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f8917c461a
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Merge remote-tracking branch 'codemann/OWMain' into codemann_OWMain
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2026-01-31 08:47:00 -06:00 |
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codemann8
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bf2bd1974d
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Fix buffered sword issue when transitioning to water with sword out
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2026-01-29 21:26:19 -06:00 |
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codemann8
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17943f9904
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Fix Link sprite using vanilla coords on map check in Special OW
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2026-01-29 20:52:25 -06:00 |
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codemann8
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9fc26e8710
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Fixed palette issue with map checks when Link stands in grass/water
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2026-01-28 18:40:33 -06:00 |
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2b3b50fc5c
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Initialize $72 before loading palette for OW map
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2026-01-27 00:19:56 -06:00 |
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53d2a7606a
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Merge remote-tracking branch 'codemann/OWMain' into codemann_OWMain
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2026-01-25 21:15:13 -06:00 |
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codemann8
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e02f98e6c5
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Fixed L/R map swap while in special world
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2026-01-17 13:58:18 -06:00 |
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420f2477fc
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Invert bitfield for pseudoflute
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2026-01-15 04:05:30 -06:00 |
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codemann8
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e8e6120a9e
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Some added labeling
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2026-01-13 23:51:42 -06:00 |
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codemann8
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b0dfcdcae6
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Fixed screen drawing issue on Pyramid screen
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2026-01-13 15:29:04 -06:00 |
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codemann8
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b7e123a7cf
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Removed hardcoded sprite data
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2026-01-13 11:25:41 -06:00 |
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codemann8
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ce7f35ac7b
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Fixed screen drawing issue on HC screen
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2026-01-13 11:24:37 -06:00 |
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codemann8
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a090f95659
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Hold L/R during Grid OW map check to see opposite world
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2026-01-12 22:35:07 -06:00 |
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Catobat
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9cbc202b62
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Move dynamically positioned sprites on overworld map to match custom layout
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2026-01-11 21:45:42 +01:00 |
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Catobat
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2ee7be56fc
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Overworld map fog
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2026-01-11 21:45:42 +01:00 |
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Catobat
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fe5c936c7c
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Draw arbitrary layouts on the overworld map
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2026-01-11 21:45:42 +01:00 |
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Catobat
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afa0f95072
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Overworld edges are disabled if the destination is set to 0xFF
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2026-01-11 21:45:42 +01:00 |
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codemann8
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d532ac2f4a
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Fixed bonk drops duplicate counting and potentially writing bad values
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2026-01-11 00:38:24 -06:00 |
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codemann8
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71ebc09270
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Fix bonk drops updating HUD on collection
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2026-01-11 00:06:52 -06:00 |
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codemann8
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0fef82981a
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Fixed bonk drops double counting and potentially writing bad values
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2026-01-11 00:06:19 -06:00 |
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74d9c72cc8
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Pseudoflute
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2025-12-13 19:06:11 -06:00 |
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codemann8
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5b7a4c11ed
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Fixed issue with bonk drops not showing sparkles in DW
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2025-12-08 20:40:39 -06:00 |
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codemann8
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a277fb12ac
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Completed Rain State fixes for Bonk Drops
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2025-12-04 12:39:19 -06:00 |
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codemann8
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4f4f483647
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Completed Rain State fixes for Bonk Drops
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2025-12-03 10:10:14 -06:00 |
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codemann8
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d451b531e7
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Added default VRAM values for OWR edge data
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2025-11-18 06:09:33 -06:00 |
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codemann8
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9de69d0313
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Added flute cancel X gfx to flute map
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2024-05-30 16:41:13 -05:00 |
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codemann8
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b22d618323
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Fixed issue with Flute Cancel in OW Layout Shuffle
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2024-04-13 03:18:26 -05:00 |
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codemann8
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f58277eb55
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Fixed issue with MW items awarding player with item
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2024-04-10 03:13:23 -05:00 |
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codemann8
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bbbc3b1420
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Fixed fake world handling for glitched modes
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2024-04-10 03:12:49 -05:00 |
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codemann8
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27685ac77d
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More merge labeling
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2024-04-09 13:24:54 -05:00 |
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codemann8
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c9144cd707
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Bonk sparkles to not accumulate during medallion animation
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2024-03-24 17:48:27 -05:00 |
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codemann8
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c0e7343e9b
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Fix issue with bonk items not updating HUD on location clear
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2024-03-20 17:46:59 -05:00 |
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codemann8
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068d97f99b
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Fixed issue with Flute Cancel code using RAM claimed from upstream
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2024-03-15 21:09:10 -05:00 |
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codemann8
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a008406fde
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Implmented New Item GFX System
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2024-03-01 14:00:10 -06:00 |
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codemann8
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75fd81ab57
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Merged in DR v1.4.1.6
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2024-02-23 11:11:59 -06:00 |
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codemann8
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3b3a153ebe
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Adding sparkles to Bonk Drop locations
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2023-12-31 03:11:25 -06:00 |
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codemann8
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81f0270ca4
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Consolidated Bonk Drop to use shared codebase
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2023-12-31 03:07:33 -06:00 |
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codemann8
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3cbc1ab42e
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Marking OW screens as visited
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2023-11-08 13:50:03 -06:00 |
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codemann8
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edad66a5a8
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New solution for mirror portal disabling in Crossed OWR
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2023-10-01 06:12:18 -05:00 |
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codemann8
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47ce48a31a
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Fixed mirror sprite shown on map check in Crossed OWR
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2023-10-01 06:11:27 -05:00 |
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codemann8
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fdd8fedaef
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New solution for mirror portal disabling in Crossed OWR
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2023-09-28 22:01:18 -05:00 |
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codemann8
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38fa9c3902
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Fix for avoiding Arrghus/Zora splash GFX issues
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2023-05-10 23:12:42 -05:00 |
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codemann8
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bae7457961
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Fix bonk dupe and bonk despawn issues
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2023-05-05 22:13:38 -05:00 |
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codemann8
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20f8ef457e
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Converting item GFX drawing to use pottery draw method
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2023-05-05 20:54:36 -05:00 |
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codemann8
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7da838d1fc
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Changed bonk drops to not set flag if sprite is off screen
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2023-04-13 15:00:57 -05:00 |
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codemann8
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12691a0c4a
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Fixed issue with bonk drops causing other duplicate spawns
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2023-04-09 11:07:39 -05:00 |
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codemann8
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dd29578c0a
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Temporary fix for avoiding VRAM issues in non-layout OWR modes
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2023-04-03 08:21:16 -05:00 |
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codemann8
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d97f5fd23e
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Set up code structure for future OW palette changes and return to safer changes
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2023-03-22 16:06:47 -05:00 |
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codemann8
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1bdcbf5b62
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Fixed issue with no Woods mosiac on exit in vanilla OW
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2023-03-19 12:21:22 -05:00 |
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codemann8
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d4e792a71f
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Fixed issue with MW Player ID on Bonk Locations
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2023-03-19 11:00:22 -05:00 |
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