nethack.rankin
dce306df5b
fix #Q227 - cancelling items in shop entrance (trunk only)
...
From a bug report: cancelling objects
in a shop doorway or one step inside would cause the shopkeeper to brand you
a thief. The relevant code is trying to handle the case where you're inside
one shop and zap a wand or spell from there into another one; it didn't cope
with being in the neutral area of a single shop.
2005-11-17 03:51:16 +00:00
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