Commit Graph

257 Commits

Author SHA1 Message Date
nhmall
0792e5fe9e expand implicit fallthrough detection to non-gcc compilers
gcc has recognized various "magic comments" for white-listing
occurrences of implicit fallthrough in switch statements for
a long time:

    The range and shape of "falls through" comments accepted are
    contingent upon the level of the warning. (The default level is =3.)

    -Wimplicit-fallthrough=0 disables the warning altogether.
    -Wimplicit-fallthrough=1 treats any kind of comment as a "falls through" comment.
    -Wimplicit-fallthrough=2 essentially accepts any comment that contains something
     that matches (case insensitively) "falls?[ \t-]*thr(ough|u)" regular expression.
    -Wimplicit-fallthrough=3 case sensitively matches a wide range of regular
     expressions, listed in the GCC manual. E.g., all of these are accepted:
        /* Falls through. */
        /* fall-thru */
        /* Else falls through. */
        /* FALLTHRU */
        /* ... falls through ... */
       etc.
    -Wimplicit-fallthrough=4 also, case sensitively matches a range of regular
     expressions but is much more strict than level =3.
    -Wimplicit-fallthrough=5 doesn't recognize any comments.

Plenty of other compilers did not recognize the gcc comment convention,
and up until now the compiler warning for detecting unintended
fallthrough had to be suppressed on other compilers. That's because the code
in NetHack has been relying on the gcc approach, and only the gcc approach.

The C23 standard introduces an attribute [[fallthrough]] for the
functionality, when implicit fallthrough warnings have been enabled.

Several popular compilers already support that, or a very similar attribute
style approach, today, even ahead of their C23 support:

       C compiler                       whitelist approach
       ---------------------------   -------------------------------------
       C23 conforming compilers         [[fallthrough]]

       clang versions supporting
       standards prior to
       C23                              __attribute__((__fallthrough__))

       Microsoft Visual Studio
       since VS 2022 17.4.
       The warning C5262 controls
       whether the implict
       fallthrough is detected and
       warned about with
       /std:clatest.                    [[fallthrough]]

This adds support to NetHack for the attribute approach by inserting a
macro FALLTHROUGH to the existing cases that require white-listing, so
other compilers can analyze things too.

The definition of the FALLTHROUGH macro is controlled in include/tradstdc.h.

The gcc comment approach has also been left in place at this time.
2024-11-30 14:16:27 -05:00
PatR
1d0b8dfca0 Demonbane revisited
Commit c4a1f298e8 two and a half
months ago gave lawful Angels and Archons a chance to start with
a mace instead of a long sword so that they might get Demonbane.
It was a bit convulted; this redoes it to be more straightforward.
2024-11-26 21:40:19 -08:00
Pasi Kallinen
f12635ccd9 Prevent monster generation in the sokoban trap hallway
Makes Sokoban far less tedious when you don't have to worry about
monsters randomly popping up in the trap hallway while you're pushing
the boulder.

Adds a new exclusion zone for monster generation, and the goodpos
routine avoids the zones when GP_AVOID_MONPOS is used.
2024-10-18 13:30:51 +03:00
PatR
c4a1f298e8 lawful minions vs Demonbane
Back then Demonbane was a long sword, lawful Angels and Archons
could get either it or Sunsword as part of their starting equipment.
After it got changed into a mace instead, they could only get
Sunsword.  Rather than always giving them a long sword, sometimes
give them a mace so that they get back the chance to start with
Demonbane.

Since mace is quite a bit weaker that long sword against large
opponents, provide a better enchantment for maces given to lawful
minions.
2024-10-11 23:34:26 -07:00
PatR
fe91590d17 a couple of comments 2024-09-10 23:16:55 -07:00
PatR
cc1066b1ff some reformatting (3 of 4) 2024-09-05 15:55:24 -07:00
nhmall
6c0ae092c6 distinguish global variables that get written to savefile
The g? structs had a mix of variables that were written to
the savefile, and those that were not.

For better clarity and to distinguish those that end up in
the savefile, relocate some g? variables that get written
directly to the savefile into different structs.

This updates EDITLEVEL, although technically it probably
didn't need to, since savefile contents are not changing.

Details:

    gb.bases            -> svb.bases
    gb.bbubbles         -> svb.bbubbles
    gb.branches         -> svb.branches
    gc.context          -> svc.context
    gd.disco            -> svd.disco
    gd.dndest           -> svd.dndest
    gd.doors            -> svd.doors
    gd.doors_alloc      -> svd.doors_alloc
    gd.dungeon_topology -> svd.dungeon_topology
    gd.dungeons         -> svd.dungeons
    ge.exclusion_zones  -> sve.exclusion_zones
    gh.hackpid          -> svh.hackpid
    gi.inv_pos          -> svi.inv_pos
    gk.killer           -> svk.killer
    gl.lastseentyp      -> svl.lastseentyp
    gl.level            -> svl.level
    gl.level_info       -> svl.level_info
    gm.mapseenchn       -> svm.mapseenchn
    gm.moves            -> svm.moves
    gm.mvitals          -> svm.mvitals
    gn.n_dgns           -> svn.n_dgns
    gn.n_regions        -> svn.n_regions
    gn.nroom            -> svn.nroom
    go.oracle_cnt       -> svo.oracle_cnt
    gp.pl_character     -> svp.pl_character
    gp.pl_fruit         -> svp.pl_fruit
    gp.plname           -> svp.plname
    gp.program_state    -> svp.program_state
    gq.quest_status     -> svq.quest_status
    gr.rooms            -> svr.rooms
    gs.sp_levchn        -> svs.sp_levchn
    gs.spl_book         -> svs.spl_book
    gt.timer_id         -> svt.timer_id
    gt.tune             -> svt.tune
    gu.updest           -> svu.updest
    gx.xmax             -> svx.xmax
    gx.xmin             -> svx.xmin
    gy.ymax             -> svy.ymax
    gy.ymin             -> svy.ymin

Related note:
There are some pointer variables that are heads of chains that were not
moved from 'g?' to 'sv?', because they are not actually written to the
savefile directly, but the objects/monst/trap/lightsource/timer in the
chains they point to are. That can be changed, if desired.
Examples: gi.invent, gm.migrating_objs, gb.billobjs, gm.migrating_mons,
          gf.ftrap, gl.light_base, gt.timer_base
2024-07-13 14:57:50 -04:00
PatR
a33f1edd24 YMonnam(monst)
Replace several upstart(y_monnam(mon)) with new YMonnam(mon) to
produce "Your little dog" and such.

Also change one or two Monnam(mon) to YMonnam(mon) and one pline(...)
to pline_mon(mon, ...).
2024-07-04 14:27:28 -07:00
nhmall
d04c0f00ed follow-up bit (from leading tab replacements) 2024-06-10 11:02:52 -04:00
nhmall
588b3ae92f replace some leading tabs that had crept in 2024-06-10 10:57:59 -04:00
PatR
537fd6dd74 fix gremlin cloning fix
The revised code returned an uninitialized variable if the new test
failed.

The cloneu() case was ok but this changes it to keep parallel to the
clone_mon() case.
2024-05-25 13:49:12 -07:00
PatR
29b4c47bdf fix #K4142 - camera flash vs mimic
When a camera flash hit a mimic which was posing as something, the
feedback mentioned the mimic but didn't bring it out of hiding.

Change to make light pass over a mimic impersonating an object but
unhide one impersonating furniture.  Ones impersonating some other
monster are woken up but wakeup doesn't force it back to mimic shape.

Trying to get the messages right brought on more code changes than
antipated.  I changed one of the arguments to mhidden_description()
so had to change its callers; fortunately there aren't very many.
2024-04-16 23:34:26 -07:00
Pasi Kallinen
f131942dd2 Another tamedog message
Give a different message when a peaceful creature was tamed.
Allow suppressing this and the previous message, when the caller
handles messaging.
2024-03-24 10:48:29 +02:00
nhkeni
9c0ed8ae63 NOSTATICFN for src/* 2024-03-14 17:41:51 -04:00
nhkeni
acf60063d5 Add missing prototypes for static functions to avoid warnings. 2024-02-29 10:49:53 -05:00
RainRat
a3658f85ac fix typos 2024-02-28 20:15:56 -08:00
nhmall
334535e7b0 Fix makemon() trying to generate a monster on top of another monster
When makemon was called with all-zero arguments (e.g. for random
monster generation over time), ptr==NULL means "a random monster".
This was being forwarded to mon==NULL in makemon_rnd_goodpos, and
then mtmp==NULL in goodpos, which means "an object, not a monster".
Because objects can be generated under monsters, this meant that an
attempt to create a random monster could end up choosing a location
that already had a monster, which would then cause the monster
generation to fail.

This mostly wasn't noticeable in normal play: it effectively
reduced the monster generation rate depending on how many locations
outside LOS happened to contain a monster. Normally that's a very
small proportion, so the bug had no obvious effects: but when there
are very few locations outside LOS (i.e. the player can see almost
every location on the level), the bug effectively caused monster
generation to stop once those locations became occupied by
non-moving (e.g. hiding) monsters, something that became observable
in games where the player decided to dig out and light almost an
entire level.

This commit fixes the problem by adding a new flag to goodpos that
requests that it not choose a position that already has a monster.

This bug was diagnosed, and this fix committed, by ais523; but
nhmall wrote almost all of the code implementing the fix.
2024-02-27 19:04:35 +00:00
nhmall
688ac6ffbe remove register from variable declarations 2024-02-19 16:30:07 -05:00
Michael Meyer
0c9e34832c Make HoOA confuse the hero, summon erinyes
A helmet psychically reaching inside your head and twiddling knobs in
your brain must be a confusing experience.  And the instant rejection of
your god (not to mention the vow that you made to find the amulet for
them), perhaps on the very cusp of their ascendance over the other gods,
is sort of the ultimate oathbreaking, so it interests the erinyes.
2024-01-10 22:57:10 -08:00
Michael Meyer
f930a12fba Make erinyes scale with alignment abuse
Consistent with their mythological role of punishing those who had
violated societal taboos -- oathbreakers, hosts who attacked their
guests, etc -- erinyes scale with the cumulative amount of alignment
abuse the hero has committed over the course of the game.  This is
tracked separately from the alignment record, and cannot be cleared by
the hero improving her favor with her god via "good deeds" as the normal
alignment record can.  Erinyes will gain abilities, levels, and attacks
as the hero's alignment abuse worsens.  They will also aggravate
monsters when near the hero.
2024-01-10 22:57:10 -08:00
Pasi Kallinen
db4a44735e Message locations for Monster creation and teleporting 2024-01-03 10:28:16 +02:00
nhmall
5e6d2cd6b5 static analyzer bit for makemon.c
src/makemon.c(907): warning: Dereferencing NULL pointer '((mon))->mextra'.
2023-12-27 09:04:33 -05:00
nhmall
a30c5ceba2 static analyzer bit for makemon.c
src/makemon.c(918): warning: Dereferencing NULL pointer '((mon))->mextra'.
2023-12-24 00:40:48 -05:00
Pasi Kallinen
c0fdb2e8c4 Level temperature affects monster generation
Hot levels generate more fire-resistant monsters, cold
levels cold-resistant ones.
2023-12-18 13:43:41 +02:00
nhmall
ee3ebcc10d fix bug in mon.c reported by paxed
Also adds a shorthand macro
    monsym(&mons[n])
for getting the default symbol, used in the bugfix.
2023-12-06 22:18:11 -05:00
Pasi Kallinen
5dc94f3d83 Macro for picking random entry from array 2023-12-05 10:06:27 +02:00
nhmall
5af8b46f79 follow-up to pmidx, quiet a set of unexpected warnings in makemon
An interesting side effect of the monsndx change that wasn't expected
was a series of warnings on a switch statement in makemon.c. The compiler
is now able to evaluate the switch coverage at compile time.

While the number of warnings was daunting, the fix was simple.

makemon.c: In function ‘is_home_elemental’:
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_ANT’ not handled in switch
[-Wswitch]
    34 |         switch (monsndx(ptr)) {
       |         ^~~~~~
makemon.c:34:9: warning: enumeration value ‘PM_KILLER_BEE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SOLDIER_ANT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FIRE_ANT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_BEETLE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_QUEEN_BEE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ACID_BLOB’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_QUIVERING_BLOB’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GELATINOUS_CUBE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CHICKATRICE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_COCKATRICE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PYROLISK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_JACKAL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FOX’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_COYOTE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WEREJACKAL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LITTLE_DOG’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DINGO’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DOG’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LARGE_DOG’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WOLF’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WEREWOLF’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WINTER_WOLF_CUB’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WARG’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WINTER_WOLF’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HELL_HOUND_PUP’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HELL_HOUND’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GAS_SPORE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FLOATING_EYE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FREEZING_SPHERE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FLAMING_SPHERE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SHOCKING_SPHERE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KITTEN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HOUSECAT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_JAGUAR’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LYNX’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PANTHER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LARGE_CAT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TIGER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DISPLACER_BEAST’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GREMLIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GARGOYLE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WINGED_GARGOYLE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HOBBIT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DWARF’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BUGBEAR’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DWARF_LEADER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DWARF_RULER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MIND_FLAYER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MASTER_MIND_FLAYER’ not handled
in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MANES’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HOMUNCULUS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_IMP’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LEMURE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_QUASIT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TENGU’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLUE_JELLY’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SPOTTED_JELLY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_OCHRE_JELLY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOBOLD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LARGE_KOBOLD’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOBOLD_LEADER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOBOLD_SHAMAN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LEPRECHAUN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SMALL_MIMIC’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LARGE_MIMIC’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_MIMIC’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WOOD_NYMPH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WATER_NYMPH’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MOUNTAIN_NYMPH’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GOBLIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HOBGOBLIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORC’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HILL_ORC’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MORDOR_ORC’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_URUK_HAI’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORC_SHAMAN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORC_CAPTAIN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ROCK_PIERCER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_IRON_PIERCER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GLASS_PIERCER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ROTHE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MUMAK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LEOCROTTA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WUMPUS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TITANOTHERE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BALUCHITHERIUM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MASTODON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SEWER_RAT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_RAT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RABID_RAT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WERERAT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ROCK_MOLE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WOODCHUCK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CAVE_SPIDER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CENTIPEDE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_SPIDER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SCORPION’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LURKER_ABOVE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TRAPPER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PONY’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WHITE_UNICORN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GRAY_UNICORN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLACK_UNICORN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HORSE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WARHORSE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FOG_CLOUD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DUST_VORTEX’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ICE_VORTEX’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ENERGY_VORTEX’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_STEAM_VORTEX’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FIRE_VORTEX’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_LONG_WORM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_PURPLE_WORM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LONG_WORM’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PURPLE_WORM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GRID_BUG’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_XAN’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_YELLOW_LIGHT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLACK_LIGHT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ZRUTY’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_COUATL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ALEAX’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ANGEL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KI_RIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ARCHON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BAT’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_BAT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RAVEN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_VAMPIRE_BAT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PLAINS_CENTAUR’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FOREST_CENTAUR’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MOUNTAIN_CENTAUR’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_GRAY_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_GOLD_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_SILVER_DRAGON’ not handled
in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_RED_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_WHITE_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_ORANGE_DRAGON’ not handled
in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_BLACK_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_BLUE_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_GREEN_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_YELLOW_DRAGON’ not handled
in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GRAY_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GOLD_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SILVER_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RED_DRAGON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WHITE_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORANGE_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLACK_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLUE_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GREEN_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_YELLOW_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_STALKER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LICHEN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BROWN_MOLD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_YELLOW_MOLD’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GREEN_MOLD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RED_MOLD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SHRIEKER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_VIOLET_FUNGUS’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GNOME’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GNOME_LEADER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GNOMISH_WIZARD’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GNOME_RULER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_STONE_GIANT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HILL_GIANT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FIRE_GIANT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FROST_GIANT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ETTIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_STORM_GIANT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TITAN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MINOTAUR’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_JABBERWOCK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KEYSTONE_KOP’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOP_SERGEANT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOP_LIEUTENANT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOP_KAPTAIN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LICH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DEMILICH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MASTER_LICH’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ARCH_LICH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOBOLD_MUMMY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GNOME_MUMMY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORC_MUMMY’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DWARF_MUMMY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ELF_MUMMY’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HUMAN_MUMMY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ETTIN_MUMMY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_MUMMY’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RED_NAGA_HATCHLING’ not handled
in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLACK_NAGA_HATCHLING’ not handled
in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GOLDEN_NAGA_HATCHLING’ not
handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GUARDIAN_NAGA_HATCHLING’ not
handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RED_NAGA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLACK_NAGA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GOLDEN_NAGA’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GUARDIAN_NAGA’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_OGRE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_OGRE_LEADER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_OGRE_TYRANT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GRAY_OOZE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BROWN_PUDDING’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GREEN_SLIME’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BLACK_PUDDING’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_QUANTUM_MECHANIC’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GENETIC_ENGINEER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RUST_MONSTER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DISENCHANTER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GARTER_SNAKE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SNAKE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WATER_MOCCASIN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PYTHON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PIT_VIPER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_COBRA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TROLL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ICE_TROLL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ROCK_TROLL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WATER_TROLL’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_OLOG_HAI’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_UMBER_HULK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_VAMPIRE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_VAMPIRE_LEADER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_VLAD_THE_IMPALER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BARROW_WIGHT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WRAITH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NAZGUL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_XORN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MONKEY’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_APE’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_OWLBEAR’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_YETI’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CARNIVOROUS_APE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SASQUATCH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KOBOLD_ZOMBIE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GNOME_ZOMBIE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORC_ZOMBIE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DWARF_ZOMBIE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ELF_ZOMBIE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HUMAN_ZOMBIE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ETTIN_ZOMBIE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GHOUL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_ZOMBIE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SKELETON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_STRAW_GOLEM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PAPER_GOLEM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ROPE_GOLEM’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GOLD_GOLEM’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LEATHER_GOLEM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WOOD_GOLEM’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FLESH_GOLEM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CLAY_GOLEM’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_STONE_GOLEM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GLASS_GOLEM’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_IRON_GOLEM’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HUMAN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HUMAN_WERERAT’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HUMAN_WEREJACKAL’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HUMAN_WEREWOLF’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ELF’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WOODLAND_ELF’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GREEN_ELF’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GREY_ELF’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ELF_NOBLE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ELVEN_MONARCH’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DOPPELGANGER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SHOPKEEPER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GUARD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PRISONER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORACLE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ALIGNED_CLERIC’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HIGH_CLERIC’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SOLDIER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SERGEANT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NURSE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LIEUTENANT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CAPTAIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WATCHMAN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WATCH_CAPTAIN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MEDUSA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WIZARD_OF_YENDOR’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CROESUS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GHOST’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SHADE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WATER_DEMON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_AMOROUS_DEMON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HORNED_DEVIL’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ERINYS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BARBED_DEVIL’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MARILITH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_VROCK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HEZROU’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BONE_DEVIL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ICE_DEVIL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NALFESHNEE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PIT_FIEND’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SANDESTIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BALROG’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_JUIBLEX’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_YEENOGHU’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORCUS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GERYON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DISPATER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BAALZEBUB’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ASMODEUS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DEMOGORGON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DEATH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PESTILENCE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_FAMINE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MAIL_DAEMON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DJINNI’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_JELLYFISH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PIRANHA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SHARK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GIANT_EEL’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ELECTRIC_EEL’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KRAKEN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NEWT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GECKO’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_IGUANA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BABY_CROCODILE’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LIZARD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CHAMELEON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CROCODILE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SALAMANDER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LONG_WORM_TAIL’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ARCHEOLOGIST’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_BARBARIAN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CAVE_DWELLER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HEALER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KNIGHT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MONK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CLERIC’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_RANGER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ROGUE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SAMURAI’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TOURIST’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_VALKYRIE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WIZARD’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LORD_CARNARVON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PELIAS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SHAMAN_KARNOV’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HIPPOCRATES’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_KING_ARTHUR’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GRAND_MASTER’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ARCH_PRIEST’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ORION’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MASTER_OF_THIEVES’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LORD_SATO’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_TWOFLOWER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NORN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NEFERET_THE_GREEN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MINION_OF_HUHETOTL’ not handled
in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_THOTH_AMON’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CHROMATIC_DRAGON’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CYCLOPS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_IXOTH’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MASTER_KAEN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NALZOK’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_SCORPIUS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_MASTER_ASSASSIN’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ASHIKAGA_TAKAUJI’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_LORD_SURTUR’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_DARK_ONE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_STUDENT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_CHIEFTAIN’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NEANDERTHAL’ not handled in
switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ATTENDANT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_PAGE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ABBOT’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ACOLYTE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_HUNTER’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_THUG’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_NINJA’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_ROSHI’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_GUIDE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_WARRIOR’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘PM_APPRENTICE’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘NUMMONS’ not handled in switch
[-Wswitch]
makemon.c:34:9: warning: enumeration value ‘NON_PM’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘LOW_PM’ not handled in switch [-Wswitch]
makemon.c:34:9: warning: enumeration value ‘SPECIAL_PM’ not handled in switch
[-Wswitch]
2023-11-23 12:23:09 -05:00
PatR
b03e5c1ad7 ^G of unseen monster
I used ^G to create a monster and specified "invisible owlbear".  I
then got "An owlbear appears next to you."  Except it didn't; it was
invisible and I lacked see-invisible.  I imagine that newsym() was
called for the new-yet-invisible monster, but that remained buffered
and was gone overridden by the time pending map update got flushed
at some point after the monster was made invisible.

Add a new makemon() flag to turn a newly created monster invisible
during its creation, before "monster appears" message is delivered.
Since that message will now be suppressed in this situation, use the
cursor-flash hack that indicates where the new, unseen monster got
placed.  Creating "1000 invisible <mon>" is something you probably
won't do twice.
2023-11-10 15:43:02 -08:00
Michael Meyer
674b8c6b07 Add additional sink potion #dipping effects
Also put "Nothing seems to happen." into c_common_strings, since it's
used all over several files.
2023-11-09 16:41:05 -08:00
PatR
b6c942d062 inappropriate 'object 0' in makemon() 2023-09-21 13:23:15 -07:00
PatR
bbba8b82d2 fix issue #1062 - monster hiding messages
Reported by Umbire:  if a statue of a hider-under was activated by
a statue trap, it would hide underneath its own statue.  Also, the
hero saw a snake hide under unseen submerged kelp.

Both of those things were exposed by new "you see <monster> hide"
message rather than caused by it.  It also led to the [re-]discovery
that an existing monster hiding under a statue that was a not-yet-
triggered trap prevented the trap from producing a monster.

This redoes yesterday's can't-hide-under-statue change:  hiders can
hide under statues again, but they can't hide under anything at trap
locations.  [Pits containing one or more objects are an exception,
although it seems silly that a hero is prevented from falling into
one by the presence of a tiny creepy-crawly hiding under a ring or
dart in there.]  So, hider-underers won't be able to interfere with
statue traps by being present at the trap location.  [Trappers and
lurkers-above probably need a similar restriction; I didn't look.
They avoid trap spots rather than get lured to such by objects.]

It also prevents newly created hider-underers from becoming hidden
as part of the their creation (except when that creation is part
of level creation) whether their creation uses up an object (statue
activation, egg hatching) or there are simply other items present.
That will prevent statue of a hider producing a monster that hides
under the activated statue (which was happening due to the sequence
create monster, transfer any statue contents to monster inventory,
destroy statue).

The can't-hide-under-statues code has been repurposed to prevent
hiding under gold pieces unless there are at least 10 (arbitrary
threshold) of those or they're in a pile with some other object(s).

Sea monsters hide in water regardless of the presence of objects.
Prevent other swimmers from hiding under objects at water locations.
Such creatures don't have gills and shouldn't be able to stay
submerged in hiding for an arbitrary length of time.  [No exception
is made for non-breathers.  The overlap between swimmers and hider-
underers is limited to small snakes, even though it is feasible for
a creature wearing an amulet of magical breathing to polymorph into
one.  Heros don't spend enough time underwater to worry about snakes
hiding under kelp or thrown junk.]

Lastly, alter the "suddenly, you notice a <monster>" message if
monster-vs-monster activity causes one you've just seen going into
hiding comes back out again without any intervening messages.  [I'm
not sure whether something similar is needed for the "Wait.  There's
something there" message in the you-vs-monster case.]

Fixes #1062
2023-06-16 21:19:43 -07:00
PatR
e9c58c2fe4 breaking crystal armor
Instead of a 5% chance for crystal plate mail or crystal helmet to
break each time it's subjected to breakage, switch to a 10% chance
but the damage is treated as erosion rather than break/don't-break.
'crystal foo' will need to go through four stages of damage before
breaking:  cracked crystal foo, very cracked crystal foo, thoroughly
cracked crystal foo, then gone.  Crackproof handling is included,
described as tempered crystal foo.

It mostly still applies to throwing and kicking the item.  Having
some hits trigger damage might be worthwhile but isn't implemented.

Object creation within lua code probably needs to be updated, and
when the Mitre of Holiness is created in the priest/priestess quest
it should start out as tempered (erodeproof).  Perhaps it ought to
be erodeproof regardless of where/how it's created.
2023-06-14 15:54:04 -07:00
PatR
70949a787e mplayer creation bestowing 0 gold pieces
Reported directly to devteam:  a fake player monster was petrified
and when creating its statue yielded "Calculating weight of 0 gold
pieces?".

Fake player monsters on the Astral Plane level were being created
with rn2(1000) gold pieces so had a 1 in 1000 chance of that being 0.
Gold gets created with a non-zero amount but the routine that gives
it to a monster sets the amount to the requested value.  That didn't
update the weight so didn't notice the 0.  Putting it into a container
(the statue) did recalculate the weight and did notice.

There was a choice between forcing a non-zero amount or allowing 0
and bypassing its creation and placement in monster's inventory.
I went with the latter.
2023-04-29 05:30:14 -07:00
nhmall
de79240dea some comment spelling fixes 2023-03-16 22:27:01 -04:00
Pasi Kallinen
fc7a32b86e Tutorial level
Add a tutorial level to teach commands to new players.
Very much a WIP.

Breaks save and bones compat.
2023-03-01 14:00:29 +02:00
Pasi Kallinen
ed7e344f00 Giants occasionally have a weapon 2023-01-24 20:54:39 +02:00
nhmall
02a48aa8cf split g into multiple structures
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.

It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.

Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.

To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.

A global variable named 'amulets', would be found in ga.
    ga.amulets
     ^ ^
A global varable named 'move', would be found in gm.
    gm.moves
     ^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
    gv.val_for_n_or_more
     ^ ^
A global variable named 'youmonst' would be found in gy.
    gy.youmonst
     ^ ^
2022-11-29 21:53:21 -05:00
PatR
5b0f4a2e6d more #tip, mostly container-to-container
Require a free hand when tipping a container into another container.
Presumeably you need to open the destination container and possibly
keep holding it open.

If you try to tip a carried container into an unknown bag of tricks,
apply the bag (once) instead of performing the tip.  (To 'open' the
destination as above.)  Possibly slightly confusing if bag is empty.

When tipping a container, always ask for the destination instead of
doing that only when carrying other containers.  Confirming floor
as destination can be annoying but having to do that sometimes and
skipping that sometimes is aggravating because it is error prone.
And floor is preselected so can be chosen with space or return.
(I wanted to change the selector letter for floor from '-' to '.'
and then keep '-' as an unseen group accelerator, but the latter
doesn't work for PICK_ONE so I've left '-' as-is.)

Don't display "monsters appear" after tipping a bag of tricks.
Monster creation gives feedback these days.  (Comparable to recent
"summon nasties" fix.)
2022-09-15 12:30:44 -07:00
nhmall
c548fff9e4 some spelling corrections
The pull request included some changes that were neither accidental nor
unintentional, so only a subset of the changes from pull request #869
submitted by klorpa were manually applied.

behaviour  -> behavior
speach     -> speech
knowlege   -> knowledge
incrments  -> increments
stethscope -> stethoscope
staiway    -> stairway
arifact    -> artifact
extracing  -> extracting

The uses of "iff" were left alone.

Close #869
2022-09-08 10:54:11 -04:00
Pasi Kallinen
a9ca23e8f9 Random figurines are of harder monsters 2022-08-21 13:23:16 +03:00
Pasi Kallinen
953d43f5ac Monster known traps bit twiddling 2022-08-21 11:36:39 +03:00
Pasi Kallinen
9be2e581b7 Macros for checking is object artifact 2022-08-12 19:37:34 +03:00
Pasi Kallinen
07184c9640 Don't give fake Demonbanes to angels
Demonbane is a mace now, so trying to generate a long sword made
fake Demonbanes. Just don't give Demonbane at all to random angels.
2022-08-05 13:43:39 +03:00
PatR
e13e514556 fix broken migrating monster arrival
If the first monster on the migrating_mons list couldn't arrive and
was put back on the list to try again later, 'later' would happen
immediately and the program looped forever trying and failing to
bring that monster to the level.

Defer repeat attempts at migration until losedogs() has been through
the whole migrating_mons list.  mon_arrive() now populates a new
list called failed_arrivals and losedog() moves its contents, if any,
to migrating_mons prior to returning.
2022-07-28 00:51:18 -07:00
Pasi Kallinen
1ae2bc7063 Wielding a bec de corbin makes ravens generate peaceful 2022-07-17 09:04:15 +03:00
Pasi Kallinen
94c1e94d20 Move mtrack push and clear to separate functions 2022-07-16 18:43:22 +03:00
nhmall
3004cf2d34 be more consistent with coordinates 2022-07-02 09:10:03 -04:00
nhmall
30b557f7d5 change xchar to other typedefs
One of the drivers of this change was that screen coordinates require a
type that can hold values greater than 127. Parameters to the window
port routines require a large type in order to be able to have values
a fair bit larger than COLNO and ROWNO passed to them, particularly for
their use to the right of the map window.

This splits the uses of xchar into 3 different situations, and adjusts
their type and size:

                        xchar
                          |
               -----------------------
               |          |          |
            coordxy     xint16     xint8

coordxy: Actual x or y coordinates for various things (moved to 16-bits).

xint16:  Same data size as coordxy, but for non-coordinate use (16-bits).

xint8:   There are only a few use cases initially, where it was very
         plain to see that the variable could remain as 8-bits, rather
         than be bumped to 16-bits.  There are probably more such cases
         that could be changed after additional review.

Note: This first changed all xchar variables to coordxy. Some were
reviewed and got changed to xint16 or xint8 when it became apparent that
their usage was not for coordinates.

This increments EDITLEVEL in patchlevel.h
2022-06-30 23:48:18 -04:00
PatR
174cac42a6 partial vampire fix
From a followup comment to a reddit post:  a vampire who has gained
levels loses them when reverting to base form.  This fixes the case
where it grows into a vampire lord; change the base form from plain
vampire to lord when that happens.

It does not fix the case where shapechanging to fog or bat or wolf
and then back to base form yields a new vampire or vampire lord
instead of the one that built itself up.  Mainly affects pet vampires
since wild oees don't tend to grow very much.
2022-06-25 11:26:05 -07:00
nhmall
9e6ac144b4 switch to using a flag parameter on newcham() 2022-05-28 19:35:48 -04:00