compiling
461db9d1ba
Allow superbunny into tavern
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Fix inverted Kings Grave logic
2020-04-28 20:16:06 +10:00
compiling
67a0afc6fa
More moon pearl / superbunny fixes
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Use the Catfish region properly, so Catfish Descent works.
# Conflicts:
# InvertedRegions.py
2020-04-28 20:16:05 +10:00
compiling
f964175d64
Allow clipping into the GT entrance
2020-04-28 20:15:11 +10:00
compiling
21eea4277b
Always require pearl for Swamp (Superbunny cannot do anything)
2020-04-28 20:15:10 +10:00
compiling
2decfd1f0b
Separate superbunny cave into 2 regions.
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For OWG, allow superbunny in superbunny cave with no mirror when entering from the bottom
Fix boots clip logic to desert teleporter ledge and TR teleporter
Fix mirror wrap logic for pyramid fairy
For insanity shuffle, exiting Superbunny Cave bottom is now in logic.
2020-04-28 20:15:10 +10:00
compiling
db811f198c
Fix another bunny rule bug.
2020-04-28 20:15:09 +10:00
compiling
9c2dec9cec
Fix OWG bunny rules
2020-04-28 20:15:09 +10:00
compiling
c8a30bb749
Dark Desert Teleporter requires the mitts
2020-04-28 20:15:09 +10:00
compiling
e8fef8fc7b
Fix moon pearl checks to avoid requiring moon pearl for mirror accessible locations.
2020-04-28 20:15:08 +10:00
compiling
1f504d0a79
Inverted - make the blacksmith, purple chest, bottle merchant and master sword pedestal accessible without the moon pearl.
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# Conflicts:
# test/inverted/TestInvertedDarkWorld.py
# test/inverted/TestInvertedLightWorld.py
2020-04-28 20:15:08 +10:00
compiling
3b979f4a57
Fix Waterfall entrance being inaccessible with the flippers.
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Fix Spectacle Rock and Bombos Tablet requiring moon pearl
2020-04-28 20:14:56 +10:00
compiling
247137e43a
Remove mirror clips from Inverted / No Glitches
2020-04-15 23:09:07 +10:00
compiling
8525f07e87
Set TR key rules last, so that entrance requirements are known.
2020-04-15 23:09:07 +10:00
compiling
11a91b96c6
Set inverted blacksmith to require light world access using the mirror or a portal (via starting in Link's House / Old Man Cave doesn't work).
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Set the flag allowing the blacksmith to visit Link's House in simple inverted shuffle.
2020-04-05 21:12:26 +10:00
aerinon
a18f5c4d51
Key logic rework for placement rules
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--exhaustive per key_counter
--contradictions between rules
Mire Lobby chest fix
2020-03-20 09:05:07 -06:00
compiling
6003d40ce2
Update inverted big bomb rules.
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Add checks that will not allow unexpected entrances to get east dark world logic.
2020-03-19 21:54:13 +11:00
compiling
e8ee3de083
Mire key logic update - it is impossible to access the Map Chest key door without hitting a colour switch (or clipping through a rail).
2020-03-15 21:03:43 +11:00
compiling
5c0d34a65d
Require a weapon for Castle Tower.
2020-03-15 11:04:08 +11:00
compiling
49e48eba1d
Add warp between Waterfall Cave and Lake Hylia into inverted logic.
2020-03-14 13:37:21 +11:00
compiling
6197b915a5
Fix inverted rule for old man house.
2020-03-14 00:39:29 +11:00
compiling
583380cad6
Support vanilla key layout in GT (copy item rando logic - firesnake room needs 2 keys if it contains a small key).
2020-03-09 09:59:54 +11:00
aerinon
62caf015c0
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
2020-03-02 19:58:42 -07:00
qadan
59974c2fbe
add zora ledge too
2020-02-26 15:19:56 -04:00
qadan
5b03cb82ba
add kings grave area, waterwalk regions
2020-02-26 15:11:24 -04:00
compiling
531a1d6423
Inverted Bomb Shop can't go on Spectacle Rock Cave bottom entrances
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Fix inverted bomb rules for Inverted Big Bomb Shop, Inverted Dark Sanctuary, Inverted Links House.
2020-02-26 18:38:49 +11:00
qadan
45f8ec51b2
account for some more things
2020-02-21 20:30:23 -04:00
aerinon
7064b1de77
Logic additions for basic+experimental
2020-02-21 16:26:18 -07:00
qadan
77b366d093
what's that doing there
2020-02-19 21:09:38 -04:00
qadan
2936dfcd93
fix mirror bunny stuff
2020-02-19 19:00:31 -04:00
qadan
6f38664a80
hecked a copy paste
2020-02-19 10:19:58 -04:00
qadan
0ed41f6b13
fixing bunny revival, and other bunny stuff
2020-02-18 20:22:33 -04:00
qadan
f8b6af472b
copy paste error
2020-02-12 19:49:11 -04:00
qadan
5294524c25
rules for superbunny in TR/Hera
2020-02-12 19:38:42 -04:00
aerinon
6bd05982ae
Bunny impassible rules for doorways
2020-02-12 14:19:29 -07:00
qadan
09a5b71a2d
inverted issues
2020-02-11 18:39:49 -04:00
qadan
e94131ab1d
bugfixes, starting boots
2020-02-11 18:25:09 -04:00
qadan
2ba2f48f92
overworld glitches ruleset
2020-02-11 18:07:38 -04:00
aerinon
1f7c27009e
Whole ton of things:
...
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
79d2151f86
Bump to 0.0.9
2020-01-29 12:46:17 -07:00
aerinon
83f0194a54
Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge
2020-01-29 12:38:33 -07:00
aerinon
4d717c7e4b
Default values for quickswap/disablemusic
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Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
compiling
710ed9b011
Require Hammer for Thieves' Town - Big Chest
2020-01-29 19:05:36 +11:00
compiling
b5ea688847
Add inverted door shuffle
2020-01-23 19:53:04 +11:00
aerinon
c08fb4bd5e
Initial work for fixing standard (basic only so far)
2020-01-19 18:13:06 +11:00
aerinon
c4ae75bc2b
Multiworld merge
2020-01-14 15:07:13 -07:00
aerinon
fd83eaa16e
Key logic overhaul - hope to have fixed many key locks
...
Specific keysanity fix
Fixed issue with crossed that created extra keys
2020-01-13 16:34:45 -07:00
aerinon
526eca50b0
--Fixed Aga Tower staircase (Push statue)
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--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-12 09:15:35 +11:00
aerinon
c6d85a3f06
--Fixed Aga Tower staircase (Push statue)
...
--Petting Zoo rename
--Gui fix for repeated options
--Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
2020-01-10 15:35:54 -07:00
compiling
a3a706d8c1
Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev
2020-01-11 09:17:41 +11:00
aerinon
f26c83e852
Made the CollectionState crystal switch aware and added crystal rules
...
Small adjustment to big key forbidding
2020-01-06 15:32:33 -07:00