Commit Graph

370 Commits

Author SHA1 Message Date
aerinon
fa75d2b4e9 Possible fix for standing items weirdness
Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
2022-11-10 14:14:54 -07:00
aerinon
9fafa8981e Big Key Door fix for when big key double sided is off
Fix for basic issues - key total doesn't change
Potential key lock logic fix
2022-10-28 12:47:43 -06:00
aerinon
82965ac734 Big Key fix for dungeons with only big chests
Door pairing issues
Minor gui error
2022-10-28 08:56:06 -06:00
aerinon
4f2fed48d7 Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
b71c7aa2b4 Underworld dropshuffle 2022-09-30 15:38:35 -06:00
aerinon
5b4bcc02d4 Finished region mapping 2022-09-16 15:49:16 -06:00
aerinon
4e7632c16a Changes for enemy regions 2022-09-16 10:38:36 -06:00
aerinon
30833152f6 Minor decoupled adjustment 2022-09-13 15:54:06 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
3975c6c65d Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	TestSuite.py
2022-09-01 11:38:02 -06:00
aerinon
258d66fb5c Minor standard fix, fix for test suite, made one error less annoying 2022-08-31 14:10:02 -06:00
aerinon
4aff460b22 Fix for crossed doors with ambrosia
Fix for ER + OWG in crossed doors
Fix for Small Key shuffle
2022-08-30 13:51:12 -06:00
aerinon
16d7ce5e76 Minor issue with new Mire Falling Bridge and a miss in dungeon gen for dungeon pools. 2022-08-25 08:59:44 -06:00
aerinon
5b8b0cb7f8 Mire Falling Bridge logic refinement for possible trap door movement 2022-08-23 15:27:22 -06:00
aerinon
3e7dfaf856 Fix Key Rat region 2022-08-23 15:06:36 -06:00
aerinon
c3dcd56992 Some fixes sent by Catobat 2022-08-11 16:37:15 -06:00
aerinon
e167811d34 Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	Main.py
#	Mystery.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-05 14:06:01 -06:00
aerinon
09fbdc46ca Finish bomb/dash doors
Lots of minor fixes
Fixed a few existing bugs
2022-08-05 14:01:19 -06:00
aerinon
4267c2dde5 Minor bug in intensity 3, pottery setting not drop shuffle for Desert Tiles 2. 2022-07-25 12:13:50 -06:00
aerinon
d9f0e2a7b6 Options added for door_type_mode and new partitioned mode 2022-07-06 10:06:29 -06:00
aerinon
2e9d132985 Large refactor underway.
Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
2022-06-28 13:05:38 -06:00
aerinon
b13e15f999 Merge branch 'DecoupledDoors' into Synthesis
# Conflicts:
#	BaseClasses.py
#	DoorShuffle.py
2022-06-23 10:59:44 -06:00
aerinon
1972500e31 Merge branch 'Customizer' into StandardThrone
# Conflicts:
#	DungeonGenerator.py
#	Main.py
#	RELEASENOTES.md
2022-06-22 13:08:38 -06:00
aerinon
5dce2daa0b Standard throne room changes 2022-06-14 12:29:57 -06:00
aerinon
14571508ae Init work on decoupling doors 2022-05-25 10:31:20 -06:00
aerinon
ac651253fe Fix a couple bugs on generation 2022-05-24 11:07:06 -06:00
aerinon
8fd010985f Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
#	ItemList.py
#	Main.py
2022-05-24 10:09:36 -06:00
aerinon
ea745ff22e Hotfix for paired doors
Also made dashable filter work
2022-04-30 15:28:29 -06:00
aerinon
b514df76c3 Prize letters and numbers
Minor bug with max keys: prevent negative values
2022-04-21 15:44:52 -06:00
aerinon
a035beca1e Minor ohko fix 2022-04-20 14:07:18 -06:00
aerinon
52a0e88d12 Minor ohko fix 2022-04-04 14:29:40 -06:00
aerinon
730847fa07 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
2022-03-29 14:32:24 -06:00
aerinon
68c2d06d85 Rain state prevention fix
Also, disallowed door behind Throne Room to be dashable/bombable in standard/hc
2022-03-29 14:30:20 -06:00
aerinon
69bae0f338 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
2022-03-29 13:30:49 -06:00
aerinon
8bc446fbc5 Logic refinements for Skull X Room and GT Falling Torches 2022-03-29 13:28:05 -06:00
aerinon
8ec16d46ce Dashable forbidden
Minor logic refinement for Spiky Hint Cave
2022-03-25 15:35:46 -06:00
aerinon
dfb9ebfbdb Customizer main work 2022-03-22 16:13:31 -06:00
aerinon
64b0740e50 Various shuffled links house fixes 2022-03-12 12:33:14 -07:00
aerinon
bfca2c2ad3 Fix for GT Crystal Conveyor not requiring Somaria/Bombs to get through 2022-03-11 17:11:23 -07:00
aerinon
6f7a2e234d Merge in Unstable updates 2022-03-08 08:58:29 -07:00
aerinon
833a5d8320 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2022-03-04 16:49:41 -07:00
aerinon
922bc6d2d0 Fix some interior doors during key door identification as missing one reachable side 2022-03-04 16:45:51 -07:00
aerinon
ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon
64c19bc651 Logic fixes for pots in TR Hub and TR Dark Ride
Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
bcf1ce297c Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
515f6dafed Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00