Commit Graph

4054 Commits

Author SHA1 Message Date
aerinon
1bb7345a01 fix: bonk fairy used as mandatory connector in standard
fix: hmg multi-player issue
2025-01-08 09:47:44 -07:00
aerinon
fe520626e9 fix: rain state + activated flute 2025-01-08 09:19:38 -07:00
aerinon
9a8529100e doc: doc fix 2025-01-08 08:00:00 -07:00
codemann8
3a9b1601af Documentation typo 2025-01-07 15:56:57 -07:00
aerinon
ed5627d5bc feat: mirror scroll forced on in DR modes, fix settings code bit for it 2025-01-07 15:56:33 -07:00
Telethar
c3f6317e84 Change to |= 2025-01-07 15:12:24 -07:00
Telethar
d558e14065 Add Mirror Scroll as an option instead of baking it into door shuffle. 2025-01-07 15:12:24 -07:00
aerinon
f5a8b563d9 fix: key logic issue with decoupled doors 2025-01-07 14:45:02 -07:00
codemann8
c59bc7590e Version bump 0.5.1.2 2025-01-05 08:02:55 -06:00
codemann8
41080e73bd Fixed issue with 2 extra SP keys in pool for HMG 2025-01-05 07:32:04 -06:00
codemann8
d8899f3e6f Fixed issue with Free Terrain not requiring Pearl on DW water transitions 2025-01-05 05:41:04 -06:00
codemann8
107eef9c6a Fixed issue with MapCountDisplay flags not getting set when entering a dungeon and maps aren't wild 2025-01-05 05:34:21 -06:00
codemann8
c2a637e0b5 Added flipper and mire clip rules to hera clip, also some efficiency fixes 2025-01-05 04:45:04 -06:00
codemann8
329dd0876f Merge branch 'pr/22' into OverworldShuffleDev 2025-01-05 03:44:21 -06:00
codemann8
ea5ad39a07 Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby' 2025-01-05 03:42:52 -06:00
codemann8
ee45257862 Minor issue with plandoing SW dropdowns in Follow Linked Drops 2025-01-05 03:26:55 -06:00
codemann8
84fc0dc10a Fixed issue with In-dungeon Prize shuffle placing multiple prizes within the same dungeon 2025-01-05 03:25:07 -06:00
Kris Davie
5fbcedbb24 Make sure we can actually reach clips 2025-01-05 09:30:32 +01:00
codemann8
8ce8b93c8b Fixed some inconsistencies with OWG starting boots considerations 2025-01-03 04:31:51 -06:00
codemann8
9eba1d4c40 Fixed issue with prize shuffle where HMG uses cross dungeon paths to show prize on map 2025-01-02 22:58:07 -06:00
codemann8
d479789274 Fixed issue with OWG+ placing old man outside DM 2025-01-02 22:53:34 -06:00
codemann8
8ebbff3e7d Allow flute in rain state for glitched modes with starting preactivated flute 2025-01-02 05:17:26 -06:00
codemann8
b7437fa9fd Restoring some native dungeon item behavior for glitched modes
Also fixes issues with HC BK (item collection in other dungeons, acting like a small key on BnC)
2025-01-02 03:41:42 -06:00
codemann8
8a9df7a8ef Version bump 0.5.1.1 2024-12-27 00:50:56 -06:00
codemann8
246ce7e75c Backwards compatibility for new dungeon item shuffle structure in customizer 2024-12-27 00:31:14 -06:00
codemann8
4854255990 Documentation typo 2024-12-25 23:37:38 -06:00
codemann8
e28eae08c1 Version bump 0.5.1.0 2024-12-25 23:10:40 -06:00
codemann8
12f65f0e05 Baserom update to allow textbox suppression for "this dungeon" items 2024-12-25 22:59:23 -06:00
codemann8
1247716e92 Implemented District/Nearby Dungeon Item Shuffle 2024-12-24 12:09:16 -06:00
codemann8
e3e227f3d5 Baserom update to allow textbox suppression for "this dungeon" items 2024-12-24 11:39:27 -06:00
codemann8
3d1190375e Merged in DR v1.4.7.2 2024-12-24 11:38:15 -06:00
aerinon
897f248c25 doc: update notes 2024-12-23 15:00:58 -07:00
KrisDavie
e5f38b2d01 Separate OWG and HMG connection code
Split making HMG entrances and connecting them
Correctly link IP lobby (not portal)
2024-12-23 10:18:36 -07:00
aerinon
d2f4271a87 fix: make shuffleganon per player 2024-12-23 10:16:58 -07:00
codemann8
507fbeece9 Fix minor issue with shuffle_ganon option missing player check 2024-12-21 18:57:28 -06:00
codemann8
f1c681bb1f Fix issue with smith getting deleted on s+q due to bomb walls 2024-12-21 18:49:03 -06:00
aerinon
fe2a01b384 fix: bump version 2024-12-20 09:57:44 -07:00
aerinon
46e52682e5 fix: backwards compatibility with old beemizer settings 2024-12-20 09:49:41 -07:00
aerinon
804e693803 fix: problem with enemizer bush enemies 2024-12-19 16:30:40 -07:00
aerinon
17e48e4e18 fix: prevent crash from bush spawning mimics hopefully 2024-12-19 15:18:09 -07:00
aerinon
96f646b1ab fix: prevent enemizer crash with walking zora
fix: various enemy bans
2024-12-19 15:00:34 -07:00
aerinon
01f3f6ad50 fix: dark sanc at tavern north
fix: gt exit point for all players
2024-12-17 16:17:55 -07:00
aerinon
4f1f61bc68 fix: simple shuffle blacksmith 2024-12-17 16:12:49 -07:00
aerinon
338e949213 feat: update docs and version 2024-12-17 15:38:59 -07:00
Cody
fb6727c527 Fix NoneType object error when BK in starting inventory
ZenArcane has a mode that starts you with all the big keys, maps, compasses, and enough universal small keys to open all doors. The item pool is updated to remove them, but generation fails due to NoneType item variables.

This changes how current_amount is determined to prevent a NoneType variable access and allows for generation to continue.

I haven't noticed any adverse side-effects to this, so I decided to PR this upstream.
2024-12-17 15:17:23 -07:00
KrisDavie
8ec25d8476 Trim down unnecessary parts of loop 2024-12-17 15:08:35 -07:00
KrisDavie
252a99f0d2 Revamp HMG logic 2024-12-17 15:08:35 -07:00
KrisDavie
1c33f793e0 SP Bosstest for MP 2024-12-17 15:08:35 -07:00
KrisDavie
76834a477a Don't ever check playthough when all seeds are no logic 2024-12-17 15:08:35 -07:00
KrisDavie
8aba0f66fc Tests update 2024-12-17 15:08:35 -07:00