Commit Graph

235 Commits

Author SHA1 Message Date
codemann8
af00bdec1e Start in BBS in Inverted, replacing LH/BBS entrance swap 2022-01-13 19:49:08 -06:00
codemann8
596c26a462 Merged in DR v0.5.1.7 2022-01-06 02:23:24 -06:00
aerinon
45bb92151f -Fix for Inverted Mode: Dark Lake Hylia shop sells a blue potion
-Fix for Ijwu's enemizer: Boss door in Thieves' Town no longer closes after the maiden hint
-AllowAccidentalMajorGlitches set for no logic
2022-01-04 22:10:42 -07:00
codemann8
7699c1fc63 Fixed Blue Potion not showing up in Dark Lake Shop in Inverted 2021-12-19 19:56:27 -06:00
codemann8
c910785211 Fixed Lake Shop not having Blue Potion in Inverted 2021-12-16 14:27:13 -06:00
codemann8
b4173044d7 Modeled Woods Pass regions more correctly 2021-11-30 11:27:44 -06:00
codemann8
03a0efe69f Some corrections to Ledges and OWG connections 2021-11-05 20:26:12 -05:00
codemann8
4dd8ff4de1 Added Smith/Purple Chest pathing 2021-11-05 20:08:01 -05:00
codemann8
97ce86fd77 Added Smith/Purple Chest pathing 2021-11-05 19:45:56 -05:00
codemann8
f0d128d9a0 Moved special Big Bomb pathing to Pyramid Crack 2021-11-05 16:27:31 -05:00
codemann8
b251df440a Added pseudo items/locations in prep for Big Bomb logic 2021-11-04 21:34:31 -05:00
codemann8
7ed4ad2304 Some general error prevention and corrections 2021-10-14 14:12:01 -05:00
codemann8
3e6d447857 Added Bat Cave Ledge Peg exit 2021-10-14 13:25:47 -05:00
codemann8
1f92895222 Added mirror edge to Pyramid Exit Ledge 2021-10-06 20:45:29 -05:00
codemann8
d066b133f1 Merged in DR v0.5.1.1 2021-08-31 19:39:23 -05:00
aerinon
91fbcd38da Fix shop hints in ER modes where shops are not located vanilla 2021-08-27 15:13:37 -06:00
codemann8
f051e3a0b2 Some Inverted situations getting applied/removed in Mixed OW 2021-08-20 14:08:29 -05:00
codemann8
f2432e13fb Added new Dark Graveyard North region 2021-08-19 08:37:46 -05:00
codemann8
d71a246dc1 Excluding water regions from flute access 2021-08-03 20:30:25 -05:00
codemann8
917e8a920c Made flute pathing visible in spoiler log 2021-08-03 17:33:45 -05:00
codemann8
6d98636626 Made flute pathing visible in spoiler log 2021-08-03 17:28:20 -05:00
codemann8
229747b4a4 Added dynamic flute exits 2021-08-03 09:29:16 -05:00
codemann8
c04cb27aa9 Merged in DR v0.5.0.1 2021-07-28 17:09:31 -05:00
StructuralMike
779c7d78c0 New hookshot cave region definitions 2021-07-24 17:22:48 +02:00
codemann8
0dd5516e07 Renamed Hammer Pegs regions 2021-07-06 14:44:13 -05:00
codemann8
433a1dfc35 Doing GitHub's work for them and ACTUALLY merging in DR v0.4.0.7 changes 2021-07-04 11:23:08 -05:00
codemann8
6cd6dca6a3 Initial Tile Shuffle Implementation 2021-06-23 03:09:27 -05:00
aerinon
8c5a4be480 Ranged crystal switch logic tweaked
Couple of minor bugs fixed
2021-06-22 13:04:37 -06:00
codemann8
78d89497c3 Made new HC region for Inverted access to Bush-blocked area 2021-06-07 08:50:08 -05:00
codemann8
afcc9bbbe0 Minor rename 2021-06-06 08:49:46 -05:00
codemann8
1123d686d5 Fixed issues with generating Inverted and Insanity seeds 2021-05-28 20:58:16 -05:00
codemann8
6caa4b5438 Moved Inverted Pyramid Entrance to HC Ledge 2021-05-26 21:08:57 -05:00
codemann8
6bdd63be45 Renamed regions and exits related to Mountain Entry 2021-05-25 20:29:53 -05:00
codemann8
9aca8af16d More Inverted changes 2021-05-23 07:50:30 -05:00
codemann8
e363773810 Initial Inverted implementation
Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
2021-05-20 05:47:42 -05:00
codemann8
63b2b807ec Removed exit intended for Inverted 2021-05-16 05:11:48 -05:00
codemann8
2a394cc880 Initial check-in for OWG logic
Includes renames and reorganizations
2021-05-16 04:41:43 -05:00
codemann8
9110ac4e9c Reorganized Cave Regions 2021-05-13 06:39:17 -05:00
codemann8
f4e79c200a Merging DR v0.4 - OWG logic/keylogic//YAML 2021-05-12 05:35:33 -05:00
codemann8
ac753ef607 Initial Inverted changes 2021-05-12 00:26:49 -05:00
codemann8
a6c3e5c1ac Added Pearl rule for Circle of Bushes area bush 2021-05-11 00:29:41 -05:00
aerinon
a12ebfaf50 Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile 2021-05-04 16:30:27 -06:00
codemann8
cc5b1ab60f Renamed some areas 2021-05-02 21:30:25 -05:00
codemann8
9951c5b0ea Fixed duplicate Pyramid Ledge location 2021-04-22 21:51:33 -05:00
compiling
30baec65af Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable 2021-04-18 14:28:29 +10:00
codemann8
ade6dfc416 New destinations now write to ROM 2021-04-12 12:23:26 -05:00
StructuralMike
3f9b6234c2 Mire fishbone barrier bypass 2021-03-22 21:12:26 +01:00
StructuralMike
13c2022bc9 BombSwitchDev 2021-03-16 22:05:10 +01:00
StructuralMike
8689bd6a4c Crystals that can be hit with pots
Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
StructuralMike
e1ddd02097 Missing crystal in Hera Beetles 2021-03-12 14:03:19 +01:00