Commit Graph

  • 9b74ea0b22 Shaped and themed rooms Pasi Kallinen 2020-04-09 07:22:22 +03:00
  • 2d43c6d62a Fix segfault on teleport while punished due to flooreffects Pasi Kallinen 2020-04-18 16:51:35 +03:00
  • 9cdcf7b219 Also explode the other bag of holding Pasi Kallinen 2020-04-18 11:31:16 +03:00
  • cf9e0d9434 map updating change to fix tty PatR 2020-04-17 16:45:41 -07:00
  • 274321d4ec adopt pull request #328 - steam clouds PatR 2020-04-17 14:56:47 -07:00
  • 263ee3015f tty: S_unexplored PatR 2020-04-17 01:06:37 -07:00
  • 7c44e06ab1 Dehardcode the monk minetown food shop conversion Pasi Kallinen 2020-04-16 21:01:24 +03:00
  • 10a89a529c mimic in health food store PatR 2020-04-16 01:09:01 -07:00
  • c09733f2e4 health food store PatR 2020-04-16 01:00:31 -07:00
  • 43d331c4eb Nerf unicorn horn Pasi Kallinen 2020-04-15 22:40:11 +03:00
  • a768507ebd getpos help PatR 2020-04-15 01:43:47 -07:00
  • fe8f18c5d7 Mimic in a health food store could cause a panic Pasi Kallinen 2020-04-15 11:02:33 +03:00
  • 02f222bc0c Add vault guards to undisplaceable monsters Pasi Kallinen 2020-04-15 08:59:35 +03:00
  • ab4e82d1cf Fixes bit Pasi Kallinen 2020-04-15 08:49:43 +03:00
  • a9eb81e0c7 Change logic for immobilized displacement, fixing a bug copperwater 2018-05-28 19:36:23 -04:00
  • 6134c6f165 Pet displacement improvements copperwater 2018-03-20 12:17:38 -04:00
  • 92b9db7630 Shopkeepers are immune to peaceful displacement as well copperwater 2018-03-12 15:57:25 -04:00
  • 5a1bbb4d16 Fix: rn2(0) when trying to displace peaceful out of trap copperwater 2018-03-11 22:20:32 -04:00
  • 21351fc13c More peaceful monsters that can't be displaced: priests, Oracle copperwater 2018-02-23 23:02:29 -05:00
  • 2ee09b9210 Player can now displace peaceful monsters copperwater 2017-12-07 23:26:17 -05:00
  • 7efe7b05df Fix "x" and "a" when choosing map location Pasi Kallinen 2020-04-15 07:15:37 +03:00
  • 18d19c902b Allow specifying a montype on figurines in lua files copperwater 2020-04-14 22:30:20 -04:00
  • 2fbf9573d5 unclutter mattacku a bit PatR 2020-04-14 18:13:32 -07:00
  • bddb80f13c Make hostile monsters with launcher and ammo keep away Pasi Kallinen 2020-04-14 15:19:26 +03:00
  • ffb9540295 Document the map characters used in lua Pasi Kallinen 2020-04-14 11:43:32 +03:00
  • caac70c5ec rest/search refinement PatR 2020-04-13 14:58:12 -07:00
  • 124d39f4c5 fix #K797 - wrong message when stealing as nymph PatR 2020-04-13 12:58:54 -07:00
  • 71754910db Scatter bag of holding contents instead of deleting them Pasi Kallinen 2020-04-13 21:49:16 +03:00
  • 28c3478ae6 Add test for selection.iterate Pasi Kallinen 2020-04-13 20:29:06 +03:00
  • d78dcdcb9b Allow matching any wall map terrain in lua scripts Pasi Kallinen 2020-04-13 19:59:03 +03:00
  • 9513b73169 Trapped container creates occasionally an actual gas cloud Pasi Kallinen 2020-04-13 13:08:36 +03:00
  • 6b9c9bb170 In-game doc the extended commands accepting 'm' prefix Pasi Kallinen 2020-04-13 11:10:40 +03:00
  • ecc1ceb581 Allow random mimics to mimic more furniture Pasi Kallinen 2020-04-12 22:06:42 +03:00
  • 37c17ab1f4 This is cron-daily v1-Jan-20-2020. guidebook updated: doc/Guidebook.txt nhw_cron 2020-04-12 11:24:08 -04:00
  • ac94c44b0b Prevent searching or waiting next to a hostile Pasi Kallinen 2020-04-12 17:21:23 +03:00
  • 47fb7e5ee5 Fix double free Pasi Kallinen 2020-04-12 16:55:00 +03:00
  • 6d1df04eda Remove incorrect comment Pasi Kallinen 2020-04-12 15:45:13 +03:00
  • d47792ca64 Merge branch 'NetHack-3.7' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.7 nhmall 2020-04-11 17:55:09 -04:00
  • b0237e6d3f prototype for optfn_palette nhmall 2020-04-11 17:54:24 -04:00
  • d83f1c178b refinement of monster use of undead turning PatR 2020-04-11 12:34:32 -07:00
  • 1f9e4d2468 corpse revival nitpicks PatR 2020-04-11 12:24:02 -07:00
  • f4a83fc9de typo fix in .travis.yml nhmall 2020-04-11 10:25:47 -04:00
  • 08852d25be mingw build bit nhmall 2020-04-11 10:14:05 -04:00
  • dc6b2f5de1 let monsters use wand of undead turning PatR 2020-04-10 18:39:46 -07:00
  • 05028b4c3e m_lined_up() type mismatch PatR 2020-04-10 18:09:58 -07:00
  • db7a3abce4 Xcode warning of possible uninitialized variables nhmall 2020-04-10 00:29:51 -04:00
  • 2e177a7fc4 fix gibhub issue #320 and more - 'mention_decor' PatR 2020-04-08 18:33:55 -07:00
  • 27b1a153d3 teleport message sequencing PatR 2020-04-08 15:17:02 -07:00
  • 69b4f0afc0 null pointer crash fix PatR 2020-04-08 14:53:06 -07:00
  • 6582b90008 fix github issue #321 - 'Mine Town' vs 'Minetown' PatR 2020-04-08 12:52:20 -07:00
  • c88fab4056 Add missing prototype Pasi Kallinen 2020-04-08 08:21:03 +03:00
  • 93e0c0c3e6 fix #K763 - segfault eating tin of Rider meat PatR 2020-04-07 16:55:07 -07:00
  • c6b82c0e4f water_damage() band-aid PatR 2020-04-07 11:54:52 -07:00
  • 665eacf40c Expose scaled mazes to special level lua Pasi Kallinen 2020-04-07 19:20:19 +03:00
  • f694f3b644 add missing two-weapon feedback PatR 2020-04-07 07:40:33 -07:00
  • 297eb934a7 Fix monster booted into limbo trying to act Pasi Kallinen 2020-04-07 17:23:18 +03:00
  • fd3c3181f5 type mismatch in weapon_insight PatR 2020-04-07 06:45:53 -07:00
  • 1b2e3f5c90 ^X vs two-weapon PatR 2020-04-07 06:17:35 -07:00
  • d984b0b87c X11 - ice on black&white text map PatR 2020-04-06 14:15:36 -07:00
  • 4d8d88063b X11 map - no more column 0 PatR 2020-04-06 13:55:48 -07:00
  • 635d98d09c X11 map init PatR 2020-04-06 12:43:18 -07:00
  • 35a2f6e3ed Convert math.random percentage computations into percent() copperwater 2020-02-29 17:04:26 -05:00
  • c4bb3c904f Implement dice and percent as global lua functions copperwater 2020-02-28 21:19:50 -05:00
  • fd89663a0f Add selection gradient doc placeholder Pasi Kallinen 2020-04-06 19:03:28 +03:00
  • 0befdbfd02 Re-implement gradient selections copperwater 2020-02-29 11:06:30 -05:00
  • 407f65aa8a Print out Lua error message when encountering an error copperwater 2020-03-01 15:20:16 -05:00
  • 995fde037c fix segfault fix PatR 2020-04-06 08:24:39 -07:00
  • c24b9f0f1a Fix one more prototype warning Pasi Kallinen 2020-04-06 18:24:15 +03:00
  • 7b1bc9dcbd Prevent segfault when not wielding anything Pasi Kallinen 2020-04-06 18:09:47 +03:00
  • dc9de59f63 ^X weapon feedback PatR 2020-04-06 06:25:17 -07:00
  • d07595db2c dual-wielding tweaks PatR 2020-04-06 06:12:25 -07:00
  • d087746fd7 And some more warning fixes Pasi Kallinen 2020-04-06 15:41:26 +03:00
  • e215f09ddb Fix even more warnings Pasi Kallinen 2020-04-06 11:54:30 +03:00
  • 99519c4e5b Fix more warnings Pasi Kallinen 2020-04-06 10:25:17 +03:00
  • b6904d8fc8 'A' tweak PatR 2020-04-05 15:32:00 -07:00
  • 300d987bdf warning fix PatR 2020-04-05 14:31:01 -07:00
  • a21b6534db X11 vs S_unexplored PatR 2020-04-05 13:37:06 -07:00
  • 9411d24edb Fix more warnings Pasi Kallinen 2020-04-05 21:53:45 +03:00
  • 01e35397de Fix warnings Pasi Kallinen 2020-04-05 21:36:33 +03:00
  • 4b7f34f5f8 Refactor mongets to return the object it creates copperwater 2019-09-18 11:12:09 -04:00
  • a9dd7a5a46 Don't interrupt tin opening if being slimed and tin is chameleon copperwater 2019-01-30 20:54:30 -05:00
  • 1b945bf60a Blessed teleport scrolls now give a single controlled teleport copperwater 2017-10-30 19:22:44 -04:00
  • f54485b913 Pets will not eat shapeshifter corpses except in extreme circumstances copperwater 2018-10-19 10:21:25 -04:00
  • 995a6bf4fe purple worms PatR 2020-04-05 05:57:37 -07:00
  • 30ad8eed84 Make demon lords hostile if wielding Demonbane as well as Excalibur copperwater 2018-09-24 21:03:03 -04:00
  • e13b1833cc Scroll of remove curse becomes learned when items' curses are removed copperwater 2017-10-31 22:15:44 -04:00
  • da3afd39d2 Deliberate level teleporter activation ignores magic resistance copperwater 2019-02-01 12:08:54 -05:00
  • 63d3d7b688 You may survive food poisoning with a Con/100 chance copperwater 2019-01-26 18:32:02 -05:00
  • 4129706a4c Potions of hallucination can give enlightenment copperwater 2019-01-30 23:47:05 -05:00
  • 1ba1422eba Confused scroll of light conjures tame cancelled lights Pasi Kallinen 2020-04-05 13:21:54 +03:00
  • cf1c725148 Purple worm changes Pasi Kallinen 2020-04-05 12:43:54 +03:00
  • 8119c52d84 wizard mode wishing for terrain PatR 2020-04-04 03:29:40 -07:00
  • c8044a202b switch_terrain() logic bug causing status updates PatR 2020-04-04 02:41:13 -07:00
  • 8f73f926b1 groundwork: u.twoweap manipulation PatR 2020-04-03 11:42:17 -07:00
  • d58e449d6c set_uinwater() bit PatR 2020-04-03 11:39:40 -07:00
  • e34f123698 Make hezrous stink Pasi Kallinen 2020-04-03 21:05:45 +03:00
  • 13b8a9912f Flip poison gas clouds Pasi Kallinen 2020-04-03 20:41:46 +03:00
  • b37b9f25ce mention_decor vs Underwater or drowning escape PatR 2020-04-03 10:41:30 -07:00
  • 42fc34691d Check for levl typ STONE explicitly Pasi Kallinen 2020-04-03 13:10:08 +03:00
  • a2338e92aa groundwork: u.uinwater manipulation PatR 2020-04-03 01:04:27 -07:00