compiling
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d3a6dd9138
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Fix standard mode checks for per-player settings
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2020-01-19 21:23:06 +11:00 |
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compiling
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49398fb454
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Fix location table
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2020-01-19 21:06:38 +11:00 |
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compiling
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93b9ebff6c
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Update base rom.
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2020-01-19 18:26:35 +11:00 |
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compiling
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e0eff76b9b
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Merge remote-tracking branch 'remotes/multi/multiworld_31' into multidoors
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2020-01-19 18:18:43 +11:00 |
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compiling
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4f7aea7dde
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Sweep for events when checking beatability.
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2020-01-19 15:04:11 +11:00 |
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compiling
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db4ad1b3d0
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Don't flood the keys in swamp when balancing multiworld
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2020-01-18 15:59:14 +11:00 |
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compiling
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9033b5331f
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Optimise crystal checks a bit - only check regions with out of logic doors.
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2020-01-18 14:01:06 +11:00 |
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compiling
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b6d17e5f12
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Reintroduce sweep_for_crystal_access - currently required in certain layouts (key door blocks flow of blue-state between reachable rooms)
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2020-01-17 21:19:31 +11:00 |
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compiling
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ee7d795780
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Temp remove sweep_for_crystal_access - not required?
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2020-01-16 22:15:55 +11:00 |
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compiling
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ee8c629ac7
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Merge commit 'c4ae75bc2b866e4a304614200eac678fd4da4aee' into multidoors
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2020-01-16 20:23:43 +11:00 |
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compiling
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8aafbf2865
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Fix skull woods pinball check
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2020-01-16 19:25:10 +11:00 |
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compiling
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62e56bc9ee
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Check if spread_crystal_access should be called when each new region is reached.
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2020-01-16 19:21:58 +11:00 |
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compiling
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ead7c117a8
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Skip the playthrough when run from the gui, if the spoiler isn't being created.
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2020-01-12 21:20:14 +11:00 |
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compiling
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d35c5f5d68
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Open pinball room if it blocks the Skull Woods boss room.
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2020-01-12 21:19:31 +11:00 |
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compiling
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761d11a272
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Don't edit rom name after writing it (causes problems for multi client/server checks)
Add door-shuffle type to rom filename.
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2020-01-12 11:42:57 +11:00 |
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compiling
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dfcf6a1be0
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Add new and old msu versions
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2020-01-12 09:31:36 +11:00 |
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compiling
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f713fc238c
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Add doors to mystery.
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2020-01-11 20:00:58 +11:00 |
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compiling
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4d35a02e99
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Separate doorShuffle for each player
Add doorShuffle to spoiler metadata
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2020-01-11 12:01:21 +11:00 |
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compiling
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a3a706d8c1
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Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
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2020-01-11 09:17:41 +11:00 |
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compiling
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dfafa59215
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Fix conflicts
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2020-01-11 09:04:11 +11:00 |
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compiling
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e2df282201
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Merge remote-tracking branch 'remotes/multi/multiworld_31' into Dev
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2020-01-11 08:58:09 +11:00 |
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compiling
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0c2580dea9
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Fix conflicts
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2020-01-05 21:51:07 +11:00 |
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compiling
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9803515315
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Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
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2020-01-04 21:33:42 +11:00 |
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compiling
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8efbf7bf08
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Merge remote-tracking branch 'remotes/multi/multiworld_31' into Dev
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2020-01-04 20:07:29 +11:00 |
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compiling
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74701b88a1
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Swap implementation of Take Any fix to match Multiworld.
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2020-01-03 08:36:02 +11:00 |
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compiling
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edd656b903
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Swap implementation of Take Any fix to match Multiworld.
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2020-01-03 08:27:22 +11:00 |
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compiling
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f6bad85a15
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Remove Capacity Upgrade from Take Any locations, to match item randomizer
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2020-01-02 16:33:01 +11:00 |
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compiling
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4921daccf3
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Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter
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2020-01-02 16:33:01 +11:00 |
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compiling
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0eed4bb527
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Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
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2020-01-02 16:33:00 +11:00 |
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compiling
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6b97cebec5
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Work around for json patch - split out bow limit into a separate patch so that it can be overridden properly.
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2020-01-02 16:33:00 +11:00 |
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compiling
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699b4c55a2
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Remove Capacity Upgrade from Take Any locations, to match item randomizer
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2020-01-02 16:23:03 +11:00 |
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compiling
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584880be20
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Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter
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2020-01-02 12:38:26 +11:00 |
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compiling
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9109d811fc
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Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
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2020-01-02 12:33:56 +11:00 |
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compiling
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ced8e04aae
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Work around for json patch - split out bow limit into a separate patch so that it can be overridden properly.
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2019-12-08 12:41:28 +11:00 |
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