Commit Graph

335 Commits

Author SHA1 Message Date
aerinon
02c7a5279c Fix some paired doors 2023-03-13 20:40:45 -06:00
aerinon
409f7d50d5 Rom changes (see that commmit message or release notes)
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
9a71e56546 Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
77c4babca1 Potential fix for vanilla door + ER key logic 2023-02-16 15:40:13 -07:00
aerinon
f0101c9854 Trap door mode initial work 2023-02-16 11:49:29 -07:00
aerinon
142b82a261 BK door fix 2023-02-10 13:47:58 -07:00
aerinon
fb13785abc Minor standard generation fix
Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
Cody Bailey
5cde789b43 Potential fix for duped HC/AT Maps/Compasses 2023-01-19 20:02:49 -05:00
aerinon
4547a0a43b Logic fix for sanc mirror route
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
4d1b5f58c0 Minor naming convention fixed 2023-01-06 16:57:52 -07:00
aerinon
8f9f9e03c1 Fixed an issue with certain trap doors
DR Hint reference started
2022-12-21 16:57:25 -07:00
aerinon
ccb35fd1b1 Small key door limit per dungeon
RainPrevention fix
2022-12-16 15:56:53 -07:00
aerinon
99f92f3d79 Merge remote-tracking branch 'origin/DoorDevUnstable' into DoorDevUnstable 2022-12-16 14:25:42 -07:00
Elia Robyn Lake
8d12f15d6f Fix standard + partitioned door shuffle
Also includes a fix to the case where it would try to generate a
negative number of bomb doors or dash doors.
2022-12-16 02:33:11 -05:00
aerinon
e67ff4d5dc Completionist fixes 2022-12-07 15:57:51 -07:00
aerinon
9bf0391e60 Cleanup and generation fix 2022-12-01 16:23:11 -07:00
aerinon
249fae39a0 Fix for certain Standard key layouts
Valid key door logic fix
2022-12-01 08:30:27 -07:00
aerinon
fa75d2b4e9 Possible fix for standing items weirdness
Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
2022-11-10 14:14:54 -07:00
aerinon
9fafa8981e Big Key Door fix for when big key double sided is off
Fix for basic issues - key total doesn't change
Potential key lock logic fix
2022-10-28 12:47:43 -06:00
aerinon
82965ac734 Big Key fix for dungeons with only big chests
Door pairing issues
Minor gui error
2022-10-28 08:56:06 -06:00
aerinon
4f2fed48d7 Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
30833152f6 Minor decoupled adjustment 2022-09-13 15:54:06 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
3975c6c65d Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	TestSuite.py
2022-09-01 11:38:02 -06:00
aerinon
258d66fb5c Minor standard fix, fix for test suite, made one error less annoying 2022-08-31 14:10:02 -06:00
aerinon
4aff460b22 Fix for crossed doors with ambrosia
Fix for ER + OWG in crossed doors
Fix for Small Key shuffle
2022-08-30 13:51:12 -06:00
aerinon
16d7ce5e76 Minor issue with new Mire Falling Bridge and a miss in dungeon gen for dungeon pools. 2022-08-25 08:59:44 -06:00
aerinon
5b8b0cb7f8 Mire Falling Bridge logic refinement for possible trap door movement 2022-08-23 15:27:22 -06:00
aerinon
3e7dfaf856 Fix Key Rat region 2022-08-23 15:06:36 -06:00
aerinon
c3dcd56992 Some fixes sent by Catobat 2022-08-11 16:37:15 -06:00
aerinon
e167811d34 Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	Main.py
#	Mystery.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-05 14:06:01 -06:00
aerinon
09fbdc46ca Finish bomb/dash doors
Lots of minor fixes
Fixed a few existing bugs
2022-08-05 14:01:19 -06:00
aerinon
4267c2dde5 Minor bug in intensity 3, pottery setting not drop shuffle for Desert Tiles 2. 2022-07-25 12:13:50 -06:00
aerinon
d9f0e2a7b6 Options added for door_type_mode and new partitioned mode 2022-07-06 10:06:29 -06:00
aerinon
2e9d132985 Large refactor underway.
Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
2022-06-28 13:05:38 -06:00
aerinon
b13e15f999 Merge branch 'DecoupledDoors' into Synthesis
# Conflicts:
#	BaseClasses.py
#	DoorShuffle.py
2022-06-23 10:59:44 -06:00
aerinon
1972500e31 Merge branch 'Customizer' into StandardThrone
# Conflicts:
#	DungeonGenerator.py
#	Main.py
#	RELEASENOTES.md
2022-06-22 13:08:38 -06:00
aerinon
5dce2daa0b Standard throne room changes 2022-06-14 12:29:57 -06:00
aerinon
14571508ae Init work on decoupling doors 2022-05-25 10:31:20 -06:00
aerinon
ac651253fe Fix a couple bugs on generation 2022-05-24 11:07:06 -06:00
aerinon
8fd010985f Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
#	ItemList.py
#	Main.py
2022-05-24 10:09:36 -06:00
aerinon
ea745ff22e Hotfix for paired doors
Also made dashable filter work
2022-04-30 15:28:29 -06:00
aerinon
b514df76c3 Prize letters and numbers
Minor bug with max keys: prevent negative values
2022-04-21 15:44:52 -06:00
aerinon
a035beca1e Minor ohko fix 2022-04-20 14:07:18 -06:00
aerinon
52a0e88d12 Minor ohko fix 2022-04-04 14:29:40 -06:00
aerinon
730847fa07 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
2022-03-29 14:32:24 -06:00
aerinon
68c2d06d85 Rain state prevention fix
Also, disallowed door behind Throne Room to be dashable/bombable in standard/hc
2022-03-29 14:30:20 -06:00
aerinon
69bae0f338 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
2022-03-29 13:30:49 -06:00