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nethack/doc
nethack.rankin d8a0f73481 stone-to-flesh vs golem statues and figurines (trunk only)
Back in <email deleted> in #U1216
suggested that statues of stone golems which are hit by stone-to-flesh
spell should leave flesh golem corpses instead of meatballs.  But they
should actually have revived as flesh golems.  Stone-to-flesh revival of
golem statues and golem figurines didn't work as intended because golems
other than flesh or leather were considered to be vegan/vegatarian, which
caused them to produce meat rather than living monsters.  Also, S-to-F of
a leather golem statue worked as intended and created a flesh golem, but
S-to-F of a leather golem firugine created a leather golem out of stone
object.  This fixes it so that any type of golem statue or golem figurine
revives as a flesh golem.

     Two other bugs noticed and fixed:  (1) S-to-F cast on self while a
figurine of a non-veggy monster was "worn" in one of the three weapon
slots triggered an "extract_nobj: object lost" panic similar to several
similar cases which were recently fixed (that was 3.4.3; for development
code, it gave "obfree: deleting worn obj" warning instead).  (2) S-to-F
activating a shop-owned figurine didn't charge for it.
2007-04-01 03:32:53 +00:00
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