Commit Graph

454 Commits

Author SHA1 Message Date
compiling
e8ee3de083 Mire key logic update - it is impossible to access the Map Chest key door without hitting a colour switch (or clipping through a rail). 2020-03-15 21:03:43 +11:00
compiling
5c0d34a65d Require a weapon for Castle Tower. 2020-03-15 11:04:08 +11:00
compiling
49e48eba1d Add warp between Waterfall Cave and Lake Hylia into inverted logic. 2020-03-14 13:37:21 +11:00
compiling
6197b915a5 Fix inverted rule for old man house. 2020-03-14 00:39:29 +11:00
compiling
583380cad6 Support vanilla key layout in GT (copy item rando logic - firesnake room needs 2 keys if it contains a small key). 2020-03-09 09:59:54 +11:00
aerinon
62caf015c0 Merge remote-tracking branch 'origin/DoorDev' into DoorDev 2020-03-02 19:58:42 -07:00
qadan
59974c2fbe add zora ledge too 2020-02-26 15:19:56 -04:00
qadan
5b03cb82ba add kings grave area, waterwalk regions 2020-02-26 15:11:24 -04:00
compiling
531a1d6423 Inverted Bomb Shop can't go on Spectacle Rock Cave bottom entrances
Fix inverted bomb rules for Inverted Big Bomb Shop, Inverted Dark Sanctuary, Inverted Links House.
2020-02-26 18:38:49 +11:00
qadan
45f8ec51b2 account for some more things 2020-02-21 20:30:23 -04:00
aerinon
7064b1de77 Logic additions for basic+experimental 2020-02-21 16:26:18 -07:00
qadan
77b366d093 what's that doing there 2020-02-19 21:09:38 -04:00
qadan
2936dfcd93 fix mirror bunny stuff 2020-02-19 19:00:31 -04:00
qadan
6f38664a80 hecked a copy paste 2020-02-19 10:19:58 -04:00
qadan
0ed41f6b13 fixing bunny revival, and other bunny stuff 2020-02-18 20:22:33 -04:00
qadan
f8b6af472b copy paste error 2020-02-12 19:49:11 -04:00
qadan
5294524c25 rules for superbunny in TR/Hera 2020-02-12 19:38:42 -04:00
aerinon
6bd05982ae Bunny impassible rules for doorways 2020-02-12 14:19:29 -07:00
qadan
09a5b71a2d inverted issues 2020-02-11 18:39:49 -04:00
qadan
e94131ab1d bugfixes, starting boots 2020-02-11 18:25:09 -04:00
qadan
2ba2f48f92 overworld glitches ruleset 2020-02-11 18:07:38 -04:00
aerinon
1f7c27009e Whole ton of things:
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
79d2151f86 Bump to 0.0.9 2020-01-29 12:46:17 -07:00
aerinon
83f0194a54 Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge 2020-01-29 12:38:33 -07:00
aerinon
4d717c7e4b Default values for quickswap/disablemusic
Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
compiling
710ed9b011 Require Hammer for Thieves' Town - Big Chest 2020-01-29 19:05:36 +11:00
compiling
b5ea688847 Add inverted door shuffle 2020-01-23 19:53:04 +11:00
aerinon
c08fb4bd5e Initial work for fixing standard (basic only so far) 2020-01-19 18:13:06 +11:00
aerinon
c4ae75bc2b Multiworld merge 2020-01-14 15:07:13 -07:00
aerinon
fd83eaa16e Key logic overhaul - hope to have fixed many key locks
Specific keysanity fix
Fixed issue with crossed that created extra keys
2020-01-13 16:34:45 -07:00
aerinon
526eca50b0 --Fixed Aga Tower staircase (Push statue)
--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-12 09:15:35 +11:00
aerinon
c6d85a3f06 --Fixed Aga Tower staircase (Push statue)
--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-10 15:35:54 -07:00
compiling
a3a706d8c1 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-11 09:17:41 +11:00
aerinon
f26c83e852 Made the CollectionState crystal switch aware and added crystal rules
Small adjustment to big key forbidding
2020-01-06 15:32:33 -07:00
compiling
9803515315 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-04 21:33:42 +11:00
aerinon
438d765627 Directional typos on interior doors fixed.
Better batching support for mass testing of seed generation.

Generation issues fixed:
--Filler now tests with the key in the proposed location to enable alternate key rules
--Key rule checker now only considers key locations that the parent sphere did not have - better key rules
2020-01-02 11:15:27 -07:00
Bonta-kun
0de0467b5c Inverted: connect lake hylia island to lw 2020-01-01 18:12:23 +01:00
aerinon
dcec274b63 Fix typo 2019-12-31 21:12:18 -07:00
aerinon
d0129256df logic fixes 2019-12-30 11:00:47 -07:00
Bonta-kun
41009c85c7 nologic inverted: reachable castle ledge 2019-12-28 01:12:45 +01:00
aerinon
35c3a07dc3 Cross Dungeon initial work 2019-12-19 14:48:09 -07:00
Bonta-kun
80d9fda10f Rules: allow triforce pieces to be in other players world 2019-12-18 20:56:58 +01:00
Bonta-kun
2b184d072b Rules: fix trock key logic for the big key chest "always allow" rule 2019-12-18 20:51:38 +01:00
Bonta-kun
8721310cf7 World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes 2019-12-18 20:45:51 +01:00
Bonta-kun
d9281adc07 Individual settings: accessibility 2019-12-17 12:14:29 +01:00
Bonta-kun
642bf65843 Skip the sewers door key check in standard retro since we cannot access the shop yet 2019-12-17 00:19:47 +01:00
Bonta-kun
1315eb55cf Individual settings: map/compass/key/bk shuffle 2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77 Individual settings: crystals_ganon crystals_gt openpyramid 2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43 Individual settings: shuffle 2019-12-16 18:24:34 +01:00
Bonta-kun
c1788c070d Individual settings: goal 2019-12-16 16:55:00 +01:00