nethack.rankin
d34e557df5
very old death drop bug
...
From an entry in $cvsroot/shared/bugs/buglist From a bug report:
when item weights were all scaled up by a factor of 10 for 3.1.0, the
code controlling random item drops by monsters still limited small ones
to dropping things of 3 weight units of less. Scale that up to 30.
2007-06-21 02:15:26 +00:00
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