codemann8
ea4f39e116
Corrected some music fade-outs during mosaic transitions
2025-08-19 10:16:16 -05:00
codemann8
34fa1cd98e
Fix issue with music silence in DR when straight stairs lead to pre-Aga room
2025-08-19 10:10:08 -05:00
codemann8
4c5adfbee2
Fix issue with LH/BS half volume issue when exiting to Kakariko
2025-08-19 10:08:36 -05:00
codemann8
ed7fb312d5
Fixed some incorrect bunny music behavior
2025-04-30 06:26:33 -05:00
codemann8
23943f2234
Fix some music issues
2024-08-27 07:12:57 -05:00
codemann8
27685ac77d
More merge labeling
2024-04-09 13:24:54 -05:00
codemann8
75fd81ab57
Merged in DR v1.4.1.6
2024-02-23 11:11:59 -06:00
Randall Rupper
52325979a7
fix: YA Hera Boss music fix
2023-11-15 15:10:19 -07:00
codemann8
6de8dc606c
Fix issue with incorrect track playing on DDM
2023-11-05 08:39:54 -06:00
codemann8
a6507eea6d
Fix for Hera boss music fadeout when falling
2023-10-22 16:23:43 -05:00
codemann8
70badade72
Fix for Hera boss music fadeout when falling
2023-10-10 01:26:30 -05:00
aerinon
3f0082a771
Fix merge error on hera boss music
2023-09-20 13:39:19 -06:00
aerinon
2a789b04e4
Merge remote-tracking branch 'baserom/master' into MergeDecompression
...
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# bookofmudora.asm
# build.bat
# catfish.asm
# compasses.asm
# contrib.asm
# darkworldspawn.asm
# entrances.asm
# events.asm
# floodgatesoftlock.asm
# flute.asm
# framehook.asm
# goalitem.asm
# halfmagicbat.asm
# heartpieces.asm
# hooks.asm
# inventory.asm
# invertedmaps.asm
# itemtext_lower.asm
# lampmantlecone.asm
# mantle.asm
# msu.asm
# music.asm
# newhud.asm
# newitems.asm
# pendantcrystalhud.asm
# ram.asm
# rngfixes.asm
# roomloading.asm
# shopkeeper.asm
# stats.asm
# stats/credits.asm
# stats/creditsnew.asm
# stats/statConfig.asm
# tables.asm
# tablets.asm
# utilities.asm
# zoraking.asm
2023-08-23 13:02:39 -06:00
codemann8
71916fb320
Fixed Hera boss music playing after boss defeated
2023-05-12 20:37:33 -05:00
spannerisms
ff88437f8e
fixes
...
turn a bunch of addresses into fast rom
bunch of consistency clean ups in hooks
move zsnes to failures
2022-12-30 03:07:15 -05:00
cassidoxa
69fd6015e6
Some more annotations
2022-11-25 01:08:07 -05:00
cassidoxa
524a27d680
Merge branch 'master' into quickswap
2022-11-24 19:05:24 -05:00
cassidoxa
7426ce5945
More RAM labels
...
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294
Another WRAM label pass
...
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9
Continue labeling and documentation in ram.asm, main rando block
...
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517
ram.asm initial commit. Replaced all address defines with labels
...
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
6b2e7a5c34
Fix check for Tower of Hera boss defeated
...
Improve room data documentation
2022-10-25 22:38:19 -04:00
codemann8
7c7664224e
Merged DR v1.0.1.0
2022-07-08 05:32:08 -05:00
aerinon
e088a040f8
Merge branch 'dr_sram' of https://github.com/cassidoxa/z3randomizer into cassidoxa-dr_sram
...
# Conflicts:
# hooks.asm
# menu/overworldmap.asm
# music.asm
2022-04-26 11:57:51 -06:00
cassidoxa
9c41ffb55b
Merge branch 'sram_rework' into dr_sram
2022-04-20 00:30:35 -04:00
codemann8
436ecbb17d
Merged DR v1.0.0.3
2022-04-15 10:34:10 -05:00
aerinon
93fe72466d
Merge branch 'master' into DRMain
...
# Conflicts:
# LTTP_RND_GeneralBugfixes.asm
# hooks.asm
# music.asm
2022-02-09 09:59:56 -07:00
cassidoxa
3e2362b7ca
Implement initial SRAM table
...
Data in initialsramtable.asm gets copied to SRAM on save file init
Frontend will be responsible for setting this, requires frontend changes
Changed some label names to disambiguate WRAM and SRAM labels
Deleted open mode
2022-02-03 20:25:32 -05:00
cassidoxa
b91ac58b47
Merge branch 'master' into sram
2022-01-20 11:16:31 -05:00
codemann8
c7718e7a47
Fixed Hera boss music to correctly read boss defeated flag
2022-01-19 14:39:19 -06:00
Catobat
f3d1e99421
Fix Tower of Hera boss music bug
2022-01-19 19:52:01 +01:00
codemann8
7633c8b586
Fixed Hera boss music to correctly read boss defeated flag
2022-01-19 02:31:38 -06:00
cassidy
fa76b61df0
Change addresses to labels and remove SRAM trace calls
2021-12-16 17:19:54 -05:00
cassidy
e4d917c47c
First pass-through adding labels
...
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
codemann8
2c6db075a9
Fixed boss music
2021-11-06 16:19:48 -05:00
codemann8
ad5b78b3d1
Preserve Sanc music change in Standard
2021-11-06 16:18:09 -05:00
codemann8
e8d5a9635d
Play Sanc music on arrival in Sanc in Standard
2021-11-06 16:17:37 -05:00
codemann8
582abf3d32
Fixed boss music
2021-11-02 17:17:37 -05:00
codemann8
dd57b4be79
Preserve Sanc music change in Standard
2021-11-01 02:09:05 -05:00
codemann8
4bcc76e83b
Play Sanc music on arrival in Sanc in Standard
2021-10-31 20:56:27 -05:00
codemann8
53dd7ba820
Fix for TR Pegs issue when fluting direct to TR from a screen with hammerpegs
2021-08-26 00:53:02 -05:00
codemann8
c399f8c77b
Separated ambient SFX from music track selection
...
Fixes issue with ambient SFX stopping and starting
2021-08-11 05:53:27 -05:00
codemann8
677ad64419
Rewrote music calculation
2021-08-01 23:41:24 -05:00
codemann8
9cecd30e89
Fix for boss music not playing in non-DR modes
2021-07-27 02:42:36 -05:00
codemann8
6e721fb069
Fix for boss music not playing in non-DR modes
2021-07-27 02:40:12 -05:00
codemann8
30d8bdd813
Suppressed awkward/abrupt music changes in dungeons when DR is enabled
2021-07-12 19:23:13 -05:00
codemann8
dc2a468acb
Suppressed awkward/abrupt music changes in dungeons when DR is enabled
2021-07-12 19:22:57 -05:00
codemann8
9209153643
Supressed awkward/abrupt music changes in dungeons when DR is enabled
2021-07-12 16:44:03 -05:00
codemann8
0bce51af4e
Supressed awkward/abrupt music changes in dungeons when DR is enabled
2021-07-12 15:41:59 -05:00
codemann8
195fd74e0b
Reverting Dark Bonk Rocks rain state sprite fix
2021-07-08 20:26:18 -05:00