Commit Graph

6641 Commits

Author SHA1 Message Date
copperwater
18dc88505d Convert room 'joined' and 'needjoining' into booleans
des.region() accepted booleans for the joined field, whereas des.room
accepted xchars. These were only being used as truth values, so this
converts the room ones into booleans for consistency. I don't think
accidentally using an int or a boolean wrongly would actually crash the
level generator, but consistency is good.

This converts an schar field in struct mkroom into a boolean; on most
systems these are probably 1-byte types and save files won't be broken,
but it might be best to treat this as a save breaker anyway.
2021-02-19 17:09:41 +02:00
copperwater
fa3041c9f9 Make g.coder->lvl_is_joined a boolean
Its value is only used as a boolean, so there's no real need to keep it
as a confusing int.

Shouldn't be a save-breaking change; it doesn't look like g.coder is
saved.
2021-02-19 17:09:41 +02:00
nhmall
f716dd8211 Merge branch 'fix-engraving-impossible' of https://github.com/copperwater/NetHack into copperwater-pr464 2021-02-19 07:46:45 -05:00
Patric Mueller
bea69f39f3 Output message when changing fastmove mode while cursor targetting 2021-02-19 10:40:41 +01:00
PatR
bb57bf16f1 'O' feedback for booleans
Give a message for each boolean option toggled via 'O'.  It may
help catch mistakes sooner if/when player types wrong menu letter.

Only applies to 'O', not booleans manipulated during config file
or NETHACKOPTIONS processing.
2021-02-19 00:24:45 -08:00
PatR
f480803970 'wizmgender' flag
"Demote" wizmgender from an obscure wizard mode extended command
to an obscure wizard mode boolean option.  Behaves the same except
that no message is given when the value gets toggled.
2021-02-18 23:54:30 -08:00
copperwater
3219ed1aa8 Fix: engraving with non-blade dulled the weapon anyway
Due to a logic bug introduced when engraving became an occupation - the
code that tests to see whether the player is writing with a weapon that
will get dulled wasn't correctly checking that they were actually
carving an engraving.
2021-02-19 00:25:45 -05:00
PatR
a646764cc7 fix github issue #462 - line not displayed
Fix a latent bug in unreachable code.  As the comment preceding
the cited code states, hero polymorphed into an eel isn't offered
a chance to use #monster to hide, so program execution won't ever
get to the bad code.  Using formatting routine The() where message
delivery routine pline_The() is intended is certainly a bug though.

Fixes #462
2021-02-17 14:27:00 -08:00
PatR
8fff588ab3 X11 persistent inventory again: initial display
If 'perm_invent' is preset in player's options, have X11 show the
persistent inventory window from the start instead of waiting for
an 'i' command.  moveloop() prolog needed a tweak do deal with it
cleanly.

Require WC_PERM_INVENT in order to honor the perm_invent option.
X11 and curses already set that, tty and curses don't support it,
so only Windows GUI needed to be updated for it.
2021-02-14 00:57:34 -08:00
PatR
8c0e3b2a8d monster missiles vs sinks
Missiles shot or thrown by monsters already stop at sinks; give
a message if they haven't exhausted their range and hero sees.
2021-02-13 15:16:15 -08:00
PatR
5a8c978b1e scatter() vs sinks
Objects shot, thrown, or kicked by the hero or by monsters stop
short if they try to pass over a sink; make objects launched by
an explosion behave similarly.
2021-02-13 15:15:21 -08:00
Pasi Kallinen
b1097df86d Make runmode option complain, add some tests for it 2021-02-12 19:41:46 +02:00
PatR
2e69789e6d mkroom.c oddity
Replace a strange pline() with impossible().

Remove some ancient MAC special handling for getenv("SHOPTYPE").
2021-02-11 15:38:26 -08:00
PatR
79ca1dc422 mklev.c's mkroom qsort
Get rid of some obsolete qsort hackery.  Use of prototypes makes
it unnecessary.  Even before that it was the only one of a dozen
instances of qsort() usage that cared about pre-ANSI implementation.

Also, reformat a couple of comments.
2021-02-11 15:18:12 -08:00
Pasi Kallinen
7f51e59770 Don't complain about unknown option if param is wrong
When a compound option was given an erroneous parameter,
for example "OPTIONS=runmode:foo",
you first got "Unknown runmode parameter 'foo", and
then "Unknown option 'runmode:foo'".

Prevent the Unknown option complaint, if we actually did
find a match.
2021-02-11 18:22:18 +02:00
nhmall
e512e98966 Merge branch 'copperwater-pr460' into NetHack-3.7 2021-02-10 19:53:07 -05:00
Pasi Kallinen
cc25f40d69 Add lua tests for config file parsing
Bare-bones for now, more tests needed.
2021-02-10 19:22:16 +02:00
Pasi Kallinen
9576154690 Add in_lua flag
In preparation of making config errors available to lua scripts,
instead outputting them via pline.
2021-02-10 17:06:12 +02:00
PatR
3aaa565eb6 wiz_identify vs perm_invent
Using ^I to identify inventory and picking '_' (or '^I' or full
menu) would update persistent inventory window after identifying
everything, but picking specific items (even everything as long
as '_' was excluded) to identify wasn't doing that.

I moved some fixes37.0 entries around to group the persistent
inventory ones together.  One involved hold_another_object so I
group those too.  I didn't look very hard to try to find others
that could fit with these.
2021-02-09 15:07:16 -08:00
PatR
71bb01c328 curses persistent inventory window tweak
Under curses interface, provide a way to get a little more space
for perm_invent without turning off windowborders entirely.

Possible 'windowborders' values:
 0 = no borders, max screen space available for useful info
 1 = full borders, two lines and two columns wasted for each window
 2 = contingent borders, show if screen is big enough, else hide
New:
 3 = as 1 except no borders for perm_invent window
 4 = as 2 except never borders for perm_invent window

3 and 4 let the map, message, and status windows have borders while
providing two extra lines and two extra columns on each line for
persistent inventory.  It's not much but better than nothing when
borders are enabled.
2021-02-08 16:34:29 -08:00
PatR
e411dce04f plug config file parsing memory leak
The new options processing had a memory leak:  'parser.inbuf'.

Also, reorder some routines to fit in the corresponding comment
sections (with new sections for wizkit and symset) and reorder
some prototypes to match their order in the file.
2021-02-08 13:16:54 -08:00
nhmall
449786dd93 Merge branch 'engraving-occupation' of https://github.com/copperwater/NetHack into copperwater-pr460 2021-02-08 08:39:50 -05:00
copperwater
9c6a5fc423 Make engraving an occupation
Instead of inexplicably paralyzing the player for the duration of their
engraving. Many a character has died by trying to engrave something and
then sitting there diligently writing it while monsters surround and
attack them. (This was especially prominent back in the 3.4.3 era when
repeated Elbereths were viable, but it still occurs today with e.g.
using a hard stone to engrave Elbereth). There were also some other
oddities - for instance, if something teleported the player away while
they were engraving, they would continue to "engrave" (be paralyzed) on
their new location, but would not produce any text there; the full
engraving would be placed on their initial position.

In this commit, I have converted engraving to use the occupation
framework, which treats it as an interruptible activity. This
necessitated some logical restructuring, mostly involving the engraving
being written out in chunks as the player spends more uninterrupted time
on it.

I've tried to keep this free of regressions except for those inherent to
the occupation system.

What has NOT changed:
- The rate of engraving is still 10 characters per turn, or 1 character
  using slow methods.
- The formulas for determining how much a bladed weapon or marker can
  engrave before getting exhausted are kept. Though this is a bit
  convoluted, and if it's not considered important to preserve the
  existing behavior, I would recommend simplifying it by decreasing the
  maximum engraving length for weapons by 1 so that each point of
  enchantment simply gets you 2 characters' worth of engraving (e.g. a
  -2 weapon will only engrave 1 or 2 characters before dulling to -3,
  rather than giving it a third "grace character".
- The input buffer is still modified based on confusion/blindness/etc
  only at the time when the player inputs it (if they gain a
  debilitating status while engraving, it will not affect the text). My
  personal preference is to make the text affected in scenarios like
  that, but it's not strictly necessary to do here, so I didn't.
- Wand messages such as "The floor is riddled by bullet holes", and
  blinding from engraving lightning, still appear before the hero starts
  to take any time engraving. As noted above, getting blinded by the
  wand still has no effect on accurately engraving the text, unless the
  hero was already blind or impaired.

What has changed:
- Moving off the engraving or losing the object being engraved with
  causes the player to stop engraving.
- Wands can still engrave an arbitrary amount of text using a single
  charge, but if the hero is interrupted and decides to start engraving
  again, they will consume a second charge.

As it adds a new field to g.context, this is a save-breaking change.
2021-02-08 00:11:07 -05:00
Dean Luick
5eaf028c0f Re-fix altar compiler warning
Implement a better fix for commit 2f4f7d22d ("Fix align type
mixup wth align mask") which was reverted in commit 4e35e8b5a
("Revert "Fix align type mixup wth align mask"").

In the present code, the field align in both struct altar and
struct monster is not an aligntyp, but an align mask with extra flags.
Change the type to match its actual use and improve the naming.

Consolidate duplicated code into a single routine.

Change the return type of induced_align() to be unsigned to match
amask usage.

Change the special level align mask values to be separate from
the normal align mask values.
2021-02-07 22:25:25 -06:00
PatR
ebc2dfdcf2 display_pickinv
A formatting bit that grew a little.  An end of line comment that
spans on two or more lines
  foo(); /* call
            foo() */
will confuse clang-format if the continuation lines don't begin
with an asterisk
  foo(); /* call
          * foo() */
Instead of just doing that, I changed display_pickinv() to add a
comment for each of its arguments.
2021-02-07 14:58:08 -08:00
PatR
eb0588583f potion dipping tweak
Update some code from four weeks ago.  One of two hold_potion()
calls was followed by update_inventory() but the other wasn't.
Have hold_potion() do that itself.  I'm not sure that this is
needed and haven't convinced myself that it's not.
2021-02-06 16:34:41 -08:00
nhmall
4e0a1e0462 during engraving, spaces were counted instead of non-spaces
2015 commit 27d8b631cd incorrectly altered a test

	/* Chop engraving down to size if necessary */
	if (len > maxelen) {
	    for (sp = ebuf; (maxelen && *sp); sp++)
->		if (!isspace(*sp)) maxelen--;
	    if (!maxelen && *sp) {
		*sp = (char)0;
		if (multi) nomovemsg = "You cannot write any more.";

was changed to:

	/* Chop engraving down to size if necessary */
        if (len > maxelen) {
	    for (sp = ebuf; (maxelen && *sp); sp++)
->		if (*sp == ' ') maxelen--;
	    if (!maxelen && *sp) {
		*sp = (char)0;
		if (multi) nomovemsg = "You cannot write any more.";

Fixes #457
2021-02-06 18:49:16 -05:00
nhmall
4e35e8b5a6 Revert "Fix align type mixup wth align mask"
This reverts commit 2f4f7d22d3
for now while the matter is investigated further.

Also closes #459
2021-02-06 14:54:54 -05:00
Pasi Kallinen
d817564a6a Lua: set and get config options
Still needs more work, especially the error handling.
2021-02-06 19:02:25 +02:00
Pasi Kallinen
9e550ccb07 Fix BIND segfault
Recent commit that added terminator entry to default_menu_cmd_info
caused a segfault when trying to BIND keys.
2021-02-05 11:14:14 +02:00
nhmall
b14c47132f more cross-compile warning bits
maximize warnings for NetHack sources
minimize warnings for Lua and pdcurses which we won't be changing
2021-02-04 19:42:07 -05:00
PatR
304d74515a some options tidying
Somehow several arrays of compound option values ended up in
between defining menu_cmd_t and using menu_cmd_t.  Reorder them.

Also, add a terminator to the list of menu commands so that it
could potentially be used manipulated from other source files
that don't have access to the array size.
2021-02-04 01:35:58 -08:00
PatR
52ae2b9df3 prevent lua crash upon init failure
panic() instead, so not much help to the player.
2021-02-03 17:09:35 -08:00
nhmall
7900632b50 Qt c++ function name shadow warnings
We have a struct called mkroom and a function called mkroom()
so c++ complains about the mkroom() function hiding the
initializer for the struct.

Similarly, we have a struct called attack and a function
called attack().

There may be a more elegant way of eliminating those two
warnings, but renaming mkroom() to do_mkroom() and
attack() to do_attack() was straightforward enough.
2021-02-03 10:55:07 -05:00
keni
4c16f74b7f Merge branch 'NetHack-3.7' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.7 2021-02-02 20:46:54 -05:00
keni
97141cd421 src/end.c: improve backtrace text spacing (see #K3259) 2021-02-02 20:45:45 -05:00
nhmall
9684b75f54 whitelist some macOS clang format-nonliteral warnings 2021-02-02 19:50:07 -05:00
nhmall
5b1d668c44 enable -Wformat-nonliteral for linux and equivalent for windows compilers
Whitelist all the verified existing triggers:
makedefs.c: In function ‘name_file’
attrib.c: one compiler balks at a ? b : c for fmtstring
cmd.c: In function ‘extcmd_via_menu’
cmd.c: In function ‘wiz_levltyp_legend’
do.c: In function ‘goto_level’
do_name.c: In function ‘coord_desc’
dungeon.c: In function ‘overview_stats’
eat.c:  one compiler balks at a ? b : c for fmtstring
end.c:  one compiler balks at a ? b : c for fmtstring
engrave.c: In function ‘engr_stats’
hack:c one compiler balks at a ? b : c for fmtstring
hacklib.c: one compiler balks at a ? b : c for fmtstring
insight.c: one compiler balks at a ? b : c for fmtstring
invent.c: In function ‘let_to_name’
light.c: In function ‘light_stats’
mhitm.c: In function ‘missmm’
options.c: In function ‘handler_symset’
options.c: In function ‘basic_menu_colors’
options.c: In function ‘optfn_o_autopickup_exceptions’
options.c: In function ‘optfn_o_menu_colors’
options.c: In function ‘optfn_o_message_types’
options.c: In function ‘optfn_o_status_cond’
options.c: In function ‘optfn_o_status_hilites’
options.c: In function ‘doset’
options.c: In function ‘doset_add_menu’
options.c: In function ‘show_menu_controls’
options.c: In function ‘handle_add_list_remove’
pager.c: In function ‘do_supplemental_info’
pager.c: In function ‘dohelp’
region.c: In function ‘region_stats’
rumors.c: sscanf usage
sounds.c: In function ‘domonnoise’
spell.c: In function ‘dospellmenu’
timeout.c: In function ‘timer_stats’
topten.c: In function ‘outentry’, fscanf, sscanf, fprintf usage
windows.c: In function ‘genl_status_update’
zap.c: one compiler balks at a ? b : c for fmtstring
win/curses/cursstat.c: In function ‘curses_status_update’
win/tty/wintty.c: In function ‘tty_status_update’
win/win32/mswproc.c: In function ‘mswin_status_update’
2021-02-02 19:03:12 -05:00
nhmall
d79365c6b0 add format string arg to Sprintf in hack.c 2021-02-02 17:20:41 -05:00
nhmall
a165538331 warning fix - missing format string in botl.c 2021-02-02 16:06:25 -05:00
nhmall
13394d12e5 resolve a warning in sounds.c
sounds.c: In function ‘add_sound_mapping’:
sounds.c:1381:33: warning: ‘sprintf’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
 1381 |         Sprintf(filespec, "%s/%s", sounddir, filename);
      |                                 ^
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from sounds.c:5:
../include/global.h:274:24: note: ‘sprintf’ output 2 or more bytes (assuming 257) into a destination of size 256
  274 | #define Sprintf (void) sprintf
sounds.c:1381:9: note: in expansion of macro ‘Sprintf’
 1381 |         Sprintf(filespec, "%s/%s", sounddir, filename);
      |         ^~~~~~~
2021-02-01 20:02:12 -05:00
nhmall
9566752c08 clear some more format-overflow warnings
clear some -Wformat-overflow warnings being experienced with
i586-pc-msdosdjgpp-gcc (GCC) 10.2.0 cross-compiler

--
Warnings log:

botl.c: In function 'status_hilite_menu_add':
botl.c:3661:38: warning: ' or ' directive writing 4 bytes into a region of size between 1 and 80 [-Wformat-overflow=]
 3661 |                     Sprintf(obuf, "%s or %s",
      |                                      ^~~~
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from botl.c:6:
../include/global.h:274:24: note: 'sprintf' output between 5 and 163 bytes into a destination of size 80
  274 | #define Sprintf (void) sprintf
botl.c:3661:21: note: in expansion of macro 'Sprintf'
 3661 |                     Sprintf(obuf, "%s or %s",
      |                     ^~~~~~~

do_name.c: In function 'getpos_menu':
do_name.c:594:37: warning: 'sprintf' may write a terminating nul past the end of the destination [-Wformat-overflow=]
  594 |             Sprintf(fullbuf, "%s%s%s", firstmatch,
      |                                     ^
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from do_name.c:6:
../include/global.h:274:24: note: 'sprintf' output 1 or more bytes (assuming 257) into a destination of size 256
  274 | #define Sprintf (void) sprintf
do_name.c:594:13: note: in expansion of macro 'Sprintf'
  594 |             Sprintf(fullbuf, "%s%s%s", firstmatch,
      |             ^~~~~~~

dungeon.c: In function 'print_dungeon':
dungeon.c:2172:27: warning: '%s' directive writing up to 1407 bytes into a region of size 256 [-Wformat-overflow=]
 2172 |             Sprintf(buf, "%s: %s %d", dptr->dname, descr, dptr->depth_start);
      |                           ^~
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from dungeon.c:6:
../include/global.h:274:24: note: 'sprintf' output between 10 and 1427 bytes into a destination of size 256
  274 | #define Sprintf (void) sprintf
dungeon.c:2172:13: note: in expansion of macro 'Sprintf'
 2172 |             Sprintf(buf, "%s: %s %d", dptr->dname, descr, dptr->depth_start);
      |             ^~~~~~~
dungeon.c:2169:27: warning: '%s' directive writing up to 1407 bytes into a region of size 256 [-Wformat-overflow=]
 2169 |             Sprintf(buf, "%s: %s %d to %d", dptr->dname, makeplural(descr),
      |                           ^~
dungeon.c:2169:26: note: directive argument in the range [-2147483647, 2147483646]
 2169 |             Sprintf(buf, "%s: %s %d to %d", dptr->dname, makeplural(descr),
      |                          ^~~~~~~~~~~~~~~~~
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from dungeon.c:6:
../include/global.h:274:24: note: 'sprintf' output 10 or more bytes (assuming 1427) into a destination of size 256
  274 | #define Sprintf (void) sprintf
dungeon.c:2169:13: note: in expansion of macro 'Sprintf'
 2169 |             Sprintf(buf, "%s: %s %d to %d", dptr->dname, makeplural(descr),
      |             ^~~~~~~
dungeon.c: In function 'print_mapseen':
dungeon.c:3185:33: warning: '%s' directive writing up to 255 bytes into a region of size 249 [-Wformat-overflow=]
 3185 |         Sprintf(outbuf, " (play %s to open or close drawbridge)", tmp);
      |                                 ^~                                ~~~
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from dungeon.c:6:
../include/global.h:274:24: note: 'sprintf' output between 37 and 292 bytes into a destination of size 256
  274 | #define Sprintf (void) sprintf
dungeon.c:3185:9: note: in expansion of macro 'Sprintf'
 3185 |         Sprintf(outbuf, " (play %s to open or close drawbridge)", tmp);
      |         ^~~~~~~
dungeon.c:3350:35: warning: '%s' directive writing up to 255 bytes into a region of size 240 [-Wformat-overflow=]
 3350 |         Sprintf(buf, "%sThe castle%s.", PREFIX, tunesuffix(mptr, tmpbuf));
      |                                   ^~
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from dungeon.c:6:
../include/global.h:274:24: note: 'sprintf' output between 18 and 273 bytes into a destination of size 256
  274 | #define Sprintf (void) sprintf
dungeon.c:3350:9: note: in expansion of macro 'Sprintf'
 3350 |         Sprintf(buf, "%sThe castle%s.", PREFIX, tunesuffix(mptr, tmpbuf));
      |         ^~~~~~~

explode.c:541:69: warning: '%s' directive writing up to 255 bytes into a region of size 236 [-Wformat-overflow=]
  541 |                     Sprintf(g.killer.name, "caught %sself in %s own %s", uhim(),
      |                                                                     ^~
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from explode.c:5:
../include/global.h:274:24: note: 'sprintf' output 21 or more bytes (assuming 276) into a destination of size 256
  274 | #define Sprintf (void) sprintf
explode.c:541:21: note: in expansion of macro 'Sprintf'
  541 |                     Sprintf(g.killer.name, "caught %sself in %s own %s", uhim(),
      |                     ^~~~~~~

hacklib.c: In function 'yyyymmddhhmmss':
hacklib.c:1034:28: warning: '%02d' directive writing between 2 and 11 bytes into a region of size between 4 and 11 [-Wformat-overflow=]
 1034 |     Sprintf(datestr, "%04ld%02d%02d%02d%02d%02d", datenum, lt->tm_mon + 1,
      |                            ^~~~
hacklib.c:1034:22: note: directive argument in the range [-2147483647, 2147483647]
 1034 |     Sprintf(datestr, "%04ld%02d%02d%02d%02d%02d", datenum, lt->tm_mon + 1,
      |                      ^~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from ../include/config.h:631,
                 from ../include/hack.h:10,
                 from hacklib.c:7:
../include/global.h:274:24: note: 'sprintf' output between 15 and 67 bytes into a destination of size 15
  274 | #define Sprintf (void) sprintf
hacklib.c:1034:5: note: in expansion of macro 'Sprintf'
 1034 |     Sprintf(datestr, "%04ld%02d%02d%02d%02d%02d", datenum, lt->tm_mon + 1,
      |     ^~~~~~~
2021-02-01 16:36:17 -05:00
nhmall
e25b16e844 more warnings.h - macOS issue
It turns out that macOS barked when a POP was issued without
a prior PUSH, so since the DISABLE_WARNING_CONDEXPR_IS_CONSTANT
expanded to an empty macro on that platform.

Include a corresponding
RESTORE_WARNING_CONDEXPR_IS_CONSTANT macro for use with that
particular warning.
2021-02-01 13:37:04 -05:00
nhmall
a6631e3bb0 suppress a particular warning for an individual function; useful for non-gcc
Microsoft and other non-GNU compilers don't recognize gcc tricks
like  /*NOTREACHED*/ to suppress individual warnings. clang recognizes most
of them because it tries to be gcc-compatible. Because of that, a lot of
potentially useful warnings have had to be completely suppressed in the
past in all source files when using the non-gcc compatible compilers.

Now that the code is C99, take advantage of a way to suppress warnings for
individual functions, a big step up from suppressing the warnings
altogether.

Unfortunately, it does require a bit of ugliness caused by the
insertion of some macros in a few spots, but I'm not aware of
a cleaner alternative that still allows warnings to be enabled
in general, while suppressing a warning for known white-listed
instances.

Prior to the warning-tiggering function, place whichever one of
the following is needed to suppress the warning being encountered:

DISABLE_WARNING_UNREACHABLE_CODE
DISABLE_WARNING_CONDEXPR_IS_CONSTANT

After the warning-triggering function, place this:

RESTORE_WARNINGS

Under the hood, the compiler-appropriate warning-disabling
mechanics involve the use of C99 _Pragma, which can be used
in macros.

For unrecognized or inappropriate compilers, or if
DISABLE_WARNING_PRAGMAS is defined, the macros expand
to nothing.
2021-02-01 12:54:19 -05:00
nhmall
0835ae1542 Merge branch 'copperwater-pr455-2' into NetHack-3.7 2021-02-01 09:40:11 -05:00
PatR
0b1f5ea45e outdated vs Unix 'make depend'
After the most recent round of moving old stuff to 'outdated',
src/windows.c contained two references to non-existent files.
That broke 'make depend'.  Updating it to turn those two into
comments seems risky because someone might add an include for
some new interface later in the file.  So comment them out in
the source instead.  Also, redo previous 'make depend' update
from about three weeks ago to do the same thing.
2021-01-31 13:05:32 -08:00
nhmall
5ec6a3f341 follow-up bit for QSORTCALLBACK entries 2021-01-31 14:06:56 -05:00
nhmall
41fc278cfb CFDECLSPEC -> QSORTCALLBACK
also remove one inappropriate use of CFDECLSPEC
2021-01-31 13:58:19 -05:00
Bart House
a54a8c6854 Remove awful kludges dealing with command counts. 2021-01-30 19:06:27 -08:00
PatR
38e69519d1 fix #K3257 - lichens' sticky attack holds hero
in the air.  can_reach_floor() was changed relatively recently
to return False if hero was held by a monster.  It wasn't
necessarily because the monster was lifting him or her off the
floor though.  Restricted movement could produce same effect.

Change the new behavior to only happen when holder has used a
hug attack, so that being held by a fungus or mimic doesn't
prevent access to the floor.

This may need to be revisited because the idea that the hero's
arms have been pinned by a hugging monster contradicts the
ability to attack that monster.  However, it matches the long-
standing inability to attack any other adjacent monster in
that circumstance.
2021-01-30 17:19:17 -08:00