StructuralMike
e77ae23359
fixing my illogical logic
2021-05-21 12:44:29 -06:00
StructuralMike
b42e4db472
potential retro-fix
2021-04-13 16:58:08 +02:00
StructuralMike
80849ebd3b
TR Crystal Maze
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Added a commented out possibility for TR Crystal Maze backwards ranged crystal.
2021-03-27 21:22:56 +01:00
StructuralMike
ac46d4d8aa
Update mystery yaml parser to a maintained package module
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Tested on both local files and url-files and works great.
2021-03-27 12:43:00 +01:00
StructuralMike
76a106da06
Update Rules.py
2021-03-22 21:15:58 +01:00
StructuralMike
3f9b6234c2
Mire fishbone barrier bypass
2021-03-22 21:12:26 +01:00
StructuralMike
c663c9edaa
Update Rom.py
2021-03-19 17:36:54 +01:00
StructuralMike
06357f5f21
minor cleanup
2021-03-19 17:35:09 +01:00
StructuralMike
d9d664f7ba
minor cleanup
2021-03-19 17:29:45 +01:00
StructuralMike
9b06c6d947
Magic Cape in the GUI --> Cape
2021-03-19 09:19:41 +01:00
StructuralMike
ad8dbcd01c
Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
2021-03-18 23:19:20 +01:00
StructuralMike
83aa2cb006
Merge pull request #2 from aerinon/DoorDevUnstable
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Door dev unstable
2021-03-18 23:18:56 +01:00
StructuralMike
16ba877e86
Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
2021-03-18 17:19:52 +01:00
StructuralMike
49987e96df
Update TestSuite.py
2021-03-18 17:18:23 +01:00
StructuralMike
b20127163a
Merge pull request #1 from aerinon/DoorDevUnstable
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Door dev unstable
2021-03-18 17:16:16 +01:00
StructuralMike
5b37b32c8d
Revert "Revert "Update .gitignore""
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This reverts commit 5073b9e630 .
2021-03-18 16:33:25 +01:00
StructuralMike
5073b9e630
Revert "Update .gitignore"
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This reverts commit f95270587f .
2021-03-18 16:19:42 +01:00
StructuralMike
099f8e65dc
Update DoorShuffle.py
2021-03-18 11:20:32 +01:00
StructuralMike
eee2dcaf35
Update DoorShuffle.py
2021-03-18 10:24:27 +01:00
StructuralMike
ced093fe32
PoD Bow statue crystal fix
2021-03-18 09:29:31 +01:00
StructuralMike
763bb6c36d
Update Rules.py
2021-03-16 22:15:18 +01:00
StructuralMike
13c2022bc9
BombSwitchDev
2021-03-16 22:05:10 +01:00
StructuralMike
40119b3a5f
Retro-Standard can't have bow on uncle
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I don't know if the best solution is to exclude the bow from the options, or to have uncle give bow + arrows. I think the former is better as buying your arrow is part of retro.
2021-03-16 17:34:08 +01:00
StructuralMike
6bf3479e08
TFH playthrough fix
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copy_world overwrites Murahdahla's logic and either needs to be reset through set_rules to work properly.
2021-03-16 14:15:56 +01:00
StructuralMike
9f00862e04
Merge branch 'DoorDevUnstable' of https://github.com/Aerinon/ALttPDoorRandomizer into DoorDevUnstable
2021-03-16 13:27:07 +01:00
StructuralMike
f95270587f
Update .gitignore
2021-03-16 13:26:21 +01:00
StructuralMike
82220b40d6
Small error
2021-03-13 18:42:44 +01:00
StructuralMike
77e4102ab6
Small error
2021-03-13 14:00:14 +01:00
StructuralMike
b3da0bcbcf
Updated rules for killrooms and killdrops with bomb-logic in mind
2021-03-12 23:43:57 +01:00
StructuralMike
8689bd6a4c
Crystals that can be hit with pots
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Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
StructuralMike
e1ddd02097
Missing crystal in Hera Beetles
2021-03-12 14:03:19 +01:00
StructuralMike
89be12ee3d
Update Rules.py
2021-03-12 11:48:08 +01:00
StructuralMike
f63d1f5470
SP Crystal room 0HKO consideration
2021-03-12 10:21:27 +01:00
StructuralMike
4d1b6a3420
more Double Switch shenanigans
2021-03-11 17:08:07 +01:00
StructuralMike
f60764f062
Double Switch Room being obnoxious
2021-03-11 15:13:15 +01:00
StructuralMike
eb6c71798c
Tidying up and adding final(?) interaction points
2021-03-11 12:33:46 +01:00
StructuralMike
2e998af865
Mainly double switch room logic
2021-03-10 23:49:16 +01:00
StructuralMike
7f36036ced
Removed unneccesery PoD Arena crystal
2021-03-09 13:08:56 +01:00
StructuralMike
f66245149b
Pod Main crystal always in logic with pots
2021-03-09 12:11:26 +01:00
StructuralMike
766a72bf8b
Update Bosses.py
2021-03-09 11:28:11 +01:00
StructuralMike
b68eff5b77
Update BaseClasses.py
2021-03-09 10:23:05 +01:00
StructuralMike
dfe1ec5537
Update Bosses.py
2021-03-09 10:18:20 +01:00
StructuralMike
f33d8a5279
Refined crystal rules
2021-03-09 09:40:50 +01:00
StructuralMike
5b0f877310
small fix
2021-03-08 22:11:06 +01:00
StructuralMike
1a0432d860
Update base2current.bps
2021-03-08 22:07:48 +01:00
StructuralMike
6f62c41ec3
Removed futuro-stuff
2021-03-08 22:07:01 +01:00
StructuralMike
ccb8ff75df
Minor
2021-03-08 21:49:48 +01:00
StructuralMike
0ec7719c86
Update TestSuite.py
2021-03-08 21:14:15 +01:00
StructuralMike
5298a7f210
TR Crystal Maze
2021-03-08 20:58:22 +01:00
StructuralMike
5534cab01b
Minor typos
2021-03-08 17:19:31 +01:00
StructuralMike
5cdb446a75
Update TestSuite.py
2021-03-08 16:11:47 +01:00
StructuralMike
c05a2df632
Update TestSuite.py
2021-03-08 16:01:34 +01:00
StructuralMike
874a2692f5
Update TestSuite.py
2021-03-08 15:45:54 +01:00
StructuralMike
e8a51ffb3a
GT Crystal rooms
2021-03-08 14:45:00 +01:00
StructuralMike
8eca5bf79e
Some more Hera Lobby
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Also, Hookshot cave reverted as it doesnt work that way...
2021-03-08 11:20:07 +01:00
StructuralMike
3a75b2dafd
lots of PoD crystal logic
2021-03-07 17:28:12 +01:00
StructuralMike
5c5cb7f531
1xPoD and 1xTR crystal room
2021-03-07 12:35:28 +01:00
StructuralMike
ed47f99e8a
Update Doors.py
2021-03-06 19:45:28 +01:00
StructuralMike
bf78758ade
Tower of Hera crystal regions working
2021-03-06 19:38:12 +01:00
StructuralMike
5ef1ceb136
ToH Crystal Switch Region WIP
2021-03-06 17:56:45 +01:00
StructuralMike
b64cebc467
Delete bomb_notes.me.txt
2021-03-05 21:45:36 +01:00
StructuralMike
aeda137498
Simple switch rules
2021-03-05 21:43:41 +01:00
StructuralMike
25d24dc15f
Update .gitignore
2021-03-05 21:04:30 +01:00
StructuralMike
06b172ee32
Initial full rules commit
2021-03-05 20:10:21 +01:00
StructuralMike
e46b382ed1
Initial dungeon bomb rules
2021-03-05 14:40:42 +01:00
StructuralMike
08bf1dd125
Basepatch stuff
2021-03-04 23:49:04 +01:00
StructuralMike
a21423ee9c
Small boss rule
2021-03-04 23:46:19 +01:00
StructuralMike
464dd652c6
basepatch changes
2021-03-04 21:35:45 +01:00
StructuralMike
f8e6692dea
Update Rom.py
2021-03-03 14:42:12 +01:00
StructuralMike
8a203c3158
All futuro code - apart from logic
2021-03-03 13:38:37 +01:00
StructuralMike
6f39648666
Initial futuro settings implementation
2021-03-03 12:34:59 +01:00