Commit Graph

4075 Commits

Author SHA1 Message Date
codemann8
ce269daa88 Improvements to Bonk Drop Shuffle
- Trees revert color when collected
- Fixed issue with sprites getting stuck in rocks
2022-07-26 21:06:09 -05:00
aerinon
4267c2dde5 Minor bug in intensity 3, pottery setting not drop shuffle for Desert Tiles 2. 2022-07-25 12:13:50 -06:00
codemann8
b877ddb4d7 Making file output prefix always OR 2022-07-24 21:49:28 -05:00
codemann8
79448be9d4 Fixed error with pot rule in OWR accessibility check 2022-07-24 21:35:47 -05:00
codemann8
e1cc74c05c Suppressing meta output if outputting spoiler 2022-07-24 21:27:40 -05:00
codemann8
3983bf347f Fixed Namespace error in Mystery with Bonk Drop option 2022-07-24 20:57:58 -05:00
codemann8
9ef8f54e5b Added Multiworld Support for Bonk Drops 2022-07-24 16:21:21 -05:00
codemann8
a97ee6c57a Implemented Bonk Drop Shuffle 2022-07-24 16:19:26 -05:00
codemann8
58afaa52e8 Fixed issue with bonk prize on screen 2B 2022-07-24 14:56:25 -05:00
codemann8
afcec5d0dc Fixed wrong loot ID for 5 arrows items 2022-07-24 13:56:36 -05:00
codemann8
db15fdfbdc Shifted AddReceivedItemExpanded data table down, will affect people patching itemgfx 2022-07-24 13:49:28 -05:00
codemann8
97455dc140 Implemented Bonk Drop Shuffle 2022-07-24 12:50:37 -05:00
codemann8
a5729b51a2 Adding new option for Bonk Drop Shuffle 2022-07-24 12:42:08 -05:00
codemann8
360a61a65c Fixed issue with pre-opened pyramid when it shouldn't be 2022-07-22 10:57:28 -05:00
codemann8
ce9cb8de26 619 2022-07-22 10:55:35 -05:00
codemann8
fb02ae0159 Adding Zelda Delivered rule to Agahnim 1 rules if Standard 2022-07-21 10:46:56 -05:00
codemann8
79f35582e8 Adding Zelda Delivered rule to Agahnim 1 rules if Standard 2022-07-20 21:57:06 -05:00
codemann8
77451e4194 Version bump 0.2.8.0 2022-07-12 02:01:29 -05:00
codemann8
5e0ec96c66 Fixed issue with playthrus for Murahdahla+Beatable 2022-07-12 01:32:16 -05:00
codemann8
359b283b94 Suppress playthru for nologic 2022-07-11 17:47:16 -05:00
codemann8
426d5d3e84 Fixed beatable only check in OWR validation 2022-07-11 17:45:09 -05:00
codemann8
ae271b0e73 Removing some permament negative effects of using copy_world 2022-07-11 17:44:18 -05:00
codemann8
91f7bc8cef Suppress playthru for nologic 2022-07-11 17:40:08 -05:00
codemann8
10caf09492 Fixed issue with filename always outputting DR, not OR 2022-07-09 10:34:11 -05:00
codemann8
51535d7a10 Added Zelda Delivered rule to Flute usage if Standard 2022-07-08 22:12:59 -05:00
codemann8
673ac9ac23 Reverted some code to fix Trinity 2022-07-08 16:17:10 -05:00
codemann8
92bc88bd41 Adapted changes to pre-set overworld flags to new initial sram system 2022-07-08 12:25:54 -05:00
codemann8
aec7b7077d Adapted changes to pre-set overworld flags to new initial sram system 2022-07-08 12:13:34 -05:00
codemann8
df86503941 Merged in DR v1.0.1.0 2022-07-08 10:59:00 -05:00
aerinon
f06e7c7fd3 Merged in Volatile work 2022-07-07 14:20:41 -06:00
aerinon
d9f0e2a7b6 Options added for door_type_mode and new partitioned mode 2022-07-06 10:06:29 -06:00
aerinon
04fc0b442d Hotfix for enemizer and pot substitutions 2022-06-30 11:51:34 -06:00
aerinon
2f821632e1 Spelling and grammar 2022-06-29 13:01:34 -06:00
aerinon
d488df6d18 Pot substitutions for certain items 2022-06-29 12:58:10 -06:00
aerinon
2e9d132985 Large refactor underway.
Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
2022-06-28 13:05:38 -06:00
aerinon
b13e15f999 Merge branch 'DecoupledDoors' into Synthesis
# Conflicts:
#	BaseClasses.py
#	DoorShuffle.py
2022-06-23 10:59:44 -06:00
aerinon
b426d47a0a Merge branch 'Customizer' into StandardThrone
# Conflicts:
#	Main.py
2022-06-23 10:38:18 -06:00
aerinon
8ec852a737 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	Main.py
2022-06-23 10:37:38 -06:00
aerinon
fe814005d6 Waterfall of Wishing logic exit fix revised 2022-06-23 10:36:51 -06:00
aerinon
1972500e31 Merge branch 'Customizer' into StandardThrone
# Conflicts:
#	DungeonGenerator.py
#	Main.py
#	RELEASENOTES.md
2022-06-22 13:08:38 -06:00
aerinon
c487634d3d Merge branch 'DoorDevVolatile' into StandardThrone
# Conflicts:
#	Main.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-06-22 10:55:55 -06:00
aerinon
64048ba58d Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	Main.py

Also fixed a bug with lite/lean
2022-06-22 10:53:06 -06:00
aerinon
377989d406 Update release notes and version 2022-06-22 10:43:39 -06:00
aerinon
f5307dacc1 Waterfall logic fix. Inverted seems to have been fixed years ago 2022-06-17 15:12:37 -06:00
aerinon
8d140c9bf8 Spoiler refactor 2022-06-17 14:36:51 -06:00
aerinon
31bee77c4c Mirror scroll behavior during escape altered. Pray I do not alter it further 2022-06-16 12:35:16 -06:00
aerinon
b938bef8fa Check package requirements before importing them 2022-06-16 10:46:53 -06:00
aerinon
4397492aca Fix follower despawn when entering maiden's cell and she's not there due to Blind not being the boss 2022-06-16 06:58:41 -06:00
aerinon
8a6b05fe8f Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	Main.py
#	Rom.py
2022-06-15 16:56:57 -06:00
aerinon
32aebb2ad1 Pottery fix for item counting because of shop conflict 2022-06-15 16:55:20 -06:00