093 what's that doing there 2020-02-19 21:09:38 -04:00
qadan
2936dfcd93 fix mirror bunny stuff 2020-02-19 19:00:31 -04:00
qadan
6f38664a80 hecked a copy paste 2020-02-19 10:19:58 -04:00
qadan
0ed41f6b13 fixing bunny revival, and other bunny stuff 2020-02-18 20:22:33 -04:00
qadan
f8b6af472b copy paste error 2020-02-12 19:49:11 -04:00
qadan
5294524c25 rules for superbunny in TR/Hera 2020-02-12 19:38:42 -04:00
aerinon
6bd05982ae Bunny impassible rules for doorways 2020-02-12 14:19:29 -07:00
qadan
09a5b71a2d inverted issues 2020-02-11 18:39:49 -04:00
qadan
e94131ab1d bugfixes, starting boots 2020-02-11 18:25:09 -04:00
qadan
2ba2f48f92 overworld glitches ruleset 2020-02-11 18:07:38 -04:00
aerinon
1f7c27009e Whole ton of things:
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
79d2151f86 Bump to 0.0.9 2020-01-29 12:46:17 -07:00
aerinon
83f0194a54 Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge 2020-01-29 12:38:33 -07:00
aerinon
4d717c7e4b Default values for quickswap/disablemusic
Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
compiling
710ed9b011 Require Hammer for Thieves' Town - Big Chest 2020-01-29 19:05:36 +11:00
compiling
b5ea688847 Add inverted door shuffle 2020-01-23 19:53:04 +11:00
aerinon
c08fb4bd5e Initial work for fixing standard (basic only so far) 2020-01-19 18:13:06 +11:00
aerinon
c4ae75bc2b Multiworld merge 2020-01-14 15:07:13 -07:00
aerinon
fd83eaa16e Key logic overhaul - hope to have fixed many key locks
Specific keysanity fix
Fixed issue with crossed that created extra keys
2020-01-13 16:34:45 -07:00
aerinon
526eca50b0 --Fixed Aga Tower staircase (Push statue)
--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-12 09:15:35 +11:00
aerinon
c6d85a3f06 --Fixed Aga Tower staircase (Push statue)
--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-10 15:35:54 -07:00
compiling
a3a706d8c1 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-11 09:17:41 +11:00
aerinon
f26c83e852 Made the CollectionState crystal switch aware and added crystal rules
Small adjustment to big key forbidding
2020-01-06 15:32:33 -07:00
compiling
9803515315 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-04 21:33:42 +11:00