Commit Graph

450 Commits

Author SHA1 Message Date
codemann8
06e3dc80d6 Merged in DR v1.2.0.20 2023-08-07 15:30:50 -05:00
aerinon
bc5c6da2ac Fix for hera boss music (the last?) 2023-08-07 12:19:35 -06:00
aerinon
db70a16dea Fixed minor issue with dungeon counter interfering with timer (rom re-build) 2023-08-07 10:49:55 -06:00
aerinon
90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
codemann8
ccbbe93d63 Changing retro so bottle vendor fish prize gives a key instead of arrows
Fixed issue where all other narrow OW items drew 4 pixels to the left
2023-07-11 13:05:20 -05:00
aerinon
5d2ceaf75c Updated baserom for crystal custscene and hera music fix
Updated a couple of error messages and when they are displayed
Updated Ganonhunt goal text to be more consistent across randomizers
2023-07-10 13:56:05 -06:00
codemann8
581597234c Changing retro so bottle vendor fish prize gives a key instead of arrows 2023-07-07 01:33:39 -05:00
codemann8
67eedf465d Fixed issue with Kakariko music playing when killing Aggro Guards in enemizer 2023-07-03 15:55:35 -05:00
codemann8
cad2d632d3 Fixed issue with Aga Door preventing TF Cutscene 2023-06-29 19:33:36 -05:00
aerinon
627168e771 First pass on multiworld for enemy drops. Fixed a few graphical enemizer issues. 2023-06-26 10:29:37 -06:00
codemann8
0314958201 Fixed issue where items spawning off screen might not redraw 2023-06-16 20:40:34 -05:00
codemann8
1cbee3f190 Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
aerinon
503be6aa91 Enemizer refinement 2023-05-19 08:53:01 -06:00
codemann8
2a008dfc3e Added a TF Cutscene when getting the TF item
- Also fixed an issue with vanilla enemy key drops displaying incorrectly
2023-05-13 02:16:36 -05:00
codemann8
d606a84c35 ROM Updates
- Fix Bonk count capping at 99 in credits
- Fix Hera boss music still plays after boss defeated
- Fixed Murahdahla in Rainstate
2023-05-12 21:31:24 -05:00
codemann8
b0497ffe7e More GFX updates
- Apples and Chickens now have GFX
- Fixed issue with Menu not allowing DPad input with standing item on screen
- Fixed issue with keys not drawing properly during tablet animation
2023-05-09 21:36:38 -05:00
codemann8
5bce245de4 Added better GFX for fairy and good bee 2023-05-08 07:49:38 -05:00
codemann8
393cbdd0ab Apples/BeeTraps/Fairies now spawn automatically under pots 2023-05-08 05:03:53 -05:00
codemann8
73fc85df3b Big ROM changes
- New Item GFX code
- Fixed Bonk Dupe issue
- Fixed Bonk Despawn issue
2023-05-07 20:19:18 -05:00
codemann8
608e01c906 Fix pottery to retain gfx during map check 2023-04-16 04:37:50 -05:00
codemann8
ee9fc3c6b1 Animate standing rupees for enemy drops 2023-04-15 05:18:40 -05:00
codemann8
6d2e95e6ef Merged in DR v1.2.0.16 2023-04-14 16:00:21 -05:00
aerinon
ea8bd117fc Fix for partial key logic for vanilla mire
Fix for Kholdstare shell collision
2023-04-14 14:17:57 -06:00
codemann8
e1fe3e1639 Changed bonk drops to not set flag if sprite is off screen 2023-04-13 15:01:23 -05:00
codemann8
2e750c471f Fixed issue with bonk drops causing other duplicate spawns 2023-04-09 11:08:26 -05:00
codemann8
2da8dc72cc Better fix for Hera music silence
This reverts commit c2b3d8ce6c, reversing
changes made to 1bf95fe2d7.
2023-04-07 15:48:56 -05:00
codemann8
c2b3d8ce6c Fix for Hera music silence 2023-04-07 11:49:39 -05:00
aerinon
187478eb24 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	Gui.py
#	Main.py
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
codemann8
1bf95fe2d7 Symmetrical GTCutscene Crystals 2023-04-05 08:31:39 -05:00
codemann8
9cef1ff32e Temporary fix for avoiding VRAM issues in non-layout OWR modes 2023-04-03 08:21:34 -05:00
codemann8
7f38b31d55 Fixed Old Man Death causing fake world in glitched 2023-04-02 07:42:27 -05:00
aerinon
a0b781521f Big enemizer updates
Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
codemann8
2de64ef565 Set up code structure for future OW palette changes and return to safer changes 2023-03-22 16:07:39 -05:00
codemann8
b549860fb8 Fixed issue with no Woods mosiac on exit in vanilla OW 2023-03-19 12:21:43 -05:00
codemann8
504f2e6a3a Fixed issue with MW Player ID on Bonk Locations 2023-03-19 11:01:22 -05:00
codemann8
d3cdb2fffc Correcting OW screen palette on transition 2023-03-18 05:47:49 -05:00
codemann8
61846c0f81 Load correct Link/Bunny palette on transition 2023-03-16 22:28:36 -05:00
codemann8
a14ca50a71 Adjusting Bonk Sprite landing position and water ripple 2023-03-15 05:44:18 -05:00
codemann8
57b39993b9 Merged in DR v1.2.0.13 2023-03-14 17:48:42 -05:00
aerinon
636819ffc0 Versioning update 2023-03-14 16:05:28 -06:00
codemann8
2338b3e4e7 Fixed item duping issue on OW 2023-03-14 06:20:26 -05:00
codemann8
5ce983513f Fixed incorrect edge coord data for Desert Pass WS 2023-03-13 21:57:11 -05:00
aerinon
b2b3d789ca Some rom fixes: - standing item data now cleared on dungeon exit
Escape assist won't fill arrows resulting in free quiver in retro bow mode
2023-03-13 20:42:55 -06:00
codemann8
4c887ca044 Fixed issue with forced HP on Good Bee Bonk Location 2023-03-12 21:46:10 -05:00
aerinon
9d9071a984 Unstable rom updates 2023-03-10 14:19:09 -07:00
codemann8
93eea0b40f Added Cold Fairy Statue to bonkable locations 2023-03-09 20:35:39 -06:00
codemann8
b6da5e51fd Merged in DR v1.2.0.12 2023-03-08 16:16:04 -06:00
aerinon
4563f96fd5 Fix for mirror portal in inverted
Yet another fix for blocked doors in Standard ER, minor alteration for the swamp entrance fix to work when blocked as well.
2023-03-08 08:25:46 -07:00
codemann8
e6a1476244 Merged in DR v1.2.0.11 2023-03-07 18:58:08 -06:00
aerinon
87ab4a8c8a Update baserom and release notes 2023-03-06 16:10:07 -07:00