codemann8
fdbe9cf9fd
Implemented Custom Goal Framework
2025-10-29 05:23:59 -05:00
codemann8
ba444f4bbc
Remove duplicated hint possibility between location and item hinting
2025-10-27 23:23:10 -05:00
codemann8
917d126023
Fixed Ganon silvers hint for free-standing items
2025-10-18 02:27:43 -05:00
codemann8
8a68965872
New fix for pot drops when at sprite limit
2025-10-15 18:31:15 -05:00
codemann8
237ed4bdfd
Fixed pogdor (frogdor at PoD entrance) with Kiki following while exiting at PoD
2025-09-21 13:56:41 -05:00
codemann8
cce6abc468
Fixed issue with Duck overwriting GT cutscene gfx
2025-09-21 13:39:07 -05:00
codemann8
277fdff0e1
Added new Snitch Lady text when Links House is placed there
2025-09-08 12:55:57 -05:00
codemann8
52ed4cf7de
Re-fixed old man spawn on pyramid issue
2025-09-07 10:52:23 -05:00
codemann8
a5f14530cd
Allow Zelda escape to use TT Maiden Cell as checkpoint
2025-09-07 10:51:39 -05:00
codemann8
062afa75b5
Fix for GT cutscene GFX
2025-08-25 15:21:23 -05:00
codemann8
c3d6c96e79
Added customizer ability to change GT cutscene gfx
2025-08-25 11:21:44 -05:00
codemann8
8372a8a9bf
Changing hard-coded value to labeled value
2025-08-19 10:21:26 -05:00
codemann8
0d3feb33d1
Various ROM fixes
...
- New chicken gfx
- Fixed music silence in DR when straight stairs lead into pre-Aga room
- Other various music fixes
2025-08-19 10:19:30 -05:00
codemann8
dd5f0618fd
Fixed map key totals on map pickup in non-DR
2025-07-18 10:46:39 -05:00
codemann8
7e42fa2927
Restore Kodongo AI when in vanilla rooms
2025-07-13 00:27:52 -05:00
codemann8
e66214cac3
Fix crash when Old Man exits out of his House entrance
2025-07-11 04:55:17 -05:00
codemann8
2d6b80e74f
Fix HUD to show prize, key count, and compass count if seen by player
2025-07-10 23:00:29 -05:00
codemann8
fc0c5df943
Fixed issue with Quake scaring Kiki
2025-06-13 23:39:58 -05:00
codemann8
73ffa41751
Some basrom fixes
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- Fix issue with no music in LH after S+Q from Kakariko
- Boots missing from menu upon collection until S+Q
- Kiki runs away if Link spawned from Sanc
- Locksmith sprite despawns after purple chest item get
2025-06-12 11:00:14 -05:00
codemann8
a1e6509765
Reset MSU Resume on S+Q
2025-06-05 20:53:37 -05:00
codemann8
69ff38521e
Restoring water floor in Arrghus' room in boss shuffle
2025-06-05 19:53:01 -05:00
codemann8
42e560f72c
Merged in DR v1.4.10
2025-05-16 23:51:04 -05:00
codemann8
870d157e58
Fixed issue with mirroring with a dropped purple chest
2025-05-16 22:27:36 -05:00
codemann8
42bafa1c99
Locksmith follower now behaves closer to vanilla
2025-05-16 22:22:37 -05:00
aerinon
ab98b346e0
fix: price in shops bug
2025-05-13 14:52:37 -06:00
codemann8
40bff27e6b
Various bug fixes for Follower Shuffle post-launch
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- Fix issue with infinite purple chest item get
- Fix issue with Kiki running away on iframe ledge hops
- Fix issue with bad follower gfx on screens with followers
- Fix issue with Zelda appearing in conditional follower locations
2025-05-04 09:27:29 -05:00
codemann8
1c0641c57e
Merged in DR v1.4.9
2025-04-30 07:07:57 -05:00
codemann8
3a59fa3e03
Fixed incorrect bunny music issue
2025-04-30 06:49:42 -05:00
codemann8
fcaaab30a4
Initial Follower Shuffle Implementation
2025-04-30 06:45:16 -05:00
aerinon
f3b774ad7f
fix: attempt at fixing moth conveyor room timing
2025-04-28 12:34:19 -06:00
aerinon
966bd8d05e
fix: prevent big key door modification while door shuffle is vanilla
2025-03-21 11:07:09 -06:00
Kris Davie
7cba411e45
More glitched fixes
2025-03-21 10:57:08 -06:00
codemann8
7efc23b867
Fixed error with prizes in starting inventory
2025-03-11 09:07:11 -05:00
KrisDavie
2af5aad078
Fix cavestate dungeon items in non-keysanity
2025-03-06 17:58:29 +01:00
codemann8
609bbef49a
Various baserom fixes
...
- Fixed overworld map check VRAM crash
- Fixed cavestate dark room hidden items
2025-02-18 21:54:24 -06:00
codemann8
8e511ff5c8
Removing dungeon items from hint pool for nearby shuffle
2025-02-18 21:47:22 -06:00
codemann8
94d870e2a4
Fixed incorrect ganon silvers hint
2025-01-19 01:30:53 -06:00
codemann8
9bca4988b3
Merged in DR v1.4.8
2025-01-15 22:32:29 -06:00
Kris Davie
5664526e0c
Restore native dungeon item behavior for glitched modes. baserom handles dungeon IDs
2025-01-15 08:31:38 -07:00
aerinon
fe520626e9
fix: rain state + activated flute
2025-01-08 09:19:38 -07:00
aerinon
ed5627d5bc
feat: mirror scroll forced on in DR modes, fix settings code bit for it
2025-01-07 15:56:33 -07:00
Telethar
c3f6317e84
Change to |=
2025-01-07 15:12:24 -07:00
Telethar
d558e14065
Add Mirror Scroll as an option instead of baking it into door shuffle.
2025-01-07 15:12:24 -07:00
codemann8
107eef9c6a
Fixed issue with MapCountDisplay flags not getting set when entering a dungeon and maps aren't wild
2025-01-05 05:34:21 -06:00
codemann8
ea5ad39a07
Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby'
2025-01-05 03:42:52 -06:00
codemann8
8ebbff3e7d
Allow flute in rain state for glitched modes with starting preactivated flute
2025-01-02 05:17:26 -06:00
codemann8
b7437fa9fd
Restoring some native dungeon item behavior for glitched modes
...
Also fixes issues with HC BK (item collection in other dungeons, acting like a small key on BnC)
2025-01-02 03:41:42 -06:00
codemann8
12f65f0e05
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-25 22:59:23 -06:00
codemann8
1247716e92
Implemented District/Nearby Dungeon Item Shuffle
2024-12-24 12:09:16 -06:00
codemann8
e3e227f3d5
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-24 11:39:27 -06:00