This lets combined X11 and Qt compile cleanly (when set up with
hints/macosx10.10-qt and built with 'make WANT_WIN_X11=1 USE_XPM=1')
but linking fails at present. (It can't find X11 library routines
despite specifying the same -L/opt/X11/lib that X11 without Qt uses.
The C++ linker is being used but the code that calls those routines
is compiled as C, not C++ so name mangling shouldn't be an issue.)
In file included from ../win/Qt/qt_bind.cpp:20:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/QtGui:3:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/QtGuiDepends:3:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtCore.framework/Headers/QtCore:4:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtCore.framework/Headers/qglobal.h:1302:
/usr/local/Cellar/qt/5.15.0/lib/QtCore.framework/Headers/qflags.h:121:41: warning: declaration shadows a
variable in the global namespace [-Wshadow]
Q_DECL_CONSTEXPR inline QFlags(Enum flags) noexcept : i(Int(flags)) {}
^
[…]
../include/flag.h:390:29: note: previous declaration is here
extern NEARDATA struct flag flags;
^
In file included from ../win/Qt/qt_click.cpp:18:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/QtGui:3:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/QtGuiDepends:3:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtCore.framework/Headers/QtCore:36:
/usr/local/Cellar/qt/5.15.0/lib/QtCore.framework/Headers/qcache.h:191:15: warning: declaration shadows a
variable in the global namespace [-Wshadow]
Node *u = n;
^
../include/decl.h:219:23: note: previous declaration is here
E NEARDATA struct you u;
^
[…]
In file included from ../win/Qt/qt_click.cpp:18:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/QtGui:5:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/qabstracttextdocumentlayout.h:45:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/qtextlayout.h:47:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/qcolor.h:44:
/usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/qrgb.h:66:46: warning: declaration shadows a
variable in the global namespace [-Wshadow]
inline Q_DECL_CONSTEXPR QRgb qRgb(int r, int g, int b)// set RGB value
^
../include/decl.h:1208:27: note: previous declaration is here
E struct instance_globals g;
^
[…]
In file included from ../win/Qt/qt_glyph.cpp:21:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/QtGui:5:
In file included from /usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/qabstracttextdocumentlayout.h:48:
/usr/local/Cellar/qt/5.15.0/lib/QtGui.framework/Headers/qpalette.h:107:49: warning: declaration shadows a
variable in the global namespace [-Wshadow]
inline void setCurrentColorGroup(ColorGroup cg) { data.current_group = cg; }
^
../include/decl.h:1216:30: note: previous declaration is here
E const struct const_globals cg;
^
Also remove redundant prototype of has_color in wintty.h now that
it is in extern.h.
has_color() became an actual function when an array of color capabilities
got added to the windowport interface a while back (it checks that array).
fixes#361
Also, experminental introduction of vt_sounddata to enable tty to pass
a sound file index to the terminal side of things where perhaps someone
can add code to something like hterm to take the information relayed by
NetHack to trigger user_sounds locally even if playing on a server.
Compile time option TTY_SOUND_ESCCODES required to build that support in.
It should be independent of TTY_TILE_ESCCODES.
If a monster uses the 'summon insects' spell (which will resort to
snakes if all 'a' class critters are genocided or extinct) while the
hero is hallucinating, report the summoning of something unusual
rather than of insects or snakes. I bypassed "random creature"
direct to "hallucinatory creature" for the something unusual.
Fixes#351
recover had deviated somewhat from NetHack in its
file expectations:
1) A couple of 3.7 fields needed to be accommodated.
2) hard-coded file size values had deviated.
The file sizes are now in an added header file named "filesize.h",
which is included at the bottom of config.h.
There will likely be another commit to write the filename size ahead
of the file name so that the precise number of characters can be read,
but since that will break existing saves, it can go in along with another
save-breaking commit.
This commit doesn't not alter savefiles written by nethack so does not
require an editlevel bump. It does alter the read-in expectation in
recover to match the game and this get recover working again.
decl_early_init() is called when we are starting a game. On first
start, it validates that global state is in the expected state.
When called on subsequent starts, it initializes global state to
expected state.
If user can make NETHACKOPTIONS point to a file, that user could then
get the file contents via the extended config file error reporting.
Add CONFIG_ERROR_SECURE compile-time option to make that case output
only the first error, no line number or error context.
Take the 4-5 line Debian patch and turn it into six dozen lines of
new code. The submitted patch introduces use of several C library
routines that aren't presently in use, so would need testing by all
functional or nearly-functional ports to verify that it wouldn't
break anything. It also switched the formatted build date+time
from localtime to UTC. This makes the code conditional so it can
be ignored by anybody and avoid the risk of breakage. And a lot of
the increase in size is comments attempting to explain what the new
conditional is for: when REPRODUCIBLE_BUILD is defined, makedefs
will use getenv("SOURCE_DATE_EPOCH") (whose value is an integer
representing seconds since 1-Jan-1970) instead of current date+time
when generating date.h. The purpose is to be able to rebuild at a
later date and produce an identical program, which doesn't happen
when compile time gets incorporated into the binary.
I've added some sanity checking to try to make sure the getenv()
value obtained isn't bogus. And the version string put into date.h
will be slightly different, allowing someone who sees date.h or 'v'
output to tell whether SOURCE_DATE_EPOCH was involved: showing
"<port> NetHack <version> last revision <date>" instead of the
usual "... last build <date>".
To test, checkout a new branch for building, make any local edits
to unixconf.h and config.h, including enabling REPRODUCIBLE_BUILD,
git add+commit them, then use
SOURCE_DATE_EPOCH=`git log -1 --pretty=%ct` make install
Other ports will need a bit more work to set up the environment,
but can still use git to track file dates and supply the latest.
Building with alternate configurations could be accomplished by
using tags instead of 'log -1' or by using distinct build branches
where nothing is commited/merged/rebased after completed build.
Unresolved issue: BUILD_DATE, VERSION_ID, and COPYRIGHT_BANNER_C
contain formatted date+time but omit timezone. SOURCE_DATE_EPOCH
is assumed to be UTC but the formatted values don't say so, so it
might appear to be incorrect when compared with local time. We
definitely don't want to start mucking about with timezones within
nethack, so I think we just live with this. It's not an issue for
default configruation where REPRODUCIBLE_BUILD is left disabled.
Several people have asked if 3.6.0 supports playing with tiles on
a public server. Because there's no way for the user's end to know
what that white @ is, this adds special console escape codes for
tile hinting.
The idea was originally a patch called TelnetTiles by Justin Hiltscher,
but this expanded version comes via NAO, where it's been in use for years.
This is basically an interim hack, which should go away when/if
we support actual client-server model.
Some reformatting (replacing tabs with spaces), but mostly updating some
of the comments, particularly about SYSCF.
Shouldn't GENERIC_USERNAMES be controllable via SYSCF?
The fun stuff section in config.h contains nothing fun anymore,
so let's remove it. Move SCORE_ON_BOTL to the next section,
and add couple other defines there too.
I did my best to exempt some of the bigger aligned blocks from the reformatting
using the /* clang-format off */ and /* clang-format on */ tags. Probably some
that shouldn't have been formatted were anyway; if you encounter them, please
fix.
The clang-format tags were left in on the basis that it's much easier to prune
those out later than to put them back in, and it means that, modulo my custom
version of clang-format, I should be able to run clang-format on the source tree
again without changing anything, now that Pat has fixed the VA_DECL issues.