aerinon
ebd86e80d7
fix(logic): exception for vanilla mire key door layout, crystal switches can be reached with two keys, just can't tell which one was chosen
2024-04-12 17:32:35 -06:00
aerinon
ef778b7125
fix: logic for dynamic doors
2024-01-29 10:06:27 -07:00
aerinon
cacef076bb
fix: vanilla key logic doesn't apply with universal keys
2024-01-08 13:30:11 -07:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
1590c351a4
fix: vanilla key logic adjustment (dropshuffle must be none for reduction)
2024-01-02 18:14:31 -07:00
aerinon
846423fc38
fix: fix up some vanilla key logic
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fix: fix tile pattern
2024-01-02 17:09:08 -07:00
aerinon
6c529cc7de
Some more trap door exceptions (can be opened by trigger and should be bunny impassible)
2023-09-29 13:06:10 -06:00
aerinon
267e3214a7
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# CLI.py
# Main.py
# RELEASENOTES.md
# Rom.py
# Rules.py
# data/base2current.bps
# source/classes/CustomSettings.py
# source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon
7a16ea4fe1
Rule fix for zelda to throne room
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Minor fix to standard generation and spoilers
2023-09-29 09:33:33 -06:00
aerinon
dd9cdee37f
Fix location of new doors
2023-09-27 09:10:55 -06:00
aerinon
915e7dc416
Ability to enemize fairies
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Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00
aerinon
2e5b9758c2
Unkillable thieves for now
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Turn off enemy drop indicator for modes that don't need it
2023-09-12 10:13:15 -06:00
aerinon
a4d5dec8ad
Fixed an error
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Small performance increase
2023-08-07 16:49:34 -06:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
f442cff061
Logic added for openable trap doors
2023-08-03 15:06:54 -06:00
aerinon
0ee88618a7
Paired dungeon shuffle
2023-08-01 11:31:59 -06:00
aerinon
8d17d95640
Fixed a generation bug
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Add ganonhunt to pyramid open
2023-07-27 13:45:44 -06:00
aerinon
213d3d3aa0
Fixed an issue where certain vanilla door types would not allow other types to be placed.
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Customizer: fixed an issue where last ditch placements would move customized items. Those are now locked and the generation will fail instead if no alternatives are found.
2023-07-19 12:31:50 -06:00
aerinon
2abfc6ea80
Swap E/W on Mire Torches/Mire Attic Hint
2023-04-13 16:19:18 -06:00
aerinon
10eac87922
Logic fix: hookshot needed for pots in GT conveyor cross
2023-04-06 11:23:04 -06:00
aerinon
3c18dc6e3a
Re-vamp multiple settings as buttons.
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Minor logic clean up.
2023-04-06 11:22:12 -06:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
17f9efb230
Merge remote-tracking branch 'origin/DoorDevUnstable' into DoorDevUnstable
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# Conflicts:
# RELEASENOTES.md
2023-04-05 15:56:17 -06:00
aerinon
41a0751009
Merge branch 'WorldModelRefactor' into DoorDevUnstable
2023-03-31 16:07:31 -06:00
aerinon
c9c510ae21
Minor fixes for customized vanilla doors
2023-03-22 14:58:07 -06:00
aerinon
02c7a5279c
Fix some paired doors
2023-03-13 20:40:45 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
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# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
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Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
77c4babca1
Potential fix for vanilla door + ER key logic
2023-02-16 15:40:13 -07:00
aerinon
f0101c9854
Trap door mode initial work
2023-02-16 11:49:29 -07:00
aerinon
142b82a261
BK door fix
2023-02-10 13:47:58 -07:00
aerinon
fb13785abc
Minor standard generation fix
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Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
Cody Bailey
5cde789b43
Potential fix for duped HC/AT Maps/Compasses
2023-01-19 20:02:49 -05:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
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Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca
Starting inventory updates
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Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
4d1b5f58c0
Minor naming convention fixed
2023-01-06 16:57:52 -07:00
codemann8
0324017c2d
Merge remote-tracking branch 'upstream/DoorDevUnstable' into SynthesisOWRMerge
2022-12-22 03:47:30 -06:00
aerinon
8f9f9e03c1
Fixed an issue with certain trap doors
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DR Hint reference started
2022-12-21 16:57:25 -07:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
aerinon
ccb35fd1b1
Small key door limit per dungeon
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RainPrevention fix
2022-12-16 15:56:53 -07:00
aerinon
99f92f3d79
Merge remote-tracking branch 'origin/DoorDevUnstable' into DoorDevUnstable
2022-12-16 14:25:42 -07:00
Elia Robyn Lake
8d12f15d6f
Fix standard + partitioned door shuffle
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Also includes a fix to the case where it would try to generate a
negative number of bomb doors or dash doors.
2022-12-16 02:33:11 -05:00
codemann8
2d26954422
Final fixes and reorganization to Inverted Region merging
2022-12-15 17:26:02 -06:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
codemann8
8e08f336d0
Merging Regions and Rulesets
2022-12-13 01:40:44 -06:00
aerinon
e67ff4d5dc
Completionist fixes
2022-12-07 15:57:51 -07:00
codemann8
bd53400fec
Replaced all references of Inverted-variant regions/exits
2022-12-06 22:21:35 -06:00
aerinon
9bf0391e60
Cleanup and generation fix
2022-12-01 16:23:11 -07:00