16 Commits

Author SHA1 Message Date
5831117e36 Fix light cone not showing after torches extinguish 2026-01-16 18:28:21 -06:00
bc966c0f99 Dark room modes 2025-03-09 13:25:22 -05:00
codemann8
75fd81ab57 Merged in DR v1.4.1.6 2024-02-23 11:11:59 -06:00
aerinon
2a789b04e4 Merge remote-tracking branch 'baserom/master' into MergeDecompression
# Conflicts:
#	LTTP_RND_GeneralBugfixes.asm
#	bookofmudora.asm
#	build.bat
#	catfish.asm
#	compasses.asm
#	contrib.asm
#	darkworldspawn.asm
#	entrances.asm
#	events.asm
#	floodgatesoftlock.asm
#	flute.asm
#	framehook.asm
#	goalitem.asm
#	halfmagicbat.asm
#	heartpieces.asm
#	hooks.asm
#	inventory.asm
#	invertedmaps.asm
#	itemtext_lower.asm
#	lampmantlecone.asm
#	mantle.asm
#	msu.asm
#	music.asm
#	newhud.asm
#	newitems.asm
#	pendantcrystalhud.asm
#	ram.asm
#	rngfixes.asm
#	roomloading.asm
#	shopkeeper.asm
#	stats.asm
#	stats/credits.asm
#	stats/creditsnew.asm
#	stats/statConfig.asm
#	tables.asm
#	tablets.asm
#	utilities.asm
#	zoraking.asm
2023-08-23 13:02:39 -06:00
aerinon
296c311b0a Fix for lamp check in escape if entering from dark world. Also fixes the torch going out bug. 2023-01-27 15:12:30 -07:00
cassidoxa
7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
3e2362b7ca Implement initial SRAM table
Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidy
e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
Karkat
df99b4bda8 let's dev 3/6/18
fixed fairy fountains to only take bottles
fixed light cone bug in standard escape
fixed mid-arrow bow swap bug
started work on seizure-safe mode
2018-03-06 23:03:35 -05:00
Karkat
b9a180b8c6 12/14/2017 2017-12-14 15:43:20 -05:00
Karkat
45aa5a3f33 let's dev 6/6/17
freeroaming item text
swordless settings breakout
boss s&q for glitched
mantle updates
post-crystal s&q bug fixed
lw map locations fixed for map mode
2017-06-06 21:52:29 -04:00
Karkat
e30814ad16 map & lamp fixes 2017-05-19 00:07:56 -04:00
Karkat
f755a63925 initial checkin 2017-05-17 13:00:32 -04:00