Commit Graph

4697 Commits

Author SHA1 Message Date
nhmall
4f86d74592 Merge branch 'master' into win32-x64-working 2015-04-19 17:18:43 -04:00
nhmall
0827c0df9d Update the tile RGB values and mappings
Changes to be committed:
	modified:   win/share/monsters.txt
	modified:   win/share/objects.txt
	modified:   win/share/other.txt
	modified:   win/share/tile2bmp.c
	modified:   win/share/tiletext.c
2015-04-19 17:17:03 -04:00
nhmall
0147b40ec7 Makefile bit
NMAKE : fatal error U1073: don't know how to make 'tile.c'
2015-04-19 13:51:47 -04:00
nhmall
59afa8f570 Merge branch 'master' into win32-x64-working 2015-04-19 13:47:09 -04:00
nhmall
56c4475c20 extend the tty statue patch to tiles
Changes to be committed:
	modified:   doc/fixes35.0
	modified:   win/share/gifread.c
	modified:   win/share/monsters.txt
	modified:   win/share/objects.txt
	modified:   win/share/other.txt
	modified:   win/share/tile2bmp.c
	modified:   win/share/tilemap.c

The tty code already had the statue patch included, where
statues are represented by stone versions similar in
appearance to their monster likeness.

This extends it to tiles.

A new pass through the monsters.txt file is done
in tile2bmp to include new modified tiles to the output
file that are gray-scaled versions for mapping to the
NetHack statue glyphs.
2015-04-19 13:31:59 -04:00
Pasi Kallinen
460538b618 Fix dark room glyphs when searching
Searching while blind showed room glyphs as lit even when
dark_room option was on.
2015-04-19 10:47:05 +03:00
PatR
7ba63a868a fix "bad fruit #0"
When minimal_xname() set up a dummy object containing as few details
as possible, it wasn't setting up the fruit id field, so xname()
couldn't figure out what type of fruit it had and issued a warning.

I haven't managed a test case that uses minimal_xname so testing of
the fix is less than comprehensive.  [Pasi got it through dopay, but
that only resorts to minimal_xname if the formatted name is really
long and would otherwise cause the shopkeeper's prompt to overflow.
Long fruit name combined with long individual object name wasn't
long enough to trigger that.  Maybe uncursed, greased, rustproof
the like, or possibly just a longer shopkeeper name than I had?]
2015-04-18 20:18:43 -07:00
PatR
8246c1b7c7 revisit the forcefight crash fix
The previous fix prevents the crash from 'the()' when NO_GLYPH was
used as an index into the defsyms array, but it resulted in giving
feedback of "you attack thin air" regardless of what was at the
target location, reverting to the situation that the buggy code was
attempting to address in the first place.  Handle that differently
by removing the unseen monster glyph sooner.  Also, the underwater
handling wasn't working as intended.

I blamed Derek's pudding farming patch for introducing the problem,
but all that did was replace the offending line(s) with different
indentation.  The older post-3.4.3 patch which produced the problem
was mine.  Sorry, Derek.
2015-04-18 20:02:40 -07:00
PatR
ce05d14e74 revert unneeded lookat() change
The enclosing switch statement is only reached when `glyph_is_cmap' is
known to be true, so remove the redundant extra test.
2015-04-18 18:50:38 -07:00
nhmall
0918e65801 Merge branch 'master' into win32-x64-working 2015-04-18 17:47:14 -04:00
nhmall
0fdcea70c6 suggested booktribute mods
Changes to be committed:
	modified:   include/extern.h
	modified:   src/files.c
	modified:   src/objects.c
	modified:   src/spell.c

- charge a little more.
- no free read in the bookstore.
2015-04-18 17:45:27 -04:00
nhmall
e5058c9a24 Merge branch 'master' into win32-x64-working 2015-04-18 15:33:50 -04:00
nhmall
78b012a680 prevent a couple of reported array index segfaults
Changes to be committed:
	modified:   src/hack.c
	modified:   src/pager.c

Don't use glyph_to_cmap as an array index into
the defsyms[] array unless it really is a cmap.

Recent situation: glyph_to_cmap will return
NO_GLYPH for the unknown monster glyph 'I', which
is not a valid index for the defsyms[] array.
2015-04-18 15:29:37 -04:00
Pasi Kallinen
323b7bba2c Allow wishing for polearm or hammer
which gives a random weapon with the matching skill,
so a random polearm, or a war hammer, respectively.
2015-04-18 17:25:56 +03:00
Dion Nicolaas
80ad338a9f Merge branch 'win32-x64-working' of https://rodney.nethack.org:20040/git/NHsource into win32-x64-working 2015-04-18 13:33:53 +02:00
Dion Nicolaas
6457e8bf13 Change Makefile.gcc to bring it more in line with Makefile.msc 2015-04-18 13:31:30 +02:00
Alex Kompel
09d64059cb win32_gui: implement STATUS_VIA_WINDOWPORT and STATUS_HILITES 2015-04-17 22:14:04 -07:00
nhmall
884b4482a8 Merge branch 'master' into win32-x64-working 2015-04-17 06:34:48 -04:00
Pasi Kallinen
8c41a962a7 Fix saving xlogfile realtime 2015-04-17 10:35:05 +03:00
nhmall
2c1e82ee6e Merge branch 'master' into win32-x64-working 2015-04-17 00:47:58 -04:00
nhmall
e1155aca6f add an initializer 2015-04-17 00:46:54 -04:00
nhmall
63291b3f98 Merge branch 'master' into win32-x64-working 2015-04-17 00:34:43 -04:00
nhmall
f6bf9f9999 protect against bad dates
A recent fault on mingw32 revealed that faulty
code which passes a bad or out-of-range date
value could have game-fatal consequences.
Add some protection.
2015-04-17 00:31:22 -04:00
nhmall
d52c6a208d date verification 2015-04-17 00:12:53 -04:00
Dion Nicolaas
eb9f7b3177 typo in comment 2015-04-16 22:40:22 +02:00
Dion Nicolaas
0c4573d82a fix tile2bmp build under mingw. Provide alternatives for Microsoft-specific macros. Be consistent about slashes in gcc Makefile. Don't include shlwapi.h for any compiler. 2015-04-16 22:36:06 +02:00
Alex Kompel
c8679c8e0e win32_gui: encode copy-to-clipboard and save-to-file text in UTF-8 2015-04-15 22:13:10 -07:00
Derek S. Ray
7c644c1507 Merge branch 'win32-x64-working' of https://rodney.nethack.org:20040/git/NHsource into win32-x64-working
* 'win32-x64-working' of https://rodney.nethack.org:20040/git/NHsource: (27 commits)
  Makefile bit
  gcc Makefile updates for recent file additions
  ...

Conflicts:
	src/files.c
2015-04-15 18:30:13 -04:00
Derek S. Ray
df52ba17ec add debugger window support via _RPT*; add regex
currently it's locked behind _MSC_VER, but anything that runs on Win32
should be able to use those functions as long as it has something that
can pass as a debug window.

also, add a non-wildcard-accepting version of showdebug for the dumpit()
functions in dungeon.c and questpgr.c; this makes DEBUGFILES=* workable
without being excruciatingly painful
2015-04-15 18:19:16 -04:00
Pasi Kallinen
38bdb175cc Prevent divide by zero in newman
...which happened when your max power was 0
2015-04-15 21:05:46 +03:00
Pasi Kallinen
5a08671fc0 Prevent illegal positions for tmp_at
It seems like m_throw() can call tmp_at() with !isok coordinates,
so prevent those in both functions
2015-04-15 20:35:52 +03:00
Pasi Kallinen
97f6834730 Prevent infinite loop
...if the map is filled with monsters, and for some reason
the drowning just won't kill you.

Infinite looping cannot currently happen, because no-one who
can drown can keep surviving the drowning once their amulet
of life saving is used up.
2015-04-15 20:13:30 +03:00
Pasi Kallinen
35e0027328 Prevent out-of-bounds coords when closing a door 2015-04-15 19:43:53 +03:00
Pasi Kallinen
e77ea2ae61 Prevent segfault when looking around inside monster
A recent change by me introduced a segfault when
counting swallowed hero as a monster inventory item.
2015-04-15 17:06:44 +03:00
nhmall
1354215b97 Makefile bit 2015-04-14 20:45:18 -04:00
nhmall
0c769146ba gcc Makefile updates for recent file additions 2015-04-14 20:24:52 -04:00
nhmall
1e388fc1b9 update Makefile.gcc
Changes to be committed:
	modified:   sys/winnt/Makefile.gcc
2015-04-14 20:18:19 -04:00
nhmall
e8667b36a1 win32 perm inventory fix (from Alex) 2015-04-14 18:31:00 -04:00
nhmall
3d3ee78a0b Merge branch 'master' into win32-x64-working
Conflicts:
	src/files.c
	src/potion.c
	sys/winnt/Makefile.msc

 Changes to be committed:
	modified:   .gitignore
	modified:   DEVEL/hooksdir/nhsub
	modified:   dat/.gitignore
	modified:   dat/opthelp
	modified:   doc/Guidebook.mn
	modified:   doc/Guidebook.tex
	modified:   doc/fixes35.0
	modified:   include/context.h
	modified:   include/decl.h
	modified:   include/extern.h
	modified:   include/flag.h
	modified:   include/hack.h
	modified:   include/patchlevel.h
	modified:   src/apply.c
	modified:   src/attrib.c
	modified:   src/decl.c
	modified:   src/do.c
	modified:   src/do_name.c
	modified:   src/dothrow.c
	modified:   src/eat.c
	modified:   src/files.c
	modified:   src/hack.c
	modified:   src/invent.c
	modified:   src/lock.c
	modified:   src/mklev.c
	modified:   src/mondata.c
	modified:   src/monmove.c
	modified:   src/music.c
	modified:   src/options.c
	modified:   src/potion.c
	modified:   src/pray.c
	modified:   src/sit.c
	modified:   src/sp_lev.c
	modified:   src/uhitm.c
	modified:   sys/share/posixregex.c
	modified:   sys/winnt/Makefile.msc
	modified:   util/.gitignore
	modified:   win/win32/vs2010/NetHackW.vcxproj
2015-04-14 18:23:48 -04:00
Pasi Kallinen
647a072b62 Move triplicate defines into single place 2015-04-14 20:33:30 +03:00
Pasi Kallinen
dc7d8eb244 YAFM for magic flute 2015-04-14 20:04:46 +03:00
Pasi Kallinen
cd3b0efe5d Unify description of hero's visage into single function 2015-04-14 19:41:44 +03:00
Alex Kompel
116a4147a7 win32_gui: follow-up bit on x64 patch (premature optimization) 2015-04-14 09:33:05 -07:00
Pasi Kallinen
9b2c298fec Sinks may be teleported or polymorphed by rings
Original patches by Leon Arnott and me.
2015-04-14 19:21:37 +03:00
Alex Kompel
62617092b5 win32_gui: gettting x64 build to work 2015-04-14 08:54:44 -07:00
Alex Kompel
3c6f01f022 win32_gui: couple of perm_invent tweaks 2015-04-13 23:47:42 -07:00
Alex Kompel
7eefb8a250 win32_gui: use AdjustWindowRect to get more accurate measurement of status window 2015-04-13 23:29:02 -07:00
Alex Kompel
16ffab2c3c win32-gui: use showdebug() to control nhtrace logging 2015-04-13 23:19:52 -07:00
Pasi Kallinen
f1a5de16d9 Guard against merge segfaults
Trying to throw a quivered object resulted in a segfault, when
the code tried to merge the quivered object into itself.
2015-04-14 08:55:47 +03:00
Pasi Kallinen
31eed002c3 YAFM for dragon sitting on gold 2015-04-14 08:45:29 +03:00